Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Its DBanks
Anubis
Level 117
God Stats
28W - 14L
1,607 SR
Queue Stats
236W - 209L
1,481 Elo+
Party 2
Hades
Hades
Threejays38
Hades
Level 147
God Stats
9W - 7L
1,610 SR
Queue Stats
375W - 404L
1,549 Elo+
Party 3
Lancelot
Lancelot
oKx5o
Lancelot
Level 114
God Stats
16W - 18L
1,505 SR
Queue Stats
361W - 325L
1,518 Elo+
Party 2
Team Averages
Level 133
1,545 SR
1,509 Elo+

VS

Team Averages
Level 116
1,709 SR
1,559 Elo+
Charon
Charon
Bloodfallnn
Charon
Level 78
God Stats
7W - 6L
1,791 SR
Queue Stats
61W - 35L
1,620 Elo+
Party 4
Artemis
Artemis
Dpadron21
Artemis
Level 100
God Stats
20W - 11L
1,714 SR
Queue Stats
159W - 130L
1,531 Elo+
Party 1
Thor
Thor
I-_Prometheus_
Thor
Level 159
God Stats
7W - 7L
1,591 SR
Queue Stats
224W - 207L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
Scairn
Ao Kuang
Level 84
God Stats
5W - 4L
1,643 SR
Queue Stats
79W - 55L
1,603 Elo+
Party 4
Zeus
Zeus
gunzica
Zeus
Level 159
God Stats
2W - 2L
1,808 SR
Queue Stats
392W - 354L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 1 / 2
6,925
630
4,831
9,567
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
 
Rama
10
1 / 1 / 1
5,757
523
3,759
6,481
2,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Its DBanks
Anubis
10
1 / 1 / 2
5,652
514
4,982
6,201
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 0
6,417
583
1,243
5,654
2,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
oKx5o
Lancelot
12
0 / 1 / 0
6,974
634
5,865
8,663
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
2 / 1 / 1
6,074
552
5,096
8,600
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
Dpadron21
Artemis
9
0 / 2 / 2
5,084
462
4,784
6,431
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,008
546
4,928
8,716
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Scairn
Ao Kuang
5
0 / 0 / 0
4,445
404
1,032
2,868
755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
gunzica
Zeus
12
1 / 4 / 2
6,469
588
4,280
6,445
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
4
5
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
2
4
W
Rama
 
Rama
1
1
1
1.5
L
Charon
2
1
1
2.5
L
Artemis
Dpadron21
Artemis
0
2
2
0.5
L
1
0
0
1
W
Anubis
Its DBanks
Anubis
1
1
2
2
L
Ao Kuang
Scairn
Ao Kuang
0
0
0
0
W
2
1
0
2
L
Zeus
gunzica
Zeus
1
4
2
0.5
W
Lancelot
oKx5o
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
20,120
36,566
Taken
33,060
16,641
Mitigated
15,851
15,780
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,831
1,745
0
3,114
9,567
4,807
0
3,586
5,981
1,341
50,316
W
Rama
 
Rama
3,759
1,684
0
2,220
6,481
2,527
0
2,032
4,449
0
37,496
L
Charon
5,096
970
0
3,517
8,600
5,745
0
2,986
5,614
20,027
0
L
Artemis
Dpadron21
Artemis
4,784
1,001
0
1,169
6,431
2,000
0
2,117
4,314
0
30,358
L
4,928
949
0
2,640
8,716
5,399
0
0
8,716
0
42,360
W
Anubis
Its DBanks
Anubis
4,982
279
0
3,058
6,201
2,858
0
2,801
3,400
37,690
0
L
Ao Kuang
Scairn
Ao Kuang
1,032
392
0
951
2,868
755
0
233
2,635
12,907
0
W
1,243
0
160
3,583
5,654
2,536
0
1,989
3,665
48,431
0
L
Zeus
gunzica
Zeus
4,280
594
0
1,508
6,445
1,952
0
1,145
5,300
55,072
0
W
Lancelot
oKx5o
Lancelot
5,865
1,752
0
3,645
8,663
3,913
392
0
8,663
0
58,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
28,080
402
Minions Killed
288
0
Camps Cleared
0
1,098,850
Distance Traveled
905,798
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,925
630
85
8
0
264,609
0
W
Rama
5,757
523
67
6
0
190,610
0
L
Charon
6,074
552
29
3
0
221,371
0
L
Artemis
5,084
462
48
4
0
196,353
0
L
Thor
6,008
546
71
6
0
198,557
3
W
Anubis
5,652
514
60
5
0
205,898
0
L
Ao Kuang
4,445
404
34
3
0
77,034
0
W
Hades
6,417
583
87
8
0
216,776
0
L
Zeus
6,469
588
106
10
0
212,483
1
W
Lancelot
6,974
634
103
9
0
220,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role