Player Matchup

Arachne
Arachne
axel_castr
Arachne
Level 104
God Stats
2W - 6L
1,071 SR
Queue Stats
98W - 124L
1,453 Elo+
Party 1
Ganesha
Ganesha
enzo_gorgo
Ganesha
Level 81
God Stats
12W - 10L
1,593 SR
Queue Stats
99W - 117L
1,448 Elo+
Party 1
Hades
Hades
josephgoebels
Hades
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Anubis
Anubis
manuluis7
Anubis
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 107L
1,464 Elo+
Party 1
Medusa
Medusa
xXGenoXx77
Medusa
Level 113
God Stats
9W - 6L
1,618 SR
Queue Stats
58W - 82L
1,396 Elo+
Party 1
Team Averages
Level 99
1,456 SR
1,452 Elo+

VS

Team Averages
Level 114
1,544 SR
1,516 Elo+
Rama
Rama
Dec0la
Rama
Level 101
God Stats
3W - 1L
1,580 SR
Queue Stats
48W - 48L
1,404 Elo+
Solo
Chaac
Chaac
HectorJRMoya
Chaac
Level 88
God Stats
2W - 1L
1,767 SR
Queue Stats
8W - 3L
1,656 Elo+
Party 2
Arachne
Arachne
Inooben
Arachne
Level 125
God Stats
7W - 4L
1,652 SR
Queue Stats
80W - 91L
1,473 Elo+
Party 2
Janus
Janus
JRagnar68
Janus
Level 152
God Stats
1W - 1L
1,152 SR
Queue Stats
166W - 153L
1,518 Elo+
Solo
Anubis
Anubis
Pablofurius
Anubis
Level 106
God Stats
209W - 175L
1,571 SR
Queue Stats
231W - 198L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
axel_castr
Arachne
14
3 / 1 / 2
8,513
501
7,697
15,903
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
enzo_gorgo
Ganesha
12
0 / 1 / 5
7,887
464
6,317
14,553
14,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 7 / 0
8,060
474
5,348
17,256
8,134
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
manuluis7
Anubis
13
1 / 2 / 1
7,887
464
8,556
8,565
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
xXGenoXx77
Medusa
13
2 / 3 / 1
7,906
465
6,591
10,940
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dec0la
Rama
15
3 / 1 / 1
9,627
566
9,066
9,365
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 4
7,495
441
4,795
13,435
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Inooben
Arachne
16
7 / 1 / 0
9,638
567
13,707
14,712
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
JRagnar68
Janus
15
1 / 2 / 2
9,176
540
7,561
7,662
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
16
3 / 2 / 1
10,189
599
11,712
9,929
4,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
14
14
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
Dec0la
Rama
3
1
1
3.5
W
0
3
4
0.67
W
Arachne
Inooben
Arachne
7
1
0
7
W
Janus
JRagnar68
Janus
1
2
2
1
W
Anubis
3
2
1
1.75
L
Arachne
axel_castr
Arachne
3
1
2
4
L
Ganesha
enzo_gorgo
Ganesha
0
1
5
2.5
L
3
7
0
0.43
L
Anubis
manuluis7
Anubis
1
2
1
0.75
L
Medusa
xXGenoXx77
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,509
Damage
46,841
67,217
Taken
55,103
36,944
Mitigated
29,961
19,414
Healing
21,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Dec0la
Rama
9,066
7,278
0
4,201
9,365
3,716
1,050
1,391
7,974
0
87,461
W
4,795
562
0
3,472
13,435
12,161
0
4,943
8,492
0
32,059
W
Arachne
Inooben
Arachne
13,707
8,277
0
6,192
14,712
6,851
0
5,158
9,554
0
81,592
W
Janus
JRagnar68
Janus
7,561
660
0
750
7,662
2,455
0
3,894
3,768
77,783
0
W
Anubis
11,712
589
0
6,472
9,929
4,778
394
4,835
5,094
94,070
0
L
Arachne
axel_castr
Arachne
7,697
4,179
0
4,484
15,903
6,375
0
1,849
14,054
0
58,324
L
Ganesha
enzo_gorgo
Ganesha
6,317
622
0
2,631
14,553
14,114
0
3,683
10,870
28,826
0
L
5,348
50
0
5,520
17,256
8,134
0
9,457
7,799
52,790
0
L
Anubis
manuluis7
Anubis
8,556
411
0
3,010
8,565
3,985
15
3,684
4,881
68,526
0
L
Medusa
xXGenoXx77
Medusa
6,591
2,445
0
3,769
10,940
4,336
342
600
10,340
0
64,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
46,125
436
Minions Killed
582
0
Camps Cleared
0
1,599,131
Distance Traveled
1,659,965
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,627
566
136
8
0
318,462
1
W
Chaac
7,495
441
36
2
0
373,232
0
W
Arachne
9,638
567
112
7
0
364,697
2
W
Janus
9,176
540
154
9
0
325,352
7
W
Anubis
10,189
599
144
8
0
278,222
1
L
Arachne
8,513
501
91
5
0
386,659
0
L
Ganesha
7,887
464
4
0
0
337,959
0
L
Hades
8,060
474
94
6
0
273,424
2
L
Anubis
7,887
464
110
6
0
286,133
1
L
Medusa
7,906
465
137
8
0
314,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role