Player Matchup

Neith
Neith
Silver I
FaIIen AngeI 97
Neith
Silver I
Level 69
God Stats
7W - 7L
1,522 SR
Queue Stats
16W - 17L
1,485 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
Vann-vader
Baron Samedi
Silver I
Level 106
God Stats
1W - 0L
1,587 SR
Queue Stats
16W - 17L
1,485 MMR
Party 2
Nike
Nike
Silver I
Zilla45russTV
Nike
Silver I
Level 122
God Stats
2W - 3L
1,695 SR
Queue Stats
16W - 17L
1,485 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,602 SR
1,485 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,373 SR
1,045 MMR
Vamana
Vamana
Silver IV
 
Vamana
Silver IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze IV
Vtown_Huesos
Cupid
Bronze IV
Level 102
God Stats
0W - 1L
1,456 SR
Queue Stats
8W - 36L
701 MMR
Party 1
Agni
Agni
Bronze III
oCyer
Agni
Bronze III
Level 119
God Stats
2W - 6L
1,162 SR
Queue Stats
13W - 44L
934 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 3
11,881
849
12,922
9,691
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Vann-vader
Baron Samedi
14
2 / 1 / 10
10,892
778
13,749
7,925
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 9
10,824
773
7,994
12,177
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
KumbhakarnaCharonZhong KuiChernobogSkadi

VS

Bans
OdinChironAh PuchMartichorasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 3 / 0
8,735
624
4,770
13,839
12,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 2
8,835
631
4,453
11,947
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
oCyer
Agni
12
1 / 7 / 1
9,153
654
12,647
13,001
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
0
0.33
W
9
0
3
10.5
W
Baron Samedi
Vann-vader
Baron Samedi
2
1
10
7
L
0
4
2
0.25
W
3
1
9
7.5
L
Agni
oCyer
Agni
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,665
Damage
21,870
29,793
Taken
38,787
18,388
Mitigated
22,045
13,584
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,770
1,287
104
889
13,839
12,537
0
5,205
7,950
0
16,200
W
12,922
4,652
0
4,956
9,691
3,756
2,422
4,261
4,910
0
50,633
W
Baron Samedi
Vann-vader
Baron Samedi
13,749
135
1,243
3,836
7,925
3,942
286
3,442
4,003
57,654
0
L
4,453
1,443
408
1,086
11,947
4,401
0
4,475
6,703
0
20,990
W
7,994
157
0
3,549
12,177
10,690
0
4,427
6,996
0
29,686
L
Agni
oCyer
Agni
12,647
442
0
1,141
13,001
5,107
0
3,442
9,200
44,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
26,723
187
Minions Killed
110
0
Camps Cleared
0
821,274
Distance Traveled
720,519
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,735
624
16
1
0
237,799
0
W
Neith
11,881
849
61
4
0
267,311
0
W
Baron Samedi
10,892
778
85
6
0
280,098
0
L
Cupid
8,835
631
32
2
0
247,691
0
W
Nike
10,824
773
41
3
0
273,865
0
L
Agni
9,153
654
62
4
0
235,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role