Player Matchup

Chaac
Chaac
GravyONme1
Chaac
Level 29
God Stats
32W - 18L
1,612 SR
Queue Stats
110W - 99L
1,423 Elo+
Party 2
Thor
Thor
MrCantBlock
Thor
Level 62
God Stats
5W - 4L
1,531 SR
Queue Stats
216W - 195L
1,487 Elo+
Party 2
Zeus
Zeus
Sukunax20
Zeus
Level 64
God Stats
2W - 1L
1,563 SR
Queue Stats
6W - 6L
1,658 Elo+
Party 2
Team Averages
Level 52
1,569 SR
1,523 Elo+

VS

Team Averages
Level 46
1,516 SR
1,490 Elo+
Neith
Neith
Bonymelapela
Neith
Level 10
God Stats
42W - 43L
1,502 SR
Queue Stats
60W - 64L
1,428 Elo+
Party 1
Hercules
Hercules
Jouna19
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Janus
Janus
PretorianDiamond
Janus
Level 63
God Stats
13W - 11L
1,546 SR
Queue Stats
170W - 151L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
3 / 1 / 2
7,320
732
3,200
8,294
6,031
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 1 / 2
8,337
834
5,593
4,801
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
11
1 / 0 / 6
7,984
798
12,235
4,607
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,490
649
2,222
8,888
3,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Jouna19
Hercules
9
0 / 3 / 2
6,585
659
1,394
9,116
6,727
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 0
7,513
751
7,056
7,184
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
2
2
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Chaac
3
1
2
4
L
Hercules
Jouna19
Hercules
0
3
2
0.33
W
4
1
2
5
L
2
1
0
2
W
Zeus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,028
Damage
10,672
17,702
Taken
25,188
9,333
Mitigated
12,519
964
Healing
1,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,222
453
0
284
8,888
3,268
0
3,937
4,951
0
14,824
W
Chaac
3,200
99
0
464
8,294
6,031
80
1,704
6,590
0
12,528
L
Hercules
Jouna19
Hercules
1,394
159
0
327
9,116
6,727
0
5,546
3,570
0
3,606
W
5,593
313
0
500
4,801
1,783
237
2,356
2,445
0
28,361
L
7,056
351
0
500
7,184
2,524
0
3,301
3,883
35,645
0
W
Zeus
12,235
277
0
0
4,607
1,519
316
3,192
1,415
39,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,641
Gold Earned
20,588
100
Minions Killed
73
0
Camps Cleared
0
591,125
Distance Traveled
535,648
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,490
649
15
2
0
156,918
3
W
Chaac
7,320
732
17
2
0
218,331
0
L
Hercules
6,585
659
2
0
0
165,250
0
W
Thor
8,337
834
39
4
0
200,442
0
L
Janus
7,513
751
56
6
0
213,480
4
W
Zeus
7,984
798
44
4
0
172,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role