Player Matchup

Thor
Thor
Platinum II
 
Thor
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
Miqqysliqqy
Danzaburou
Gold I
Level 81
God Stats
1W - 1L
1,857 SR
Queue Stats
120W - 120L
1,736 MMR
Solo
Janus
Janus
Platinum III
Twist3d
Janus
Platinum III
Level 101
God Stats
37W - 53L
1,566 SR
Queue Stats
543W - 533L
1,716 MMR
Solo
Mulan
Mulan
Gold III
hugeD5
Mulan
Gold III
Level 149
God Stats
15W - 13L
1,788 SR
Queue Stats
67W - 55L
1,706 MMR
Party 2
Bacchus
Bacchus
Gold III
zant123123
Bacchus
Gold III
Level 118
God Stats
2W - 4L
1,860 SR
Queue Stats
46W - 35L
1,700 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,714 SR
1,672 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,632 SR
1,695 MMR
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
ATLAS_legends10
Nu Wa
Platinum V
Level 177
God Stats
58W - 45L
1,678 SR
Queue Stats
455W - 447L
1,769 MMR
Solo
Medusa
Medusa
Platinum IV
Killa Aqua
Medusa
Platinum IV
Level 142
God Stats
5W - 1L
1,835 SR
Queue Stats
209W - 203L
1,740 MMR
Party 1
Serqet
Serqet
Platinum V
coolguyjoe
Serqet
Platinum V
Level 133
God Stats
5W - 3L
1,571 SR
Queue Stats
94W - 90L
1,700 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
luck3yjo3
Sun Wukong
Platinum IV
Level 159
God Stats
7W - 7L
1,574 SR
Queue Stats
209W - 203L
1,766 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
2 / 0 / 2
4,848
441
2,160
2,982
904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Miqqysliqqy
Danzaburou
10
0 / 2 / 2
6,243
568
3,908
8,847
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Twist3d
Janus
12
4 / 0 / 2
6,946
631
3,922
4,882
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
hugeD5
Mulan
12
3 / 2 / 0
7,048
641
12,417
13,050
8,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
zant123123
Bacchus
10
0 / 1 / 2
5,552
505
1,995
6,352
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArachneCharonAo KuangAh Muzen Cab

VS

Bans
He BoRavanaSusanoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 1
6,057
551
2,388
7,491
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
6,182
562
5,509
3,590
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Killa Aqua
Medusa
12
2 / 1 / 1
6,935
630
4,604
7,311
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
coolguyjoe
Serqet
11
3 / 4 / 1
6,426
584
3,348
8,003
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
luck3yjo3
Sun Wukong
12
0 / 1 / 2
7,134
649
6,767
13,947
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
0
2
3
W
Cthulhu
 
Cthulhu
0
1
1
0.5
W
0
2
0
0
W
Medusa
Killa Aqua
Medusa
2
1
1
2.5
L
Danzaburou
Miqqysliqqy
Danzaburou
0
2
2
0.5
L
Janus
Twist3d
Janus
4
0
2
5
W
Serqet
coolguyjoe
Serqet
3
4
1
0.88
L
Mulan
hugeD5
Mulan
3
2
0
1.5
W
Sun Wukong
luck3yjo3
Sun Wukong
0
1
2
1
L
Bacchus
zant123123
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
22,616
36,113
Taken
40,342
18,811
Mitigated
20,059
10,571
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,160
963
0
436
2,982
904
0
1,072
1,910
0
11,231
W
Cthulhu
 
Cthulhu
2,388
477
53
1,413
7,491
5,283
0
2,485
5,006
23,104
0
W
5,509
683
0
758
3,590
1,168
74
898
2,692
54,708
0
W
Medusa
Killa Aqua
Medusa
4,604
1,678
0
920
7,311
2,697
376
443
6,868
0
56,990
L
Danzaburou
Miqqysliqqy
Danzaburou
3,908
1,951
0
2,148
8,847
3,295
759
1,513
7,160
0
47,239
L
Janus
Twist3d
Janus
3,922
211
0
750
4,882
1,781
0
1,237
3,645
66,661
0
W
Serqet
coolguyjoe
Serqet
3,348
610
0
349
8,003
2,988
0
1,247
6,756
0
45,137
L
Mulan
hugeD5
Mulan
12,417
2,278
0
5,624
13,050
8,164
0
1,380
11,615
0
64,412
W
Sun Wukong
luck3yjo3
Sun Wukong
6,767
2,271
0
5,960
13,947
7,923
0
1,558
12,389
0
58,035
L
Bacchus
zant123123
Bacchus
1,995
136
0
1,613
6,352
4,667
0
2,695
3,657
14,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
32,734
357
Minions Killed
402
0
Camps Cleared
0
1,005,932
Distance Traveled
1,155,659
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,848
441
25
2
0
90,974
1
W
Cthulhu
6,057
551
39
4
0
222,552
2
W
Nu Wa
6,182
562
88
8
0
224,314
0
W
Medusa
6,935
630
95
9
0
216,207
2
L
Danzaburou
6,243
568
84
8
0
194,867
0
L
Janus
6,946
631
125
11
0
252,648
0
W
Serqet
6,426
584
61
6
0
258,812
0
L
Mulan
7,048
641
102
9
0
216,333
1
W
Sun Wukong
7,134
649
119
11
0
233,774
0
L
Bacchus
5,552
505
21
2
0
251,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role