Player Matchup

Arachne
Arachne
Bleaka
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,640 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HoneyBaby9752
Ah Muzen Cab
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 38L
1,257 Elo+
Solo
Ix Chel
Ix Chel
JohnnieCochran
Ix Chel
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
17W - 6L
1,657 Elo+
Party 1
Nu Wa
Nu Wa
RaOTP
Nu Wa
Level 20
God Stats
2W - 0L
1,696 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 1
Mulan
Mulan
SunderBlink
Mulan
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 33L
1,262 Elo+
Party 1
Team Averages
Level 66
1,582 SR
1,463 Elo+

VS

Team Averages
Level 51
1,555 SR
1,452 Elo+
Atlas
Atlas
Nefftali3272
Atlas
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,453 Elo+
Solo
He Bo
He Bo
OneWithTheKnot
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Merlin
Merlin
Smeagarr
Merlin
Level 69
God Stats
3W - 4L
1,520 SR
Queue Stats
371W - 399L
1,395 Elo+
Party 2
Chang'e
Chang'e
TheSoloQueen
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Surtr
Surtr
Xiobaidin
Surtr
Level 122
God Stats
11W - 6L
1,756 SR
Queue Stats
1,047W - 1,118L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bleaka
Arachne
14
6 / 4 / 11
9,039
904
7,326
13,619
13,263
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Muzen Cab
HoneyBaby9752
Ah Muzen Cab
13
2 / 2 / 13
8,377
838
6,101
7,930
3,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
8 / 2 / 19
10,029
1,003
20,426
12,733
6,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
RaOTP
Nu Wa
18
8 / 0 / 18
10,444
1,044
17,969
6,956
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 3 / 18
10,449
1,045
14,501
18,153
17,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
7,024
702
5,570
16,775
17,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 6 / 5
7,338
734
6,406
9,143
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Smeagarr
Merlin
15
4 / 6 / 2
8,457
846
7,226
10,548
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
TheSoloQueen
Chang'e
14
4 / 7 / 4
8,268
827
13,277
17,621
7,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Xiobaidin
Surtr
13
0 / 5 / 3
6,932
693
5,755
16,674
13,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
30
Kills
10
11
Deaths
31
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bleaka
Arachne
6
4
11
2.88
W
Ah Muzen Cab
HoneyBaby9752
Ah Muzen Cab
2
2
13
4.25
W
8
2
19
8.75
L
0
7
4
0.29
L
2
6
5
0.75
W
Nu Wa
RaOTP
Nu Wa
8
0
18
17
L
Merlin
Smeagarr
Merlin
4
6
2
0.83
W
6
3
18
5
L
Chang'e
TheSoloQueen
Chang'e
4
7
4
0.86
L
Surtr
Xiobaidin
Surtr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,323
Damage
38,234
59,391
Taken
70,761
45,170
Mitigated
48,602
28,028
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bleaka
Arachne
7,326
5,372
659
2,601
13,619
13,263
918
6,242
7,167
0
9,807
W
Ah Muzen Cab
HoneyBaby9752
Ah Muzen Cab
6,101
2,393
791
1,173
7,930
3,650
485
4,645
3,215
0
12,519
W
20,426
3,084
6,551
4,728
12,733
6,730
2,227
9,145
3,490
38,158
0
L
5,570
1,682
0
395
16,775
17,795
0
8,589
7,856
11,105
0
L
6,406
488
0
127
9,143
3,910
138
4,603
4,379
13,730
0
W
Nu Wa
RaOTP
Nu Wa
17,969
3,193
792
1,922
6,956
3,629
2,841
4,522
2,414
45,491
0
L
Merlin
Smeagarr
Merlin
7,226
683
311
204
10,548
5,366
0
6,173
4,293
29,694
0
W
14,501
2,435
2,480
6,331
18,153
17,898
944
7,518
10,501
970
21,803
L
Chang'e
TheSoloQueen
Chang'e
13,277
1,048
2,143
5,574
17,621
7,922
0
9,248
8,031
29,674
0
L
Surtr
Xiobaidin
Surtr
5,755
1,988
1,198
2,582
16,674
13,609
0
9,444
7,084
151
14,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,338
Gold Earned
38,019
156
Minions Killed
124
0
Camps Cleared
0
986,931
Distance Traveled
689,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,039
904
11
1
0
189,042
0
W
Ah Muzen Cab
8,377
838
14
1
0
202,047
0
W
Ix Chel
10,029
1,003
40
4
0
200,951
0
L
Atlas
7,024
702
9
1
0
139,563
0
L
He Bo
7,338
734
10
1
0
132,216
0
W
Nu Wa
10,444
1,044
60
6
0
195,652
0
L
Merlin
8,457
846
34
3
0
128,752
0
W
Mulan
10,449
1,045
31
3
0
199,239
0
L
Chang'e
8,268
827
45
5
0
142,218
0
L
Surtr
6,932
693
26
3
0
146,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role