Player Matchup

Freya
Freya
DavidKingV
Freya
Level 128
God Stats
1W - 2L
1,205 SR
Queue Stats
151W - 107L
1,553 Elo+
Solo
Susano
Susano
J0rm1trick
Susano
Level 122
God Stats
69W - 58L
1,532 SR
Queue Stats
871W - 766L
1,561 Elo+
Party 2
Ymir
Ymir
Nokaara
Ymir
Level 159
God Stats
1W - 1L
1,348 SR
Queue Stats
283W - 267L
1,562 Elo+
Party 2
Bakasura
Bakasura
Teyuun
Bakasura
Level 138
God Stats
78W - 52L
1,630 SR
Queue Stats
795W - 692L
1,602 Elo+
Party 2
Charon
Charon
alexcoy06
Charon
Level 203
God Stats
28W - 32L
1,435 SR
Queue Stats
364W - 342L
1,527 Elo+
Solo
Team Averages
Level 150
1,430 SR
1,561 Elo+

VS

Team Averages
Level 140
1,498 SR
1,580 Elo+
Thoth
Thoth
Accel4JoVy
Thoth
Level 146
God Stats
7W - 11L
1,465 SR
Queue Stats
305W - 259L
1,610 Elo+
Party 1
Erlang Shen
Erlang Shen
Amaury17
Erlang Shen
Level 106
God Stats
2W - 2L
1,556 SR
Queue Stats
233W - 181L
1,614 Elo+
Party 1
Horus
Horus
PlzBeAname
Horus
Level 154
God Stats
7W - 7L
1,547 SR
Queue Stats
274W - 242L
1,653 Elo+
Solo
Olorun
Olorun
SausageMan0000
Olorun
Level 140
God Stats
10W - 11L
1,572 SR
Queue Stats
309W - 241L
1,630 Elo+
Solo
Anhur
Anhur
Vapo120
Anhur
Level 155
God Stats
4W - 9L
1,349 SR
Queue Stats
44W - 44L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
4 / 2 / 4
7,887
563
10,064
11,466
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
J0rm1trick
Susano
14
1 / 2 / 6
8,007
572
8,764
13,335
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Nokaara
Ymir
15
7 / 2 / 1
8,943
639
9,025
11,175
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Teyuun
Bakasura
16
4 / 3 / 0
9,878
706
15,572
19,117
10,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charon
alexcoy06
Charon
11
1 / 1 / 5
7,167
512
4,319
8,566
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
3 / 3 / 2
8,435
603
7,831
6,558
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Amaury17
Erlang Shen
13
3 / 2 / 2
8,019
573
12,013
21,215
19,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
11
1 / 4 / 3
6,748
482
6,729
13,453
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 2
7,723
552
9,282
11,489
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Vapo120
Anhur
9
2 / 2 / 0
6,419
459
4,069
14,048
8,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
10
10
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
3
3
2
1.33
L
Erlang Shen
Amaury17
Erlang Shen
3
2
2
2
W
Freya
4
2
4
3
W
Susano
J0rm1trick
Susano
1
2
6
2
W
Ymir
Nokaara
Ymir
7
2
1
3.75
L
Horus
1
4
3
0.63
L
1
6
2
0.33
W
Bakasura
Teyuun
Bakasura
4
3
0
1.33
L
Anhur
Vapo120
Anhur
2
2
0
1
W
Charon
alexcoy06
Charon
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,744
Damage
39,924
63,659
Taken
66,763
31,928
Mitigated
41,263
27,188
Healing
19,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
7,831
538
0
266
6,558
2,296
0
4,311
2,247
58,094
0
L
Erlang Shen
Amaury17
Erlang Shen
12,013
7,109
0
8,024
21,215
19,121
0
2,131
16,177
0
61,318
W
Freya
10,064
2,872
0
6,512
11,466
4,554
708
5,767
5,602
49,080
0
W
Susano
J0rm1trick
Susano
8,764
2,172
0
6,172
13,335
5,238
0
3,007
10,271
0
66,399
W
Ymir
Nokaara
Ymir
9,025
3,663
0
2,755
11,175
5,292
0
4,392
6,649
61,337
0
L
Horus
6,729
3,063
352
4,361
13,453
6,195
0
3,228
9,829
0
55,115
L
9,282
4,236
140
2,723
11,489
5,148
737
6,859
4,314
75,962
0
W
Bakasura
Teyuun
Bakasura
15,572
8,883
0
9,437
19,117
10,728
502
844
18,109
0
76,927
L
Anhur
Vapo120
Anhur
4,069
1,771
0
3,704
14,048
8,503
44
5,994
7,159
0
18,610
W
Charon
alexcoy06
Charon
4,319
531
0
2,312
8,566
6,116
234
3,103
5,463
18,054
113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
37,344
454
Minions Killed
409
0
Camps Cleared
0
1,462,268
Distance Traveled
1,413,452
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,435
603
97
7
0
281,883
0
L
Erlang Shen
8,019
573
97
7
0
286,398
0
W
Freya
7,887
563
80
6
0
279,723
0
W
Susano
8,007
572
93
7
0
331,763
4
W
Ymir
8,943
639
114
8
0
263,348
0
L
Horus
6,748
482
80
6
0
309,677
2
L
Olorun
7,723
552
115
8
0
247,179
1
W
Bakasura
9,878
706
157
11
0
299,526
2
L
Anhur
6,419
459
20
1
0
288,315
5
W
Charon
7,167
512
10
1
0
287,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role