Player Matchup

Hades
Hades
BreakNeckBettie
Hades
Level 72
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 2
Chernobog
Chernobog
Gingerello5018
Chernobog
Level 88
God Stats
36W - 19L
1,623 SR
Queue Stats
559W - 551L
1,487 Elo+
Party 1
Ravana
Ravana
Legitimatix
Ravana
Level 49
God Stats
11W - 13L
1,583 SR
Queue Stats
176W - 184L
1,420 Elo+
Solo
Cerberus
Cerberus
Roxas Salas
Cerberus
Level 20
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 2
Sun Wukong
Sun Wukong
TF Slattt
Sun Wukong
Level 61
God Stats
23W - 26L
1,520 SR
Queue Stats
187W - 210L
1,419 Elo+
Party 1
Team Averages
Level 58
1,490 SR
1,354 Elo+

VS

Team Averages
Level 67
1,376 SR
1,440 Elo+
Gilgamesh
Gilgamesh
BrayS__-
Gilgamesh
Level 61
God Stats
3W - 5L
1,273 SR
Queue Stats
206W - 262L
1,376 Elo+
Party 3
Ishtar
Ishtar
COOLANSEL
Ishtar
Level 41
God Stats
1W - 4L
980 SR
Queue Stats
52W - 64L
1,447 Elo+
Solo
Anubis
Anubis
DarthXannah
Anubis
Level 59
God Stats
83W - 54L
1,573 SR
Queue Stats
151W - 127L
1,495 Elo+
Solo
Chang'e
Chang'e
luusted
Chang'e
Level 89
God Stats
6W - 4L
1,554 SR
Queue Stats
269W - 241L
1,446 Elo+
Party 3
Bacchus
Bacchus
matiu147m
Bacchus
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 136L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
9,467
430
19,266
22,238
10,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Gingerello5018
Chernobog
18
2 / 3 / 7
11,734
533
19,153
16,373
6,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
19
5 / 1 / 1
11,927
542
13,297
13,474
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Roxas Salas
Cerberus
14
1 / 9 / 5
8,893
404
6,692
22,668
10,350
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
TF Slattt
Sun Wukong
14
0 / 6 / 0
9,606
437
5,341
18,830
10,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrayS__-
Gilgamesh
17
4 / 2 / 4
11,196
509
10,233
26,069
13,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
COOLANSEL
Ishtar
16
3 / 4 / 6
10,695
486
10,568
15,689
7,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
19
10 / 1 / 5
13,433
611
23,100
14,916
9,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
luusted
Chang'e
17
7 / 3 / 6
11,041
502
18,058
21,050
9,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
matiu147m
Bacchus
15
1 / 2 / 11
10,540
479
11,658
20,866
28,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
12
Kills
25
25
Deaths
12
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BrayS__-
Gilgamesh
4
2
4
3
L
4
6
2
0.83
W
Ishtar
COOLANSEL
Ishtar
3
4
6
1.5
W
Anubis
10
1
5
12.5
L
Chernobog
Gingerello5018
Chernobog
2
3
7
1.83
L
Ravana
5
1
1
5.5
L
Cerberus
Roxas Salas
Cerberus
1
9
5
0.39
L
Sun Wukong
TF Slattt
Sun Wukong
0
6
0
0
W
Chang'e
luusted
Chang'e
7
3
6
3.33
W
Bacchus
matiu147m
Bacchus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,749
Damage
73,617
93,583
Taken
98,590
44,742
Mitigated
68,150
22,820
Healing
34,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BrayS__-
Gilgamesh
10,233
3,060
0
3,187
26,069
13,335
309
8,342
17,727
0
95,165
L
19,266
2,023
790
7,161
22,238
10,574
307
14,251
7,987
55,025
0
W
Ishtar
COOLANSEL
Ishtar
10,568
6,582
0
4,449
15,689
7,162
87
2,655
13,034
0
76,676
W
Anubis
23,100
629
0
7,781
14,916
9,669
263
1,410
13,506
121,324
0
L
Chernobog
Gingerello5018
Chernobog
19,153
12,713
0
4,289
16,373
6,879
1,424
8,239
8,134
0
116,074
L
Ravana
13,297
3,719
0
2,435
13,474
6,635
0
3,844
9,630
0
125,042
L
Cerberus
Roxas Salas
Cerberus
6,692
315
0
5,035
22,668
10,350
0
12,676
9,992
28,809
0
L
Sun Wukong
TF Slattt
Sun Wukong
5,341
720
0
3,110
18,830
10,304
597
13,806
5,024
0
60,669
W
Chang'e
luusted
Chang'e
18,058
2,657
4,906
10,805
21,050
9,597
117
7,478
13,572
98,608
0
W
Bacchus
matiu147m
Bacchus
11,658
886
363
2,897
20,866
28,387
1,459
6,073
14,793
44,665
559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
56,905
543
Minions Killed
594
0
Camps Cleared
0
1,973,042
Distance Traveled
2,088,185
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,196
509
128
6
0
484,674
0
L
Hades
9,467
430
53
2
0
362,271
0
W
Ishtar
10,695
486
127
6
0
400,577
0
W
Anubis
13,433
611
179
8
0
377,176
0
L
Chernobog
11,734
533
160
7
0
422,767
0
L
Ravana
11,927
542
169
8
0
498,113
3
L
Cerberus
8,893
404
54
2
0
324,778
1
L
Sun Wukong
9,606
437
107
5
0
365,113
0
W
Chang'e
11,041
502
123
6
0
414,807
0
W
Bacchus
10,540
479
37
2
0
410,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role