Player Matchup

Awilix
Awilix
ItsReplayzz
Awilix
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 32L
1,364 Elo+
Solo
Janus
Janus
RenegadeAc1d
Janus
Level 82
God Stats
7W - 11L
1,456 SR
Queue Stats
422W - 386L
1,492 Elo+
Party 2
Neith
Neith
SiameseDrip
Neith
Level 125
God Stats
15W - 14L
1,656 SR
Queue Stats
516W - 492L
1,499 Elo+
Party 2
The Morrigan
The Morrigan
SmugAntelope409
The Morrigan
Level 33
God Stats
46W - 49L
1,489 SR
Queue Stats
204W - 199L
1,470 Elo+
Solo
Bacchus
Bacchus
TheJmelt
Bacchus
Level 128
God Stats
9W - 4L
1,745 SR
Queue Stats
631W - 567L
1,513 Elo+
Solo
Team Averages
Level 81
1,569 SR
1,468 Elo+

VS

Team Averages
Level 79
1,523 SR
1,382 Elo+
Aphrodite
Aphrodite
AGN224
Aphrodite
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,320 Elo+
Solo
Ravana
Ravana
Fuzzster4337
Ravana
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 80L
1,378 Elo+
Party 3
Skadi
Skadi
Ivckii
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,310 Elo+
Party 1
Mulan
Mulan
JetXwolf45
Mulan
Level 142
God Stats
12W - 5L
1,559 SR
Queue Stats
607W - 572L
1,515 Elo+
Party 3
Tiamat
Tiamat
serisblu
Tiamat
Level 86
God Stats
1W - 0L
1,557 SR
Queue Stats
7W - 8L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 1 / 1
8,458
529
6,773
14,015
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 2
8,431
527
5,132
6,134
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 3
7,270
454
6,203
8,799
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
SmugAntelope409
The Morrigan
11
0 / 8 / 1
6,795
425
5,356
10,242
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
TheJmelt
Bacchus
12
1 / 1 / 3
7,959
497
4,911
8,951
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AGN224
Aphrodite
13
0 / 0 / 4
7,695
481
2,325
7,157
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
13
2 / 3 / 3
8,396
525
4,756
8,621
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
Ivckii
Skadi
13
3 / 2 / 2
8,247
515
5,389
9,444
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
15
9 / 3 / 1
10,249
641
13,067
18,057
13,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
serisblu
Tiamat
14
0 / 0 / 2
8,141
509
3,738
5,880
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
14
14
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AGN224
Aphrodite
0
0
4
2
W
Ravana
2
3
3
1.17
L
Awilix
4
1
1
4.5
W
Skadi
Ivckii
Skadi
3
2
2
2
W
Mulan
9
3
1
3.17
L
2
1
2
3
L
1
3
3
0.83
L
The Morrigan
SmugAntelope409
The Morrigan
0
8
1
0.06
L
Bacchus
TheJmelt
Bacchus
1
1
3
2.5
W
Tiamat
serisblu
Tiamat
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
29,275
48,141
Taken
49,159
24,753
Mitigated
29,189
8,915
Healing
17,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AGN224
Aphrodite
2,325
362
2,549
4,394
7,157
4,876
152
1,852
5,265
32,399
0
W
Ravana
4,756
1,060
0
689
8,621
3,941
204
551
8,070
0
68,674
L
Awilix
6,773
2,558
0
1,419
14,015
5,936
0
1,824
12,071
0
75,414
W
Skadi
Ivckii
Skadi
5,389
2,423
17
1,108
9,444
3,579
655
2,354
7,060
0
47,773
W
Mulan
13,067
2,724
0
6,263
18,057
13,834
292
6,001
11,940
265
85,793
L
5,132
501
0
970
6,134
2,262
0
1,482
4,516
75,474
0
L
6,203
2,102
0
1,657
8,799
3,375
901
312
8,487
0
48,390
L
The Morrigan
SmugAntelope409
The Morrigan
5,356
1,203
0
2,671
10,242
3,134
0
491
9,658
38,829
3,996
L
Bacchus
TheJmelt
Bacchus
4,911
233
0
2,198
8,951
10,046
0
2,397
6,487
16,622
0
W
Tiamat
serisblu
Tiamat
3,738
94
0
2,636
5,880
2,959
422
2,600
3,131
61,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,913
Gold Earned
42,728
392
Minions Killed
427
0
Camps Cleared
0
1,556,217
Distance Traveled
1,583,602
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,695
481
48
3
0
324,169
0
W
Ravana
8,396
525
84
5
0
377,197
0
L
Awilix
8,458
529
95
6
0
373,592
0
W
Skadi
8,247
515
70
4
0
270,027
0
W
Mulan
10,249
641
111
7
0
273,308
0
L
Janus
8,431
527
140
9
0
325,914
2
L
Neith
7,270
454
79
5
0
237,755
1
L
The Morrigan
6,795
425
61
4
0
293,889
0
L
Bacchus
7,959
497
17
1
0
325,067
2
W
Tiamat
8,141
509
114
7
0
338,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role