Player Matchup

Nox
Nox
BIG XxSMURFXx
Nox
Level 103
God Stats
2W - 2L
1,381 SR
Queue Stats
388W - 395L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
BlazenKit
Kuzenbo
Level 149
God Stats
3W - 3L
1,249 SR
Queue Stats
287W - 280L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
GingerOfTerror
Ah Puch
Level 158
God Stats
9W - 2L
1,818 SR
Queue Stats
414W - 412L
1,459 Elo+
Party 1
Osiris
Osiris
LeonesRuki
Osiris
Level 154
God Stats
5W - 4L
1,372 SR
Queue Stats
429W - 459L
1,435 Elo+
Party 1
Thoth
Thoth
XboxIsTrash8762
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,681 Elo+
Party 1
Team Averages
Level 118
1,464 SR
1,503 Elo+

VS

Team Averages
Level 27
1,595 SR
1,427 Elo+
Charon
Charon
Daaaaaa232
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,453 Elo+
Solo
Chiron
Chiron
Four455
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,273 Elo+
Solo
Ravana
Ravana
Invangar
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,570 Elo+
Party 2
Hades
Hades
OFFIANA
Hades
Level 27
God Stats
1W - 2L
1,719 SR
Queue Stats
84W - 101L
1,307 Elo+
Solo
King Arthur
King Arthur
SmolUmi
King Arthur
Level 40
God Stats
1W - 1L
1,754 SR
Queue Stats
159W - 155L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 14
8,098
736
5,594
7,877
4,311
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
BlazenKit
Kuzenbo
15
4 / 3 / 13
9,060
824
5,972
11,611
16,577
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 0 / 17
10,274
934
17,710
5,509
2,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
LeonesRuki
Osiris
15
4 / 2 / 14
9,070
825
8,391
12,290
16,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 1 / 12
10,865
988
18,989
6,090
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Daaaaaa232
Charon
14
1 / 4 / 6
7,861
715
6,656
11,847
14,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Four455
Chiron
14
2 / 7 / 4
7,877
716
7,528
12,408
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Invangar
Ravana
14
0 / 4 / 5
7,173
652
3,240
12,667
11,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
OFFIANA
Hades
12
1 / 6 / 1
7,321
666
5,970
11,543
13,421
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
SmolUmi
King Arthur
16
6 / 5 / 1
8,755
796
5,196
13,266
15,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
26
Kills
10
10
Deaths
26
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
4
14
1.75
W
Kuzenbo
BlazenKit
Kuzenbo
4
3
13
3.5
L
Charon
Daaaaaa232
Charon
1
4
6
1
L
Chiron
Four455
Chiron
2
7
4
0.57
W
7
0
17
15.5
L
Ravana
Invangar
Ravana
0
4
5
0.63
W
Osiris
LeonesRuki
Osiris
4
2
14
5.5
L
Hades
OFFIANA
Hades
1
6
1
0.25
L
King Arthur
SmolUmi
King Arthur
6
5
1
1.3
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,656
Damage
28,590
43,377
Taken
61,731
43,313
Mitigated
59,974
12,772
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,594
1,128
628
122
7,877
4,311
623
1,790
6,087
12,502
0
W
Kuzenbo
BlazenKit
Kuzenbo
5,972
2,026
1,906
1,713
11,611
16,577
0
4,186
7,425
8,085
0
L
Charon
Daaaaaa232
Charon
6,656
806
477
1,175
11,847
14,480
0
9,226
2,159
13,416
0
L
Chiron
Four455
Chiron
7,528
2,200
556
1,250
12,408
5,394
0
10,516
1,545
0
16,996
W
17,710
885
1,775
1,782
5,509
2,874
1,065
1,878
3,631
35,510
0
L
Ravana
Invangar
Ravana
3,240
560
197
2,949
12,667
11,115
0
9,523
2,559
0
8,299
W
Osiris
LeonesRuki
Osiris
8,391
2,704
433
1,732
12,290
16,364
246
3,619
8,671
0
13,402
L
Hades
OFFIANA
Hades
5,970
470
779
2,088
11,543
13,421
0
7,504
3,465
14,811
0
L
King Arthur
SmolUmi
King Arthur
5,196
266
257
1,286
13,266
15,564
0
10,243
2,571
0
17,127
W
18,989
1,147
1,459
1,222
6,090
3,187
2,060
1,153
4,937
36,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
38,987
127
Minions Killed
91
0
Camps Cleared
0
969,359
Distance Traveled
763,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,098
736
11
1
0
173,573
0
W
Kuzenbo
9,060
824
1
0
0
196,145
0
L
Charon
7,861
715
9
1
0
172,484
0
L
Chiron
7,877
716
22
2
0
160,029
0
W
Ah Puch
10,274
934
56
5
0
191,459
0
L
Ravana
7,173
652
14
1
0
172,963
0
W
Osiris
9,070
825
17
2
0
202,420
0
L
Hades
7,321
666
28
3
0
102,094
0
L
King Arthur
8,755
796
18
2
0
156,393
0
W
Thoth
10,865
988
42
4
0
205,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role