Player Matchup

Chronos
Chronos
Juicagee
Chronos
Level 123
God Stats
0W - 2L
1,568 SR
Queue Stats
60W - 53L
1,524 Elo+
Party 2
Neith
Neith
Lete
Neith
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
Tomlins
Hun Batz
Level 94
God Stats
2W - 1L
1,798 SR
Queue Stats
10W - 8L
1,454 Elo+
Party 2
Team Averages
Level 118
1,622 SR
1,504 Elo+

VS

Team Averages
Level 125
1,550 SR
1,547 Elo+
Surtr
Surtr
ArbiterAnimus
Surtr
Level 117
God Stats
30W - 19L
1,659 SR
Queue Stats
86W - 79L
1,575 Elo+
Solo
Bacchus
Bacchus
Bruhhmoment8275
Bacchus
Level 128
God Stats
77W - 70L
1,568 SR
Queue Stats
147W - 146L
1,531 Elo+
Party 1
Janus
Janus
higuy2468
Janus
Level 129
God Stats
19W - 22L
1,423 SR
Queue Stats
149W - 145L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Juicagee
Chronos
11
1 / 7 / 2
8,650
721
5,611
10,568
3,820
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Lete
Neith
11
1 / 7 / 1
8,361
697
7,675
13,559
4,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Tomlins
Hun Batz
11
2 / 6 / 2
8,803
734
6,780
9,808
5,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 10
10,718
893
13,119
12,506
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 16
10,321
860
8,852
10,555
11,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
higuy2468
Janus
14
8 / 2 / 8
11,417
951
6,272
5,594
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
20
20
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
3
2
16
5.5
L
Chronos
Juicagee
Chronos
1
7
2
0.29
L
Neith
Lete
Neith
1
7
1
0.21
L
Hun Batz
Tomlins
Hun Batz
2
6
2
0.5
W
Janus
higuy2468
Janus
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
28,243
33,935
Taken
28,655
14,555
Mitigated
25,620
1,781
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,119
5,337
62
3,825
12,506
12,201
390
3,412
9,094
692
35,552
W
8,852
686
0
2,801
10,555
11,323
149
2,160
8,395
20,225
0
L
Chronos
Juicagee
Chronos
5,611
1,586
0
249
10,568
3,820
100
3,983
6,209
35,949
0
L
Neith
Lete
Neith
7,675
2,763
0
1,341
13,559
4,860
394
6,425
6,610
0
32,415
L
Hun Batz
Tomlins
Hun Batz
6,780
1,694
0
191
9,808
5,875
0
5,046
4,416
0
26,106
W
Janus
higuy2468
Janus
6,272
288
0
580
5,594
2,096
1,961
204
5,390
51,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,814
Gold Earned
32,456
140
Minions Killed
142
0
Camps Cleared
0
571,857
Distance Traveled
694,243
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,718
893
27
2
0
233,265
0
W
Bacchus
10,321
860
23
2
0
243,265
2
L
Chronos
8,650
721
65
5
0
190,058
0
L
Neith
8,361
697
51
4
0
183,572
0
L
Hun Batz
8,803
734
24
2
0
198,227
0
W
Janus
11,417
951
92
8
0
217,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role