Player Matchup

Izanami
Izanami
LSSJGoku299
Izanami
Level 129
God Stats
6W - 5L
1,510 SR
Queue Stats
115W - 96L
1,569 Elo+
Party 2
Ares
Ares
Sober_Death
Ares
Level 150
God Stats
6W - 2L
1,804 SR
Queue Stats
330W - 327L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
TheRider0128
Cernunnos
Level 166
God Stats
2W - 0L
1,735 SR
Queue Stats
135W - 142L
1,448 Elo+
Party 3
Yu Huang
Yu Huang
coolblood2
Yu Huang
Level 220
God Stats
6W - 4L
1,507 SR
Queue Stats
928W - 950L
1,480 Elo+
Party 3
Atlas
Atlas
kamikashi
Atlas
Level 160
God Stats
30W - 20L
1,607 SR
Queue Stats
906W - 922L
1,480 Elo+
Party 3
Team Averages
Level 165
1,633 SR
1,498 Elo+

VS

Team Averages
Level 138
1,443 SR
1,517 Elo+
Ishtar
Ishtar
CPU Knight Zero
Ishtar
Level 154
God Stats
14W - 12L
1,614 SR
Queue Stats
843W - 836L
1,538 Elo+
Party 1
Mercury
Mercury
Flachols
Mercury
Level 129
God Stats
0W - 1L
1,481 SR
Queue Stats
27W - 17L
1,512 Elo+
Solo
Maui
Maui
LucianDrago
Maui
Level 178
God Stats
8W - 4L
1,481 SR
Queue Stats
806W - 839L
1,527 Elo+
Party 1
Nox
Nox
SNFxWeapon
Nox
Level 101
God Stats
6W - 12L
1,334 SR
Queue Stats
880W - 897L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
WARverine54
Gilgamesh
Level 128
God Stats
12W - 16L
1,306 SR
Queue Stats
532W - 556L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LSSJGoku299
Izanami
19
8 / 2 / 15
11,361
874
13,601
11,043
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 16
10,830
833
9,489
18,511
21,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
TheRider0128
Cernunnos
16
6 / 6 / 8
10,239
788
13,392
14,244
7,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
coolblood2
Yu Huang
18
6 / 3 / 10
10,992
846
14,298
8,419
4,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
kamikashi
Atlas
18
2 / 3 / 18
11,377
875
10,107
18,051
24,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
9,848
758
18,558
13,247
6,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Flachols
Mercury
12
1 / 10 / 5
8,244
634
3,874
15,026
6,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
3 / 4 / 9
8,901
685
5,667
13,939
17,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 4 / 9
9,467
728
12,466
9,428
5,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
WARverine54
Gilgamesh
16
3 / 3 / 9
8,857
681
13,531
17,033
13,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
24
Kills
17
17
Deaths
25
67
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
L
Mercury
Flachols
Mercury
1
10
5
0.35
W
Izanami
LSSJGoku299
Izanami
8
2
15
7.75
L
3
4
9
1.88
L
5
4
9
2.38
W
2
3
16
3.33
W
Cernunnos
TheRider0128
Cernunnos
6
6
8
1.67
L
Gilgamesh
WARverine54
Gilgamesh
3
3
9
2.5
W
Yu Huang
coolblood2
Yu Huang
6
3
10
3.67
W
Atlas
kamikashi
Atlas
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,887
Damage
54,096
70,268
Taken
68,673
65,230
Mitigated
49,358
20,673
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,558
8,167
724
2,626
13,247
6,751
0
8,233
5,014
0
41,488
L
Mercury
Flachols
Mercury
3,874
1,961
334
1,183
15,026
6,806
0
7,242
7,784
0
13,715
W
Izanami
LSSJGoku299
Izanami
13,601
9,180
259
3,781
11,043
7,075
3,698
1,699
9,344
0
39,843
L
5,667
645
1,033
1,629
13,939
17,284
0
6,774
7,119
10,238
420
L
12,466
131
320
966
9,428
5,051
0
4,162
5,266
24,072
0
W
9,489
355
1,337
5,232
18,511
21,329
165
4,516
13,995
13,799
0
W
Cernunnos
TheRider0128
Cernunnos
13,392
6,302
499
2,250
14,244
7,646
1,518
5,645
8,599
0
25,622
L
Gilgamesh
WARverine54
Gilgamesh
13,531
2,798
981
2,745
17,033
13,466
0
7,483
9,550
237
19,566
W
Yu Huang
coolblood2
Yu Huang
14,298
2,109
1,118
1,551
8,419
4,916
2,074
2,932
5,487
33,214
0
W
Atlas
kamikashi
Atlas
10,107
3,186
620
4,026
18,051
24,264
500
3,158
14,893
21,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,799
Gold Earned
45,317
149
Minions Killed
121
0
Camps Cleared
0
1,099,698
Distance Traveled
1,117,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,848
758
52
4
0
202,822
0
L
Mercury
8,244
634
17
1
0
239,415
0
W
Izanami
11,361
874
44
3
0
225,722
0
L
Maui
8,901
685
10
1
0
216,066
0
L
Nox
9,467
728
26
2
0
225,088
0
W
Ares
10,830
833
8
1
0
248,055
0
W
Cernunnos
10,239
788
28
2
0
201,630
0
L
Gilgamesh
8,857
681
16
1
0
234,416
0
W
Yu Huang
10,992
846
48
4
0
217,441
0
W
Atlas
11,377
875
21
2
0
206,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role