Player Matchup

Ullr
Ullr
Banditø
Ullr
Level 180
God Stats
4W - 1L
1,587 SR
Queue Stats
100W - 105L
1,544 Elo+
Solo
Hachiman
Hachiman
HoZayOk
Hachiman
Level 198
God Stats
4W - 20L
1,147 SR
Queue Stats
639W - 661L
1,562 Elo+
Solo
Chang'e
Chang'e
JadenFnNinja
Chang'e
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 223L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
OleReliable
Cthulhu
Level 104
God Stats
4W - 3L
1,567 SR
Queue Stats
386W - 378L
1,518 Elo+
Solo
Zeus
Zeus
Tagged360z
Zeus
Level 159
God Stats
5W - 4L
1,388 SR
Queue Stats
248W - 254L
1,565 Elo+
Party 1
Team Averages
Level 158
1,438 SR
1,538 Elo+

VS

Team Averages
Level 164
1,345 SR
1,563 Elo+
Da Ji
Da Ji
Heroticz
Da Ji
Level 136
God Stats
6W - 7L
1,497 SR
Queue Stats
421W - 402L
1,573 Elo+
Solo
Sylvanus
Sylvanus
LokiG2
Sylvanus
Level 157
God Stats
1W - 3L
1,342 SR
Queue Stats
214W - 202L
1,540 Elo+
Solo
Cabrakan
Cabrakan
LuisSrGato
Cabrakan
Level 145
God Stats
0W - 3L
1,310 SR
Queue Stats
107W - 106L
1,596 Elo+
Solo
Raijin
Raijin
TK RoCkA
Raijin
Level 225
God Stats
0W - 4L
1,120 SR
Queue Stats
672W - 683L
1,620 Elo+
Solo
Discordia
Discordia
slickster88
Discordia
Level 159
God Stats
3W - 7L
1,455 SR
Queue Stats
337W - 324L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
7 / 3 / 11
9,796
891
14,380
11,398
5,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hachiman
HoZayOk
Hachiman
16
2 / 2 / 11
9,102
827
7,449
8,143
3,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
JadenFnNinja
Chang'e
15
1 / 3 / 9
8,792
799
7,508
9,566
5,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
OleReliable
Cthulhu
16
6 / 4 / 9
10,018
911
10,178
13,242
15,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 3 / 11
10,377
943
14,656
7,649
3,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Heroticz
Da Ji
15
5 / 4 / 4
8,048
732
8,235
10,580
6,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
LokiG2
Sylvanus
14
2 / 4 / 8
7,891
717
3,193
16,639
15,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
LuisSrGato
Cabrakan
14
2 / 4 / 8
7,875
716
7,034
9,131
8,334
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
TK RoCkA
Raijin
16
4 / 5 / 5
8,685
790
7,786
11,873
5,393
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
slickster88
Discordia
15
2 / 5 / 9
8,204
746
11,207
9,545
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
22
Kills
15
15
Deaths
22
51
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
3
11
4.17
L
Da Ji
Heroticz
Da Ji
5
4
4
1.75
W
Hachiman
HoZayOk
Hachiman
2
2
11
3.75
W
Chang'e
JadenFnNinja
Chang'e
1
3
9
1.83
L
Sylvanus
LokiG2
Sylvanus
2
4
8
1.5
L
Cabrakan
LuisSrGato
Cabrakan
2
4
8
1.5
W
Cthulhu
OleReliable
Cthulhu
6
4
9
2.63
L
Raijin
TK RoCkA
Raijin
4
5
5
1.3
W
6
3
11
3.83
L
Discordia
slickster88
Discordia
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,171
Damage
37,455
49,998
Taken
57,768
32,402
Mitigated
40,362
19,791
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
14,380
3,744
1,011
3,142
11,398
5,131
1,473
6,508
4,826
0
21,169
L
Da Ji
Heroticz
Da Ji
8,235
1,549
180
1,691
10,580
6,807
0
5,410
5,046
0
11,847
W
Hachiman
HoZayOk
Hachiman
7,449
2,669
975
1,679
8,143
3,178
1,421
4,706
3,397
0
25,718
W
Chang'e
JadenFnNinja
Chang'e
7,508
676
5,383
2,455
9,566
5,723
470
4,756
4,768
13,193
0
L
Sylvanus
LokiG2
Sylvanus
3,193
556
3,451
5,308
16,639
15,672
23
8,134
8,392
6,110
0
L
Cabrakan
LuisSrGato
Cabrakan
7,034
633
0
749
9,131
8,334
0
5,279
3,716
11,763
0
W
Cthulhu
OleReliable
Cthulhu
10,178
421
1,024
3,152
13,242
15,066
103
7,752
5,400
19,982
461
L
Raijin
TK RoCkA
Raijin
7,786
427
262
690
11,873
5,393
72
7,323
4,420
21,867
0
W
14,656
2,013
504
466
7,649
3,304
1,150
5,168
2,387
29,624
0
L
Discordia
slickster88
Discordia
11,207
347
556
425
9,545
4,156
0
5,167
4,313
22,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,085
Gold Earned
40,703
142
Minions Killed
80
0
Camps Cleared
0
982,211
Distance Traveled
867,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,796
891
13
1
0
222,215
0
L
Da Ji
8,048
732
4
0
0
163,288
0
W
Hachiman
9,102
827
47
4
0
201,853
0
W
Chang'e
8,792
799
17
2
0
182,270
0
L
Sylvanus
7,891
717
11
1
0
158,450
0
L
Cabrakan
7,875
716
10
1
0
191,454
0
W
Cthulhu
10,018
911
20
2
0
190,804
0
L
Raijin
8,685
790
34
3
0
167,672
0
W
Zeus
10,377
943
45
4
0
185,069
0
L
Discordia
8,204
746
21
2
0
186,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role