Player Matchup

Izanami
Izanami
Appleslices
Izanami
Level 108
God Stats
5W - 4L
1,403 SR
Queue Stats
138W - 149L
1,536 Elo+
Party 1
Hachiman
Hachiman
JDemps11
Hachiman
Level 122
God Stats
2W - 4L
1,240 SR
Queue Stats
100W - 109L
1,596 Elo+
Party 1
Chronos
Chronos
JJFrankieJJ
Chronos
Level 102
God Stats
3W - 5L
1,435 SR
Queue Stats
409W - 402L
1,537 Elo+
Party 1
Hades
Hades
Notrhevolution
Hades
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,617 Elo+
Party 1
Ah Puch
Ah Puch
Pichi_Games23
Ah Puch
Level 47
God Stats
3W - 2L
1,398 SR
Queue Stats
183W - 182L
1,476 Elo+
Solo
Team Averages
Level 78
1,395 SR
1,552 Elo+

VS

Team Averages
Level 75
1,445 SR
1,582 Elo+
Neith
Neith
BigKenergy
Neith
Level 81
God Stats
42W - 46L
1,567 SR
Queue Stats
292W - 254L
1,496 Elo+
Solo
Hades
Hades
Millo987
Hades
Level 88
God Stats
86W - 62L
1,649 SR
Queue Stats
202W - 186L
1,563 Elo+
Solo
Xing Tian
Xing Tian
Pacothebanana
Xing Tian
Level 94
God Stats
0W - 1L
1,332 SR
Queue Stats
29W - 24L
1,547 Elo+
Party 2
Arachne
Arachne
Pgholer
Arachne
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,616 Elo+
Party 2
Guan Yu
Guan Yu
kach0wz
Guan Yu
Level 56
God Stats
0W - 2L
1,177 SR
Queue Stats
66W - 40L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Appleslices
Izanami
20
8 / 12 / 8
21,261
591
49,586
35,456
16,798
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hachiman
JDemps11
Hachiman
20
9 / 10 / 5
20,828
579
35,183
35,904
19,089
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
JJFrankieJJ
Chronos
20
5 / 9 / 12
18,872
524
26,152
39,190
31,819
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 11 / 16
20,245
562
35,079
46,147
26,556
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
20
3 / 6 / 8
19,334
537
35,974
25,770
11,678
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
5 / 7 / 12
17,637
490
27,256
30,494
17,215
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Millo987
Hades
20
16 / 6 / 6
20,919
581
36,066
52,199
43,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Pacothebanana
Xing Tian
20
2 / 7 / 23
16,418
456
11,010
42,747
65,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Pgholer
Arachne
20
18 / 5 / 13
20,449
568
36,246
43,450
27,156
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
kach0wz
Guan Yu
20
6 / 7 / 15
18,174
505
23,700
58,281
72,088
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
116
32
Kills
47
48
Deaths
32
49
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Izanami
Appleslices
Izanami
8
12
8
1
L
Neith
5
7
12
1.57
W
Hachiman
JDemps11
Hachiman
9
10
5
1.15
W
Chronos
JJFrankieJJ
Chronos
5
9
12
1.22
L
Hades
Millo987
Hades
16
6
6
3.17
W
7
11
16
1.36
L
Xing Tian
Pacothebanana
Xing Tian
2
7
23
1.93
L
Arachne
Pgholer
Arachne
18
5
13
4.9
W
Ah Puch
3
6
8
1.17
L
Guan Yu
kach0wz
Guan Yu
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,974
Damage
134,278
182,467
Taken
227,171
105,940
Mitigated
225,412
45,621
Healing
61,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Appleslices
Izanami
49,586
25,660
0
5,401
35,456
16,798
4,650
7,500
27,956
0
200,957
L
Neith
27,256
6,065
0
4,624
30,494
17,215
691
13,585
16,909
0
150,010
W
Hachiman
JDemps11
Hachiman
35,183
28,448
0
11,461
35,904
19,089
2,774
9,119
26,785
0
239,933
W
Chronos
JJFrankieJJ
Chronos
26,152
9,659
0
4,304
39,190
31,819
1,932
13,905
24,685
118,929
0
L
Hades
Millo987
Hades
36,066
1,418
1,113
24,673
52,199
43,655
3,356
23,291
28,908
199,718
3,585
W
35,079
5,250
811
17,019
46,147
26,556
886
10,845
35,131
194,864
0
L
Xing Tian
Pacothebanana
Xing Tian
11,010
250
0
2,371
42,747
65,298
183
19,120
23,627
32,041
0
L
Arachne
Pgholer
Arachne
36,246
23,869
0
13,937
43,450
27,156
1,623
18,058
25,392
0
192,104
W
Ah Puch
35,974
786
0
6,625
25,770
11,678
521
9,075
16,695
190,882
0
L
Guan Yu
kach0wz
Guan Yu
23,700
3,387
1,667
13,583
58,281
72,088
548
23,151
35,130
12,333
125,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,540
Gold Earned
93,597
1,111
Minions Killed
864
0
Camps Cleared
0
2,999,273
Distance Traveled
3,362,815
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
21,261
591
250
7
0
543,742
2
L
Neith
17,637
490
217
6
0
606,413
3
W
Hachiman
20,828
579
242
7
0
561,899
0
W
Chronos
18,872
524
145
4
0
637,658
4
L
Hades
20,919
581
274
8
0
640,168
0
W
Hades
20,245
562
206
6
0
679,881
5
L
Xing Tian
16,418
456
32
1
0
672,574
6
L
Arachne
20,449
568
176
5
0
753,599
3
W
Ah Puch
19,334
537
268
7
0
576,093
3
L
Guan Yu
18,174
505
165
5
0
690,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role