Player Matchup

Serqet
Serqet
GitKhumDhan
Serqet
Level 108
God Stats
9W - 12L
1,431 SR
Queue Stats
333W - 343L
1,446 Elo+
Party 4
Baba Yaga
Baba Yaga
Lambogini72
Baba Yaga
Level 105
God Stats
5W - 4L
1,569 SR
Queue Stats
133W - 124L
1,487 Elo+
Party 2
Bellona
Bellona
Notlivng
Bellona
Level 89
God Stats
5W - 8L
1,516 SR
Queue Stats
232W - 228L
1,466 Elo+
Party 4
Odin
Odin
ZeebaK
Odin
Level 148
God Stats
2W - 1L
1,627 SR
Queue Stats
103W - 93L
1,474 Elo+
Party 2
Vulcan
Vulcan
jlambeth
Vulcan
Level 48
God Stats
1W - 2L
1,429 SR
Queue Stats
101W - 92L
1,472 Elo+
Party 2
Team Averages
Level 100
1,514 SR
1,469 Elo+

VS

Team Averages
Level 92
1,543 SR
1,439 Elo+
Bellona
Bellona
Mikeucus
Bellona
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,428 Elo+
Party 3
Heimdallr
Heimdallr
Takahashiwo
Heimdallr
Level 71
God Stats
0W - 2L
1,337 SR
Queue Stats
103W - 76L
1,450 Elo+
Party 1
Ymir
Ymir
Xysmor
Ymir
Level 95
God Stats
2W - 6L
1,500 SR
Queue Stats
40W - 34L
1,412 Elo+
Party 3
Zeus
Zeus
kaIaka_shacal
Zeus
Level 49
God Stats
94W - 93L
1,575 SR
Queue Stats
467W - 460L
1,455 Elo+
Solo
Arachne
Arachne
ssuano
Arachne
Level 126
God Stats
13W - 4L
1,805 SR
Queue Stats
103W - 76L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
3 / 1 / 0
10,131
563
6,226
15,924
8,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Lambogini72
Baba Yaga
15
1 / 0 / 0
9,126
507
6,257
7,973
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Notlivng
Bellona
17
4 / 1 / 1
10,777
599
12,803
16,351
20,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
ZeebaK
Odin
14
1 / 2 / 3
8,340
463
4,306
9,864
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
jlambeth
Vulcan
16
3 / 2 / 2
9,646
536
14,347
6,469
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mikeucus
Bellona
13
0 / 6 / 0
7,703
428
7,876
17,631
12,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Takahashiwo
Heimdallr
14
1 / 3 / 2
8,244
458
4,135
12,821
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Xysmor
Ymir
12
0 / 1 / 3
7,885
438
5,470
12,721
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 0
8,374
465
5,691
6,600
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
ssuano
Arachne
16
5 / 1 / 1
9,461
526
7,768
15,417
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
12
Kills
6
6
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
1
0
3
W
Baba Yaga
Lambogini72
Baba Yaga
1
0
0
1
L
Bellona
Mikeucus
Bellona
0
6
0
0
W
Bellona
Notlivng
Bellona
4
1
1
4.5
L
Heimdallr
Takahashiwo
Heimdallr
1
3
2
0.67
L
Ymir
Xysmor
Ymir
0
1
3
1.5
W
Odin
ZeebaK
Odin
1
2
3
1.25
W
Vulcan
jlambeth
Vulcan
3
2
2
2
L
0
1
0
0
L
Arachne
ssuano
Arachne
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,939
Damage
30,940
56,581
Taken
65,190
43,607
Mitigated
37,418
7,588
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,226
2,305
0
872
15,924
8,096
0
2,003
13,921
0
119,529
W
Baba Yaga
Lambogini72
Baba Yaga
6,257
153
0
1,106
7,973
3,745
0
5,681
2,292
67,069
0
L
Bellona
Mikeucus
Bellona
7,876
2,907
0
4,611
17,631
12,642
0
1,603
15,948
0
55,757
W
Bellona
Notlivng
Bellona
12,803
2,286
0
3,850
16,351
20,471
374
1,469
14,882
290
89,362
L
Heimdallr
Takahashiwo
Heimdallr
4,135
1,129
0
2,440
12,821
4,391
0
8,196
4,499
0
62,078
L
Ymir
Xysmor
Ymir
5,470
1,499
0
3,223
12,721
11,510
297
4,720
7,103
33,830
0
W
Odin
ZeebaK
Odin
4,306
206
0
1,464
9,864
8,196
78
1,339
8,525
0
30,501
W
Vulcan
jlambeth
Vulcan
14,347
4,367
0
296
6,469
3,099
683
669
5,800
77,521
0
L
5,691
230
0
1,766
6,600
2,478
727
2,929
3,402
70,488
77
L
Arachne
ssuano
Arachne
7,768
5,277
0
3,364
15,417
6,397
0
3,089
11,772
0
76,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
41,667
604
Minions Killed
477
0
Camps Cleared
0
1,937,474
Distance Traveled
1,733,381
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,131
563
163
9
0
438,186
0
W
Baba Yaga
9,126
507
125
7
0
380,063
1
L
Bellona
7,703
428
87
5
0
335,619
0
W
Bellona
10,777
599
140
8
0
364,328
0
L
Heimdallr
8,244
458
114
6
0
323,926
2
L
Ymir
7,885
438
50
3
0
334,925
1
W
Odin
8,340
463
55
3
0
393,866
6
W
Vulcan
9,646
536
121
7
0
361,031
0
L
Zeus
8,374
465
118
7
0
350,280
0
L
Arachne
9,461
526
108
6
0
388,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role