Player Matchup

Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
 
Sun Wukong
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
Gravity xi
Poseidon
Masters
Level 189
God Stats
30W - 26L
1,738 SR
Queue Stats
235W - 235L
2,190 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
Oshα
Ix Chel
Diamond IV
Level 178
God Stats
4W - 4L
1,687 SR
Queue Stats
109W - 76L
2,206 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Âddic
Cabrakan
Diamond III
Level 147
God Stats
1W - 1L
1,651 SR
Queue Stats
149W - 133L
2,202 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,615 SR
1,920 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,603 SR
2,201 MMR
Hachiman
Hachiman
Diamond II
Iryh
Hachiman
Diamond II
Level 77
God Stats
5W - 1L
1,556 SR
Queue Stats
91W - 48L
2,188 MMR
Solo
Hercules
Hercules
Diamond III
OmegaWizard0
Hercules
Diamond III
Level 190
God Stats
19W - 19L
1,525 SR
Queue Stats
868W - 838L
2,063 MMR
Party 1
Thoth
Thoth
Diamond II
ScoFoZo
Thoth
Diamond II
Level 156
God Stats
9W - 14L
1,535 SR
Queue Stats
705W - 683L
2,270 MMR
Party 1
Bastet
Bastet
Diamond III
TAKASHIROO
Bastet
Diamond III
Level 215
God Stats
132W - 76L
1,782 SR
Queue Stats
434W - 408L
2,243 MMR
Solo
Charon
Charon
Diamond III
TigerB0mb
Charon
Diamond III
Level 146
God Stats
26W - 32L
1,616 SR
Queue Stats
326W - 325L
2,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 6 / 2
7,900
527
8,236
14,021
5,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
 
Sun Wukong
13
2 / 5 / 1
7,669
511
10,658
16,861
11,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Gravity xi
Poseidon
13
1 / 5 / 4
7,502
500
8,624
11,954
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Oshα
Ix Chel
12
1 / 4 / 1
7,073
472
7,237
9,549
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Âddic
Cabrakan
11
2 / 2 / 3
7,299
487
6,146
14,445
19,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SusanoAresRaijinThanatos

VS

Bans
ArachneChernobogAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Iryh
Hachiman
15
3 / 3 / 2
8,633
576
8,397
11,456
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
OmegaWizard0
Hercules
15
3 / 2 / 4
9,203
614
11,668
17,784
15,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
ScoFoZo
Thoth
15
7 / 0 / 5
9,099
607
12,698
6,179
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
TAKASHIROO
Bastet
14
6 / 1 / 9
8,589
573
10,211
14,231
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
TigerB0mb
Charon
11
3 / 2 / 9
7,597
506
6,562
13,552
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
22
22
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
2
0.5
L
Sun Wukong
 
Sun Wukong
2
5
1
0.5
L
Poseidon
Gravity xi
Poseidon
1
5
4
0.6
W
Hachiman
Iryh
Hachiman
3
3
2
1.33
W
Hercules
OmegaWizard0
Hercules
3
2
4
2.5
L
Ix Chel
Oshα
Ix Chel
1
4
1
0.38
W
Thoth
ScoFoZo
Thoth
7
0
5
9.5
W
Bastet
TAKASHIROO
Bastet
6
1
9
10.5
W
Charon
TigerB0mb
Charon
3
2
9
3.75
L
Cabrakan
Âddic
Cabrakan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,901
Damage
49,536
66,830
Taken
63,202
43,094
Mitigated
40,064
12,924
Healing
20,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,236
3,732
0
880
14,021
5,493
612
1,621
12,400
0
69,213
L
Sun Wukong
 
Sun Wukong
10,658
2,454
0
4,234
16,861
11,264
0
1,536
14,437
0
58,361
L
Poseidon
Gravity xi
Poseidon
8,624
1,795
0
2,525
11,954
3,845
0
4,892
7,018
80,536
1,543
W
Hachiman
Iryh
Hachiman
8,397
5,872
0
4,393
11,456
4,675
205
1,400
10,056
0
72,826
W
Hercules
OmegaWizard0
Hercules
11,668
5,194
0
10,435
17,784
15,443
0
1,486
16,298
0
73,378
L
Ix Chel
Oshα
Ix Chel
7,237
816
1,103
2,171
9,549
3,412
0
4,757
4,697
59,610
0
W
Thoth
ScoFoZo
Thoth
12,698
441
0
625
6,179
2,485
0
3,787
2,392
77,033
0
W
Bastet
TAKASHIROO
Bastet
10,211
3,045
0
3,578
14,231
6,124
0
6,876
7,355
0
63,859
W
Charon
TigerB0mb
Charon
6,562
839
0
1,945
13,552
11,337
27
8,175
5,377
21,296
0
L
Cabrakan
Âddic
Cabrakan
6,146
576
0
2,011
14,445
19,080
0
6,454
7,899
19,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
43,121
484
Minions Killed
479
0
Camps Cleared
0
1,478,212
Distance Traveled
1,573,314
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,900
527
106
7
0
292,740
2
L
Sun Wukong
7,669
511
107
7
0
302,404
2
L
Poseidon
7,502
500
114
8
0
293,850
0
W
Hachiman
8,633
576
116
8
0
274,221
2
W
Hercules
9,203
614
129
9
0
304,320
1
L
Ix Chel
7,073
472
124
8
0
279,067
1
W
Thoth
9,099
607
137
9
0
316,875
1
W
Bastet
8,589
573
81
5
0
354,120
0
W
Charon
7,597
506
16
1
0
323,778
5
L
Cabrakan
7,299
487
33
2
0
310,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role