Player Matchup

Freya
Freya
AyzTheDad
Freya
Level 68
God Stats
6W - 12L
1,232 SR
Queue Stats
521W - 522L
1,454 Elo+
Solo
Horus
Horus
GaidenDwalker
Horus
Level 159
God Stats
3W - 7L
1,470 SR
Queue Stats
703W - 654L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Rashidi6
Kukulkan
Level 128
God Stats
1W - 2L
1,704 SR
Queue Stats
21W - 26L
1,394 Elo+
Solo
Loki
Loki
Z0M3IEy
Loki
Level 129
God Stats
19W - 13L
1,576 SR
Queue Stats
151W - 170L
1,426 Elo+
Solo
Sol
Sol
pepirilijill0
Sol
Level 123
God Stats
129W - 105L
1,550 SR
Queue Stats
296W - 268L
1,471 Elo+
Party 1
Team Averages
Level 121
1,506 SR
1,431 Elo+

VS

Team Averages
Level 71
1,472 SR
1,465 Elo+
Arachne
Arachne
Coffee28914
Arachne
Level 107
God Stats
3W - 2L
1,305 SR
Queue Stats
112W - 99L
1,498 Elo+
Solo
Cernunnos
Cernunnos
Fapidextrous420
Cernunnos
Level 59
God Stats
14W - 9L
1,543 SR
Queue Stats
15W - 9L
1,511 Elo+
Party 2
Bacchus
Bacchus
FlocoDiCoco
Bacchus
Level 28
God Stats
9W - 6L
1,514 SR
Queue Stats
12W - 11L
1,426 Elo+
Party 2
Sol
Sol
JacobJangles
Sol
Level 94
God Stats
22W - 21L
1,476 SR
Queue Stats
183W - 156L
1,461 Elo+
Solo
Anubis
Anubis
OG JALF
Anubis
Level 68
God Stats
32W - 24L
1,524 SR
Queue Stats
55W - 56L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AyzTheDad
Freya
12
1 / 7 / 0
7,119
509
3,543
12,096
5,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 4 / 2
5,806
415
3,829
13,243
10,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Rashidi6
Kukulkan
12
0 / 3 / 0
6,712
479
2,386
4,352
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Z0M3IEy
Loki
11
0 / 1 / 2
6,156
440
2,623
7,801
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 4 / 1
6,257
447
9,676
10,884
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Coffee28914
Arachne
15
6 / 1 / 2
9,617
687
8,192
11,793
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cernunnos
Fapidextrous420
Cernunnos
12
5 / 1 / 1
7,753
554
8,812
9,038
3,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
FlocoDiCoco
Bacchus
11
1 / 2 / 3
6,697
478
3,857
12,468
9,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 0 / 1
9,129
652
2,808
6,738
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
OG JALF
Anubis
15
5 / 0 / 2
9,031
645
11,410
6,598
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
18
19
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
AyzTheDad
Freya
1
7
0
0.14
W
Arachne
Coffee28914
Arachne
6
1
2
7
W
Cernunnos
Fapidextrous420
Cernunnos
5
1
1
5.5
W
Bacchus
FlocoDiCoco
Bacchus
1
2
3
1.25
L
1
4
2
0.5
W
1
0
1
1.5
W
Anubis
OG JALF
Anubis
5
0
2
6
L
Kukulkan
Rashidi6
Kukulkan
0
3
0
0
L
Loki
Z0M3IEy
Loki
0
1
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,057
Damage
35,079
48,376
Taken
46,635
24,507
Mitigated
25,435
13,013
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AyzTheDad
Freya
3,543
1,226
0
2,814
12,096
5,369
129
1,548
10,548
37,987
0
W
Arachne
Coffee28914
Arachne
8,192
6,909
0
4,195
11,793
6,976
2,571
4,718
7,075
0
64,425
W
Cernunnos
Fapidextrous420
Cernunnos
8,812
3,827
0
4,069
9,038
3,518
2,032
4,000
4,728
0
53,654
W
Bacchus
FlocoDiCoco
Bacchus
3,857
626
0
5,569
12,468
9,068
0
3,861
8,510
12,313
0
L
3,829
1,508
1,247
2,807
13,243
10,770
0
5,551
7,692
0
9,746
W
2,808
280
0
5,162
6,738
2,379
3,360
1,913
4,825
84,091
0
W
Anubis
OG JALF
Anubis
11,410
72
0
499
6,598
3,494
0
1,288
5,199
85,002
0
L
Kukulkan
Rashidi6
Kukulkan
2,386
0
0
0
4,352
1,664
0
3,066
1,286
50,733
0
L
Loki
Z0M3IEy
Loki
2,623
178
0
2,251
7,801
2,474
0
2,915
4,886
0
37,440
L
9,676
3,397
0
3,894
10,884
4,230
70
4,995
5,889
47,709
5,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
42,227
301
Minions Killed
457
0
Camps Cleared
0
1,308,668
Distance Traveled
1,393,540
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,119
509
67
5
0
247,787
0
W
Arachne
9,617
687
94
7
0
300,243
2
W
Cernunnos
7,753
554
85
6
0
255,727
0
W
Bacchus
6,697
478
13
1
0
285,980
0
L
Horus
5,806
415
16
1
0
268,098
0
W
Sol
9,129
652
138
10
0
245,039
0
W
Anubis
9,031
645
127
9
0
306,551
0
L
Kukulkan
6,712
479
99
7
0
267,707
5
L
Loki
6,156
440
58
4
0
302,780
0
L
Sol
6,257
447
61
4
0
222,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role