Player Matchup

Thanatos
Thanatos
Alred87
Thanatos
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 114L
1,410 Elo+
Party 2
Medusa
Medusa
TheFuZe13
Medusa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,157 Elo+
Party 2
Poseidon
Poseidon
cheesypacker99
Poseidon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 2
Chaac
Chaac
forxandknives
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 108L
1,113 Elo+
Party 2
Kuzenbo
Kuzenbo
killakidkennny
Kuzenbo
Level 77
God Stats
1W - 4L
1,300 SR
Queue Stats
5W - 13L
1,319 Elo+
Party 2
Team Averages
Level 63
1,460 SR
1,241 Elo+

VS

Team Averages
Level 112
1,499 SR
1,481 Elo+
He Bo
He Bo
Betteraxe123
He Bo
Level 105
God Stats
3W - 6L
1,152 SR
Queue Stats
208W - 191L
1,477 Elo+
Party 3
King Arthur
King Arthur
SteamyFeetPics
King Arthur
Level 121
God Stats
84W - 78L
1,548 SR
Queue Stats
769W - 707L
1,496 Elo+
Solo
Xbalanque
Xbalanque
T-Runks2000
Xbalanque
Level 148
God Stats
28W - 34L
1,396 SR
Queue Stats
636W - 626L
1,483 Elo+
Party 1
Neith
Neith
cosmos25
Neith
Level 28
God Stats
25W - 11L
1,665 SR
Queue Stats
198W - 160L
1,461 Elo+
Party 3
Charybdis
Charybdis
killerQ242
Charybdis
Level 158
God Stats
12W - 4L
1,733 SR
Queue Stats
258W - 248L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alred87
Thanatos
13
1 / 3 / 1
7,329
431
4,413
13,907
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
TheFuZe13
Medusa
13
1 / 5 / 2
7,322
431
5,337
10,874
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
13
0 / 4 / 0
7,327
431
4,480
9,673
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
6,979
411
6,454
12,696
6,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 2 / 1
7,152
421
5,786
9,803
12,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 3
10,276
604
10,958
9,623
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SteamyFeetPics
King Arthur
16
2 / 1 / 1
10,060
592
6,070
12,816
12,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
T-Runks2000
Xbalanque
16
5 / 0 / 3
9,890
582
8,563
10,128
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
cosmos25
Neith
15
0 / 0 / 6
9,209
542
7,217
6,007
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charybdis
killerQ242
Charybdis
14
3 / 4 / 1
8,395
494
5,644
12,822
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
16
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alred87
Thanatos
1
3
1
0.5
W
6
0
3
7.5
W
King Arthur
SteamyFeetPics
King Arthur
2
1
1
2.5
W
Xbalanque
T-Runks2000
Xbalanque
5
0
3
6.5
L
Medusa
TheFuZe13
Medusa
1
5
2
0.4
L
Poseidon
0
4
0
0
W
Neith
cosmos25
Neith
0
0
6
3
L
0
2
1
0.25
L
3
2
1
1.75
W
Charybdis
killerQ242
Charybdis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,470
Damage
38,452
56,953
Taken
51,396
32,316
Mitigated
27,682
15,056
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alred87
Thanatos
4,413
1,016
0
6,169
13,907
5,875
0
2,499
11,408
0
52,170
W
10,958
1,185
0
1,847
9,623
3,622
355
2,095
7,433
104,993
0
W
King Arthur
SteamyFeetPics
King Arthur
6,070
483
0
3,320
12,816
12,797
37
1,464
11,177
0
79,425
W
Xbalanque
T-Runks2000
Xbalanque
8,563
5,071
0
7,031
10,128
4,426
453
2,612
7,210
0
86,244
L
Medusa
TheFuZe13
Medusa
5,337
2,621
0
2,947
10,874
4,370
144
193
10,681
0
49,759
L
Poseidon
4,480
151
0
1,199
9,673
3,412
0
4,313
5,360
68,292
0
W
Neith
cosmos25
Neith
7,217
2,494
0
3,313
6,007
2,302
1,660
1,922
4,085
0
66,890
L
6,454
1,170
0
3,222
12,696
6,642
180
2,380
10,316
0
49,006
L
5,786
1,896
161
1,358
9,803
12,017
45
1,573
8,230
25,093
0
W
Charybdis
killerQ242
Charybdis
5,644
2,470
0
3,905
12,822
4,535
2,141
1,375
11,225
0
55,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
47,830
391
Minions Killed
595
0
Camps Cleared
0
1,714,150
Distance Traveled
1,626,533
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,329
431
67
4
0
376,936
1
W
He Bo
10,276
604
160
9
0
362,108
0
W
King Arthur
10,060
592
118
7
0
329,685
6
W
Xbalanque
9,890
582
118
7
0
314,643
0
L
Medusa
7,322
431
80
5
0
312,354
3
L
Poseidon
7,327
431
114
7
0
345,411
0
W
Neith
9,209
542
118
7
0
322,631
2
L
Chaac
6,979
411
90
5
0
337,236
0
L
Kuzenbo
7,152
421
40
2
0
342,213
3
W
Charybdis
8,395
494
81
5
0
297,466
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role