Player Matchup

Hera
Hera
LoneNomad1
Hera
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,660 Elo+
Party 1
Raijin
Raijin
Realmatic
Raijin
Level 16
God Stats
12W - 18L
1,402 SR
Queue Stats
98W - 114L
1,404 Elo+
Party 1
Fenrir
Fenrir
Watsonhphan
Fenrir
Level 19
God Stats
3W - 5L
1,711 SR
Queue Stats
122W - 111L
1,395 Elo+
Party 1
Bacchus
Bacchus
backpack022
Bacchus
Level 70
God Stats
2W - 2L
1,608 SR
Queue Stats
75W - 82L
1,456 Elo+
Party 1
Nike
Nike
myst3ry23
Nike
Level 47
God Stats
2W - 2L
1,820 SR
Queue Stats
43W - 48L
1,374 Elo+
Party 1
Team Averages
Level 31
1,608 SR
1,458 Elo+

VS

Team Averages
Level 59
1,534 SR
1,489 Elo+
Surtr
Surtr
 
Surtr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Aziraphale24
Pele
Level 38
God Stats
20W - 14L
1,400 SR
Queue Stats
116W - 123L
1,439 Elo+
Party 2
Vulcan
Vulcan
Sammyman83
Vulcan
Level 85
God Stats
9W - 6L
1,527 SR
Queue Stats
367W - 358L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SkyKid04-ferbs97
Jormungandr
Level 56
God Stats
36W - 39L
1,488 SR
Queue Stats
150W - 166L
1,417 Elo+
Party 2
Hachiman
Hachiman
temp-353640
Hachiman
Level 4
God Stats
3W - 0L
1,757 SR
Queue Stats
7W - 7L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,306
482
4,108
6,145
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Realmatic
Raijin
12
3 / 1 / 0
7,142
649
4,193
6,048
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
10
0 / 1 / 3
5,703
518
3,231
8,617
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
backpack022
Bacchus
8
0 / 2 / 2
5,574
507
3,285
7,611
4,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
10
1 / 1 / 0
5,562
506
5,131
9,277
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 1 / 0
6,446
586
6,078
8,944
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 1
6,336
576
3,341
6,043
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Sammyman83
Vulcan
11
0 / 3 / 0
6,484
589
3,885
5,153
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
SkyKid04-ferbs97
Jormungandr
9
1 / 1 / 6
5,648
513
2,939
6,882
4,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
temp-353640
Hachiman
11
6 / 1 / 2
7,220
656
7,838
6,718
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
10
10
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
0
1
W
2
0
1
2.5
L
2
5
0
0.4
L
Raijin
Realmatic
Raijin
3
1
0
3
W
Vulcan
Sammyman83
Vulcan
0
3
0
0
W
Jormungandr
SkyKid04-ferbs97
Jormungandr
1
1
6
4
L
Fenrir
0
1
3
1.5
L
Bacchus
backpack022
Bacchus
0
2
2
0.5
L
Nike
1
1
0
1
W
Hachiman
temp-353640
Hachiman
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,948
Damage
24,081
37,698
Taken
33,740
18,576
Mitigated
15,395
6,937
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,078
2,295
0
3,056
8,944
4,831
114
0
8,944
337
41,953
W
3,341
898
0
841
6,043
2,048
0
807
5,066
0
40,456
L
4,108
1,462
0
636
6,145
1,787
0
1,211
4,934
20,129
0
L
Raijin
Realmatic
Raijin
4,193
189
0
1,500
6,048
2,310
32
2,945
3,103
54,170
0
W
Vulcan
Sammyman83
Vulcan
3,885
864
0
750
5,153
1,835
0
2,543
2,320
51,735
0
W
Jormungandr
SkyKid04-ferbs97
Jormungandr
2,939
1,077
59
1,021
6,882
4,187
1,093
3,830
3,026
23,297
0
L
Fenrir
3,231
1,240
0
1,763
8,617
3,700
0
1,248
7,369
0
37,955
L
Bacchus
backpack022
Bacchus
3,285
667
0
1,788
7,611
4,895
0
1,420
6,191
13,654
0
L
Nike
5,131
1,185
0
1,250
9,277
5,884
0
261
9,016
0
27,668
W
Hachiman
temp-353640
Hachiman
7,838
4,581
0
1,991
6,718
2,494
1,711
3,920
2,798
0
46,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
32,134
293
Minions Killed
333
0
Camps Cleared
0
1,082,086
Distance Traveled
1,124,428
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,446
586
65
6
0
222,176
0
W
Pele
6,336
576
65
6
0
264,670
2
L
Hera
5,306
482
27
2
0
205,453
0
L
Raijin
7,142
649
120
11
0
235,392
1
W
Vulcan
6,484
589
93
8
0
205,924
5
W
Jormungandr
5,648
513
34
3
0
223,723
2
L
Fenrir
5,703
518
63
6
0
235,718
0
L
Bacchus
5,574
507
24
2
0
205,749
4
L
Nike
5,562
506
59
5
0
199,774
0
W
Hachiman
7,220
656
76
7
0
207,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role