Player Matchup

Zeus
Zeus
Silver IV
 
Zeus
Silver IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze II
LEGIONAZTECA724
Jormungandr
Bronze II
Level 57
God Stats
4W - 8L
1,229 SR
Queue Stats
30W - 70L
310 MMR
Solo
Izanami
Izanami
Bronze II
OROCHI-ISM
Izanami
Bronze II
Level 145
God Stats
4W - 6L
1,295 SR
Queue Stats
17W - 48L
719 MMR
Solo
Ares
Ares
Bronze I
SLICKNY
Ares
Bronze I
Level 109
God Stats
7W - 11L
1,377 SR
Queue Stats
181W - 225L
410 MMR
Solo
Awilix
Awilix
Bronze II
mellosRF
Awilix
Bronze II
Level 124
God Stats
22W - 28L
1,407 SR
Queue Stats
56W - 77L
807 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,362 SR
749 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,509 SR
794 MMR
Fenrir
Fenrir
Bronze I
 
Fenrir
Bronze I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
ANEDRA10
Tsukuyomi
Bronze I
Level 49
God Stats
15W - 25L
1,471 SR
Queue Stats
57W - 86L
751 MMR
Party 1
Athena
Athena
Bronze III
EYE_SO_UZUMAKI
Athena
Bronze III
Level 86
God Stats
12W - 10L
1,593 SR
Queue Stats
270W - 318L
13 MMR
Solo
Medusa
Medusa
Silver IV
IPonchet
Medusa
Silver IV
Level 102
God Stats
2W - 1L
1,718 SR
Queue Stats
33W - 55L
831 MMR
Solo
Ah Puch
Ah Puch
Silver III
Nalgas-Calurosas
Ah Puch
Silver III
Level 105
God Stats
0W - 3L
1,264 SR
Queue Stats
85W - 98L
875 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 0 / 0
9,921
584
16,456
9,673
3,633
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
LEGIONAZTECA724
Jormungandr
15
2 / 0 / 1
9,519
560
5,595
7,834
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
OROCHI-ISM
Izanami
14
2 / 4 / 4
9,045
532
10,167
13,161
5,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
SLICKNY
Ares
12
1 / 0 / 4
8,308
489
3,692
10,819
10,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
mellosRF
Awilix
15
3 / 0 / 3
8,676
510
6,497
13,865
6,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArachneThanatosKaliMartichoras

VS

Bans
RatatoskrHeraAo KuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 3 / 2
7,924
466
6,843
18,502
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
ANEDRA10
Tsukuyomi
12
1 / 5 / 0
7,440
438
5,545
15,060
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
6,671
392
1,832
10,012
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
IPonchet
Medusa
13
1 / 4 / 2
7,840
461
8,200
14,194
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 0
8,284
487
6,068
8,674
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
4
4
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
0
6
L
Fenrir
 
Fenrir
2
3
2
1
L
Tsukuyomi
ANEDRA10
Tsukuyomi
1
5
0
0.2
L
0
1
2
1
L
Medusa
IPonchet
Medusa
1
4
2
0.5
W
Jormungandr
LEGIONAZTECA724
Jormungandr
2
0
1
2.5
L
0
2
0
0
W
Izanami
OROCHI-ISM
Izanami
2
4
4
1
W
Ares
SLICKNY
Ares
1
0
4
3
W
Awilix
mellosRF
Awilix
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,407
Damage
28,488
55,352
Taken
66,442
29,955
Mitigated
30,823
19,657
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,456
626
0
6,111
9,673
3,633
355
3,919
5,754
89,546
0
L
Fenrir
 
Fenrir
6,843
1,325
0
4,266
18,502
7,543
0
5,886
12,616
0
51,735
L
Tsukuyomi
ANEDRA10
Tsukuyomi
5,545
816
0
963
15,060
7,051
622
6,508
8,552
0
46,091
L
1,832
460
0
2,981
10,012
6,857
176
1,995
8,017
21,258
0
L
Medusa
IPonchet
Medusa
8,200
3,554
0
2,791
14,194
5,511
0
5,543
8,651
0
52,684
W
Jormungandr
LEGIONAZTECA724
Jormungandr
5,595
2,077
0
2,112
7,834
4,633
0
0
7,834
77,592
0
L
6,068
61
0
1,653
8,674
3,861
350
5,811
2,863
70,617
0
W
Izanami
OROCHI-ISM
Izanami
10,167
8,204
0
2,639
13,161
5,046
1,188
1,766
11,395
0
78,313
W
Ares
SLICKNY
Ares
3,692
277
0
1,455
10,819
10,019
192
1,202
9,617
29,866
0
W
Awilix
mellosRF
Awilix
6,497
2,479
0
7,340
13,865
6,624
0
1,013
12,852
0
71,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
38,159
507
Minions Killed
383
0
Camps Cleared
0
1,526,351
Distance Traveled
1,550,635
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,921
584
138
8
0
308,652
0
L
Fenrir
7,924
466
82
5
0
350,702
0
L
Tsukuyomi
7,440
438
60
4
0
314,200
0
L
Athena
6,671
392
26
2
0
290,839
0
L
Medusa
7,840
461
88
5
0
294,201
0
W
Jormungandr
9,519
560
108
6
0
250,346
0
L
Ah Puch
8,284
487
127
7
0
300,693
4
W
Izanami
9,045
532
129
8
0
269,949
1
W
Ares
8,308
489
33
2
0
295,861
5
W
Awilix
8,676
510
99
6
0
401,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role