Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Aidoneus23
Hades
Level 67
God Stats
37W - 35L
1,527 SR
Queue Stats
80W - 69L
1,509 Elo+
Solo
Pele
Pele
DustyRedshot
Pele
Level 145
God Stats
12W - 8L
1,718 SR
Queue Stats
408W - 387L
1,426 Elo+
Solo
Osiris
Osiris
NicelyToasted1r
Osiris
Level 95
God Stats
3W - 1L
1,622 SR
Queue Stats
213W - 210L
1,389 Elo+
Solo
Ymir
Ymir
Riceybowl237
Ymir
Level 195
God Stats
11W - 5L
1,606 SR
Queue Stats
44W - 43L
1,499 Elo+
Party 2
Team Averages
Level 106
1,595 SR
1,464 Elo+

VS

Team Averages
Level 105
1,281 SR
1,457 Elo+
Mercury
Mercury
AtharvGrover
Mercury
Level 117
God Stats
0W - 1L
1,116 SR
Queue Stats
247W - 243L
1,416 Elo+
Solo
Hou Yi
Hou Yi
Frenchy1717
Hou Yi
Level 86
God Stats
0W - 5L
1,315 SR
Queue Stats
311W - 285L
1,495 Elo+
Party 1
Nox
Nox
SlimBoyGlez11
Nox
Level 103
God Stats
1W - 3L
1,246 SR
Queue Stats
74W - 79L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
SquadBinks
Ratatoskr
Level 95
God Stats
0W - 2L
1,291 SR
Queue Stats
59W - 67L
1,465 Elo+
Solo
Ares
Ares
Striker 615
Ares
Level 125
God Stats
4W - 5L
1,439 SR
Queue Stats
310W - 293L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 0 / 1
7,298
521
8,328
6,463
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
14
7 / 1 / 9
8,775
627
11,939
10,888
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 3 / 4
9,296
664
8,879
13,677
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 2 / 1
7,342
524
4,890
12,290
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 3
7,396
528
3,523
8,451
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AtharvGrover
Mercury
10
0 / 7 / 3
6,359
454
6,067
14,904
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
11
0 / 1 / 0
6,426
459
4,455
7,441
2,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 9 / 1
6,101
436
3,583
11,254
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
SquadBinks
Ratatoskr
15
5 / 0 / 0
9,008
643
8,608
9,373
6,277
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 4 / 0
6,206
443
6,044
14,182
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
6
6
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
1
3.5
W
Hades
7
1
9
11.5
L
Mercury
AtharvGrover
Mercury
0
7
3
0.21
W
9
3
4
3.67
L
Hou Yi
0
1
0
0
W
0
2
1
0.25
W
1
0
3
2.5
L
0
9
1
0.06
L
Ratatoskr
SquadBinks
Ratatoskr
5
0
0
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,559
Damage
28,757
51,769
Taken
57,154
28,104
Mitigated
27,671
18,581
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,328
5,580
0
4,083
6,463
2,823
848
1,873
4,590
0
61,547
W
Hades
11,939
1,009
295
5,673
10,888
5,463
697
3,951
6,937
49,395
0
L
Mercury
AtharvGrover
Mercury
6,067
2,336
0
2,660
14,904
4,580
0
4,031
10,873
0
36,934
W
8,879
2,646
0
1,884
13,677
5,350
27
1,174
12,503
0
90,705
L
Hou Yi
4,455
2,361
0
2,003
7,441
2,435
0
1,241
6,200
0
42,031
W
4,890
2,781
0
3,852
12,290
7,596
0
1,394
10,896
0
51,861
W
3,523
714
0
2,794
8,451
6,872
290
1,235
7,216
19,102
0
L
3,583
1,461
0
1,070
11,254
4,369
0
5,897
5,357
38,401
0
L
Ratatoskr
SquadBinks
Ratatoskr
8,608
1,497
0
2,364
9,373
6,277
0
782
8,591
0
60,225
L
6,044
714
0
2,554
14,182
10,010
0
3,511
10,671
19,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
34,100
411
Minions Killed
305
0
Camps Cleared
0
1,279,132
Distance Traveled
1,350,648
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,298
521
92
7
0
252,283
0
W
Hades
8,775
627
81
6
0
230,878
1
L
Mercury
6,359
454
44
3
0
295,485
0
W
Pele
9,296
664
119
9
0
301,436
2
L
Hou Yi
6,426
459
73
5
0
265,426
0
W
Osiris
7,342
524
96
7
0
258,879
1
W
Ymir
7,396
528
23
2
0
235,656
2
L
Nox
6,101
436
68
5
0
245,987
0
L
Ratatoskr
9,008
643
105
8
0
285,478
0
L
Ares
6,206
443
15
1
0
258,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role