Player Matchup

Cthulhu
Cthulhu
JaReDziLLa5221
Cthulhu
Level 122
God Stats
0W - 2L
1,240 SR
Queue Stats
3W - 3L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PapaChuhnkie
Tsukuyomi
Level 156
God Stats
0W - 1L
1,319 SR
Queue Stats
160W - 140L
1,627 Elo+
Party 1
Scylla
Scylla
StanWeeb
Scylla
Level 128
God Stats
15W - 6L
1,617 SR
Queue Stats
124W - 128L
1,561 Elo+
Party 1
Team Averages
Level 135
1,392 SR
1,602 Elo+

VS

Team Averages
Level 146
1,522 SR
1,653 Elo+
Izanami
Izanami
DoggoneRabbit20
Izanami
Level 176
God Stats
2W - 1L
1,420 SR
Queue Stats
36W - 22L
1,656 Elo+
Party 2
Xing Tian
Xing Tian
dasck434
Xing Tian
Level 148
God Stats
1W - 0L
1,364 SR
Queue Stats
14W - 5L
2,065 Elo+
Party 2
Merlin
Merlin
ratgab19
Merlin
Level 114
God Stats
1W - 0L
1,784 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
9,736
649
8,503
19,987
20,920
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
PapaChuhnkie
Tsukuyomi
1
0 / 0 / 0
6,453
430
0
0
0
Scylla
StanWeeb
Scylla
15
1 / 2 / 2
11,038
736
14,531
8,800
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
12,265
818
12,339
12,778
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
dasck434
Xing Tian
13
0 / 0 / 6
10,402
693
7,461
16,658
12,289
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
ratgab19
Merlin
14
0 / 2 / 5
10,910
727
4,640
8,250
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
6
6
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
2
4
0
0.5
L
Tsukuyomi
PapaChuhnkie
Tsukuyomi
0
0
0
0
L
Scylla
StanWeeb
Scylla
1
2
2
1
W
Xing Tian
dasck434
Xing Tian
0
0
6
3
W
Merlin
ratgab19
Merlin
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
24,440
28,787
Taken
37,686
24,640
Mitigated
20,426
1,564
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,339
7,156
0
6,355
12,778
5,110
1,693
8,458
4,056
0
79,702
L
8,503
617
62
1,002
19,987
20,920
0
8,502
11,485
24,996
506
L
Tsukuyomi
PapaChuhnkie
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
StanWeeb
Scylla
14,531
584
0
500
8,800
3,720
0
3,812
4,988
61,039
0
W
Xing Tian
dasck434
Xing Tian
7,461
912
340
7,356
16,658
12,289
255
6,814
9,525
20,227
0
W
Merlin
ratgab19
Merlin
4,640
558
0
1,782
8,250
3,027
810
6,948
1,096
46,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
33,577
117
Minions Killed
180
0
Camps Cleared
0
501,664
Distance Traveled
790,778
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,265
818
99
7
0
253,021
0
L
Cthulhu
9,736
649
13
1
0
240,484
2
L
Tsukuyomi
6,453
430
0
0
0
0
0
L
Scylla
11,038
736
104
7
0
261,180
1
W
Xing Tian
10,402
693
10
1
0
287,272
0
W
Merlin
10,910
727
71
5
0
250,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role