Player Matchup

Baron Samedi
Baron Samedi
Mercenary_KJ
Baron Samedi
Level 66
God Stats
8W - 6L
1,667 SR
Queue Stats
64W - 60L
1,581 Elo+
Party 1
Rama
Rama
MistaWizz
Rama
Level 165
God Stats
2W - 3L
1,353 SR
Queue Stats
157W - 136L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
NvrLuckyy
Sylvanus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 83L
1,737 Elo+
Party 1
Team Averages
Level 85
1,507 SR
1,635 Elo+

VS

Team Averages
Level 101
1,521 SR
1,561 Elo+
Mulan
Mulan
Fatbootykilla
Mulan
Level 26
God Stats
29W - 34L
1,562 SR
Queue Stats
99W - 98L
1,527 Elo+
Party 2
The Morrigan
The Morrigan
alasa
The Morrigan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 131L
1,592 Elo+
Party 2
Chiron
Chiron
cgf201
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mercenary_KJ
Baron Samedi
12
1 / 7 / 4
9,974
712
5,188
12,862
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
13
4 / 4 / 2
10,958
783
11,160
15,325
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
NvrLuckyy
Sylvanus
12
1 / 4 / 5
9,708
693
8,785
18,892
20,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 13
10,977
784
6,082
16,642
14,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
alasa
The Morrigan
15
9 / 2 / 5
12,511
894
21,635
10,058
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
cgf201
Chiron
15
5 / 0 / 9
12,261
876
16,133
11,688
4,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
15
15
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
L
Baron Samedi
Mercenary_KJ
Baron Samedi
1
7
4
0.43
L
Rama
4
4
2
1.25
L
Sylvanus
NvrLuckyy
Sylvanus
1
4
5
0.88
W
The Morrigan
alasa
The Morrigan
9
2
5
5.75
W
Chiron
cgf201
Chiron
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,133
Damage
43,850
47,079
Taken
38,388
33,511
Mitigated
23,792
11,751
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,082
280
0
3,589
16,642
14,969
212
4,284
11,861
0
15,419
L
Baron Samedi
Mercenary_KJ
Baron Samedi
5,188
460
484
1,142
12,862
6,498
0
6,436
6,140
30,314
0
L
Rama
11,160
8,319
0
1,951
15,325
6,074
0
7,269
7,883
0
50,972
L
Sylvanus
NvrLuckyy
Sylvanus
8,785
2,343
2,068
6,106
18,892
20,939
0
6,982
11,465
24,110
0
W
The Morrigan
alasa
The Morrigan
21,635
5,380
481
2,202
10,058
4,094
237
4,325
5,433
67,524
4,048
W
Chiron
cgf201
Chiron
16,133
6,648
355
4,637
11,688
4,729
2,443
4,769
6,506
0
78,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
35,749
136
Minions Killed
206
0
Camps Cleared
0
703,180
Distance Traveled
798,340
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,977
784
10
1
0
273,775
0
L
Baron Samedi
9,974
712
36
3
0
231,590
0
L
Rama
10,958
783
75
5
0
237,713
1
L
Sylvanus
9,708
693
25
2
0
233,877
2
W
The Morrigan
12,511
894
96
7
0
253,346
0
W
Chiron
12,261
876
100
7
0
271,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role