Player Matchup

Amaterasu
Amaterasu
Silver IV
EgyptianDaVinci
Amaterasu
Silver IV
Level 144
God Stats
3W - 5L
1,552 SR
Queue Stats
56W - 90L
750 MMR
Solo
Ares
Ares
Bronze V
FINESSE101101
Ares
Bronze V
Level 105
God Stats
2W - 1L
1,647 SR
Queue Stats
14W - 52L
486 MMR
Solo
Lancelot
Lancelot
Silver IV
IPonchet
Lancelot
Silver IV
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 55L
791 MMR
Solo
Cernunnos
Cernunnos
Bronze I
Trevbo28
Cernunnos
Bronze I
Level 87
God Stats
35W - 41L
1,421 SR
Queue Stats
264W - 337L
399 MMR
Solo
Nu Wa
Nu Wa
Silver IV
lovelycc
Nu Wa
Silver IV
Level 218
God Stats
62W - 43L
1,570 SR
Queue Stats
550W - 588L
793 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,538 SR
644 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,475 SR
641 MMR
Anubis
Anubis
Bronze I
ANEDRA10
Anubis
Bronze I
Level 49
God Stats
31W - 39L
1,480 SR
Queue Stats
57W - 86L
711 MMR
Party 1
Jormungandr
Jormungandr
Bronze II
LEGIONAZTECA724
Jormungandr
Bronze II
Level 57
God Stats
4W - 8L
1,292 SR
Queue Stats
30W - 70L
350 MMR
Solo
Loki
Loki
Silver IV
Nalgas-Calurosas
Loki
Silver IV
Level 105
God Stats
34W - 22L
1,517 SR
Queue Stats
85W - 98L
836 MMR
Party 1
Izanami
Izanami
Bronze II
OROCHI-ISM
Izanami
Bronze II
Level 145
God Stats
4W - 6L
1,347 SR
Queue Stats
17W - 48L
759 MMR
Solo
Sylvanus
Sylvanus
Bronze II
pmasatrick
Sylvanus
Bronze II
Level 148
God Stats
0W - 2L
1,737 SR
Queue Stats
51W - 85L
548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EgyptianDaVinci
Amaterasu
20
10 / 3 / 12
16,719
597
22,480
39,887
29,971
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 6 / 16
14,972
535
10,354
28,449
34,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lancelot
IPonchet
Lancelot
20
11 / 3 / 10
16,393
585
22,345
17,776
9,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Trevbo28
Cernunnos
20
3 / 4 / 9
15,933
569
14,155
20,549
8,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
lovelycc
Nu Wa
20
4 / 5 / 10
16,253
580
25,127
14,870
5,349
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
JanusThanatosHadesKali

VS

Bans
AwilixFreyaArachneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ANEDRA10
Anubis
20
5 / 9 / 6
13,651
488
20,923
25,704
14,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LEGIONAZTECA724
Jormungandr
15
4 / 4 / 3
11,665
417
12,158
15,963
8,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 5 / 4
15,835
566
20,268
27,248
13,216
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
OROCHI-ISM
Izanami
20
4 / 7 / 0
14,775
528
13,927
23,992
10,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
pmasatrick
Sylvanus
17
0 / 8 / 5
12,000
429
9,002
32,829
36,830
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
33
Kills
20
21
Deaths
33
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
ANEDRA10
Anubis
5
9
6
0.89
W
Amaterasu
EgyptianDaVinci
Amaterasu
10
3
12
5.33
W
5
6
16
2.17
W
Lancelot
IPonchet
Lancelot
11
3
10
5.33
L
Jormungandr
LEGIONAZTECA724
Jormungandr
4
4
3
1.38
L
7
5
4
1.8
L
Izanami
OROCHI-ISM
Izanami
4
7
0
0.57
W
Cernunnos
Trevbo28
Cernunnos
3
4
9
1.88
W
Nu Wa
lovelycc
Nu Wa
4
5
10
1.8
L
Sylvanus
pmasatrick
Sylvanus
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,461
Damage
76,278
121,531
Taken
125,736
87,152
Mitigated
83,520
39,408
Healing
32,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ANEDRA10
Anubis
20,923
761
0
6,544
25,704
14,581
946
9,003
16,277
111,431
0
W
Amaterasu
EgyptianDaVinci
Amaterasu
22,480
11,880
0
22,816
39,887
29,971
6,100
15,503
24,384
0
128,696
W
10,354
1,255
475
2,696
28,449
34,381
1,677
8,690
19,759
42,542
0
W
Lancelot
IPonchet
Lancelot
22,345
6,335
0
2,151
17,776
9,241
1,703
6,022
11,754
0
112,869
L
Jormungandr
LEGIONAZTECA724
Jormungandr
12,158
3,286
0
3,390
15,963
8,190
290
3,555
12,242
68,386
0
L
20,268
5,587
0
8,802
27,248
13,216
669
8,480
18,437
0
161,940
L
Izanami
OROCHI-ISM
Izanami
13,927
10,019
0
4,368
23,992
10,703
5,290
4,831
19,017
0
141,157
W
Cernunnos
Trevbo28
Cernunnos
14,155
7,243
0
10,040
20,549
8,210
5,681
6,012
14,537
0
148,520
W
Nu Wa
lovelycc
Nu Wa
25,127
4,087
0
1,230
14,870
5,349
3,643
8,180
6,690
131,335
0
L
Sylvanus
pmasatrick
Sylvanus
9,002
3,198
2,223
6,895
32,829
36,830
45
8,347
24,282
50,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,270
Gold Earned
67,926
697
Minions Killed
733
0
Camps Cleared
0
2,665,740
Distance Traveled
2,181,425
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,651
488
151
5
0
435,821
0
W
Amaterasu
16,719
597
147
5
0
525,598
2
W
Ares
14,972
535
36
1
0
530,706
0
W
Lancelot
16,393
585
127
5
0
604,525
0
L
Jormungandr
11,665
417
86
3
0
291,374
0
L
Loki
15,835
566
212
8
0
599,655
2
L
Izanami
14,775
528
228
8
0
432,359
1
W
Cernunnos
15,933
569
203
7
0
501,466
0
W
Nu Wa
16,253
580
184
7
0
503,445
8
L
Sylvanus
12,000
429
56
2
0
422,216
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role