Player Matchup

Rama
Rama
LordVitu
Rama
Level 49
God Stats
1W - 0L
1,719 SR
Queue Stats
44W - 67L
1,405 Elo+
Party 1
Chaac
Chaac
XEliptikX
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 191L
1,464 Elo+
Solo
Merlin
Merlin
ZhaouOfAstora
Merlin
Level 180
God Stats
3W - 1L
1,517 SR
Queue Stats
78W - 102L
1,494 Elo+
Party 1
Team Averages
Level 117
1,579 SR
1,454 Elo+

VS

Team Averages
Level 55
1,377 SR
1,313 Elo+
Skadi
Skadi
Cjsejay14
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,334 Elo+
Party 2
Terra
Terra
HeisbigBULL
Terra
Level 62
God Stats
0W - 2L
1,207 SR
Queue Stats
4W - 8L
1,230 Elo+
Party 2
Anubis
Anubis
nemo_dont_drown
Anubis
Level 85
God Stats
2W - 5L
1,424 SR
Queue Stats
56W - 79L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 0 / 7
8,331
833
3,317
4,390
1,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
XEliptikX
Chaac
12
5 / 0 / 4
8,627
863
12,189
7,898
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 1 / 6
8,926
893
8,861
5,774
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cjsejay14
Skadi
9
0 / 3 / 0
6,788
679
3,858
8,532
3,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 0
6,630
663
2,988
8,792
7,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 0
7,281
728
2,907
10,484
4,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
1
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
Cjsejay14
Skadi
0
3
0
0
L
0
1
0
0
W
Rama
2
0
7
5.5
W
Chaac
XEliptikX
Chaac
5
0
4
7
W
2
1
6
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
9,753
18,062
Taken
27,808
7,539
Mitigated
14,994
4,279
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Cjsejay14
Skadi
3,858
1,302
0
509
8,532
3,259
0
2,105
6,427
0
16,465
L
2,988
139
259
987
8,792
7,206
0
2,822
5,970
11,408
0
W
Rama
3,317
2,468
0
1,618
4,390
1,475
757
2,011
2,181
0
22,386
W
Chaac
XEliptikX
Chaac
12,189
2,210
0
1,796
7,898
4,052
0
1,578
6,164
0
22,183
W
8,861
599
0
865
5,774
2,012
522
2,219
3,389
53,661
0
L
2,907
219
0
2,374
10,484
4,529
0
4,211
6,273
21,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
20,699
136
Minions Killed
70
0
Camps Cleared
0
601,724
Distance Traveled
523,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,788
679
19
2
0
175,980
0
L
Terra
6,630
663
17
2
0
187,640
0
W
Rama
8,331
833
30
3
0
181,581
0
W
Chaac
8,627
863
13
1
0
230,517
0
W
Merlin
8,926
893
93
9
0
189,626
0
L
Anubis
7,281
728
34
3
0
160,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role