Player Matchup

Tyr
Tyr
Bloodykiller94
Tyr
Level 140
God Stats
3W - 3L
1,591 SR
Queue Stats
84W - 71L
1,508 Elo+
Party 1
Artio
Artio
BtwE Master
Artio
Level 156
God Stats
4W - 5L
1,372 SR
Queue Stats
258W - 264L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Chandonesia21
Jormungandr
Level 37
God Stats
3W - 0L
1,829 SR
Queue Stats
133W - 126L
1,527 Elo+
Party 1
Cernunnos
Cernunnos
JUNGLESNAKE13
Cernunnos
Level 145
God Stats
3W - 6L
1,296 SR
Queue Stats
261W - 275L
1,475 Elo+
Party 1
Yu Huang
Yu Huang
Optimus Poptart
Yu Huang
Level 125
God Stats
2W - 0L
1,758 SR
Queue Stats
70W - 76L
1,451 Elo+
Party 1
Team Averages
Level 121
1,569 SR
1,492 Elo+

VS

Team Averages
Level 107
1,658 SR
1,460 Elo+
Izanami
Izanami
OG_Duckzz
Izanami
Level 88
God Stats
0W - 1L
1,607 SR
Queue Stats
10W - 33L
1,329 Elo+
Party 2
Olorun
Olorun
OG_Editz202
Olorun
Level 120
God Stats
2W - 2L
1,824 SR
Queue Stats
116W - 131L
1,501 Elo+
Party 2
Hachiman
Hachiman
OG_ShortTurtle
Hachiman
Level 122
God Stats
2W - 3L
1,663 SR
Queue Stats
49W - 57L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
baldyguy101
Tsukuyomi
Level 59
God Stats
1W - 1L
1,716 SR
Queue Stats
94W - 107L
1,518 Elo+
Solo
Shiva
Shiva
iim2kool4u
Shiva
Level 147
God Stats
2W - 2L
1,479 SR
Queue Stats
528W - 531L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
9,700
882
6,537
15,699
10,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 2 / 9
9,019
820
3,801
16,830
14,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Chandonesia21
Jormungandr
16
1 / 1 / 12
9,513
865
8,679
19,553
15,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
JUNGLESNAKE13
Cernunnos
17
5 / 1 / 7
9,568
870
9,635
9,170
4,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
17
4 / 1 / 9
9,324
848
11,122
6,100
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OG_Duckzz
Izanami
15
1 / 5 / 2
7,731
703
6,085
12,545
5,478
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
2 / 3 / 3
8,044
731
8,406
9,645
4,770
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
15
1 / 3 / 3
7,662
697
10,965
8,533
3,515
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
baldyguy101
Tsukuyomi
13
2 / 6 / 2
7,243
658
13,786
10,908
4,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
1
0 / 0 / 0
2,720
247
0
0
0

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
17
Kills
6
8
Deaths
17
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
W
3
2
9
3.75
W
Jormungandr
Chandonesia21
Jormungandr
1
1
12
7
W
Cernunnos
JUNGLESNAKE13
Cernunnos
5
1
7
8.5
L
Izanami
OG_Duckzz
Izanami
1
5
2
0.4
L
Olorun
2
3
3
1.17
L
Hachiman
1
3
3
0.83
W
Yu Huang
4
1
9
8.5
L
Tsukuyomi
baldyguy101
Tsukuyomi
2
6
2
0.5
L
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,774
Damage
39,242
67,352
Taken
41,631
47,783
Mitigated
18,705
35,151
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,537
249
2,596
6,598
15,699
10,694
75
3,258
12,441
0
9,059
W
3,801
282
1,310
7,413
16,830
14,891
437
2,133
14,697
7,727
0
W
Jormungandr
Chandonesia21
Jormungandr
8,679
921
2,385
8,223
19,553
15,219
60
1,221
18,332
24,159
0
W
Cernunnos
JUNGLESNAKE13
Cernunnos
9,635
4,001
1,824
2,079
9,170
4,321
2,187
1,089
8,081
0
29,652
L
Izanami
OG_Duckzz
Izanami
6,085
3,760
639
2,660
12,545
5,478
0
7,624
4,921
0
19,219
L
Olorun
8,406
2,657
2,069
2,857
9,645
4,770
0
4,990
4,655
21,957
0
L
Hachiman
10,965
4,712
790
1,707
8,533
3,515
0
5,214
3,319
0
20,319
W
Yu Huang
11,122
185
1,846
877
6,100
2,658
890
705
5,395
22,366
0
L
Tsukuyomi
baldyguy101
Tsukuyomi
13,786
2,297
182
516
10,908
4,942
0
5,774
5,134
0
19,610
L
Shiva
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,124
Gold Earned
33,400
121
Minions Killed
96
0
Camps Cleared
0
1,088,054
Distance Traveled
740,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,700
882
6
1
0
205,570
0
W
Artio
9,019
820
10
1
0
231,983
0
W
Jormungandr
9,513
865
38
3
0
217,217
0
W
Cernunnos
9,568
870
46
4
0
201,744
0
L
Izanami
7,731
703
35
3
0
175,689
0
L
Olorun
8,044
731
33
3
0
173,527
0
L
Hachiman
7,662
697
24
2
0
205,228
0
W
Yu Huang
9,324
848
21
2
0
231,540
0
L
Tsukuyomi
7,243
658
4
0
0
186,423
0
L
Shiva
2,720
247
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role