Player Matchup

Poseidon
Poseidon
B1NGCH1LL1N
Poseidon
Level 109
God Stats
2W - 1L
1,474 SR
Queue Stats
91W - 90L
1,539 Elo+
Solo
Geb
Geb
ITzDxvilsDagger
Geb
Level 101
God Stats
16W - 10L
1,568 SR
Queue Stats
165W - 172L
1,567 Elo+
Solo
Rama
Rama
NOTHE154
Rama
Level 129
God Stats
11W - 12L
1,488 SR
Queue Stats
152W - 124L
1,555 Elo+
Solo
Bastet
Bastet
Slaanax
Bastet
Level 146
God Stats
2W - 0L
1,702 SR
Queue Stats
119W - 105L
1,545 Elo+
Solo
Shiva
Shiva
StarLitSilvr
Shiva
Level 116
God Stats
44W - 27L
1,551 SR
Queue Stats
441W - 421L
1,467 Elo+
Solo
Team Averages
Level 120
1,556 SR
1,535 Elo+

VS

Team Averages
Level 132
1,610 SR
1,533 Elo+
Khepri
Khepri
MrShneakyShnake
Khepri
Level 123
God Stats
4W - 6L
1,581 SR
Queue Stats
42W - 48L
1,507 Elo+
Party 1
Discordia
Discordia
SenpaiiReapeR
Discordia
Level 164
God Stats
1W - 2L
1,669 SR
Queue Stats
244W - 263L
1,487 Elo+
Party 1
Anubis
Anubis
Theblazermaster
Anubis
Level 155
God Stats
5W - 6L
1,472 SR
Queue Stats
113W - 118L
1,509 Elo+
Party 2
Cabrakan
Cabrakan
adipdyedboar
Cabrakan
Level 61
God Stats
5W - 7L
1,534 SR
Queue Stats
128W - 112L
1,562 Elo+
Party 1
Mercury
Mercury
washot96
Mercury
Level 159
God Stats
17W - 8L
1,793 SR
Queue Stats
337W - 288L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B1NGCH1LL1N
Poseidon
16
1 / 1 / 0
8,843
804
9,855
6,610
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
0 / 2 / 2
8,153
741
7,968
16,330
13,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
16
1 / 2 / 0
8,890
808
6,295
8,851
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Slaanax
Bastet
13
0 / 1 / 2
7,450
677
9,573
8,821
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
7,203
655
9,704
11,616
11,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,230
748
3,938
12,234
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
SenpaiiReapeR
Discordia
16
3 / 0 / 4
8,700
791
10,743
5,891
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 1
8,827
802
16,939
10,482
7,741
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
adipdyedboar
Cabrakan
13
0 / 0 / 7
7,451
677
7,186
11,376
15,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
washot96
Mercury
16
0 / 0 / 2
8,427
766
4,378
8,125
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
2
Kills
8
8
Deaths
2
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
B1NGCH1LL1N
Poseidon
1
1
0
1
W
0
2
2
0.5
L
1
2
3
1.25
W
Rama
1
2
0
0.5
L
Discordia
SenpaiiReapeR
Discordia
3
0
4
5
W
Bastet
Slaanax
Bastet
0
1
2
1
W
0
2
2
0.5
L
4
0
1
4.5
L
Cabrakan
adipdyedboar
Cabrakan
0
0
7
3.5
L
Mercury
washot96
Mercury
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,395
Damage
43,184
52,228
Taken
48,108
34,739
Mitigated
43,807
12,213
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
B1NGCH1LL1N
Poseidon
9,855
769
0
2,276
6,610
2,367
0
4,463
2,147
60,275
0
W
7,968
342
1,910
3,987
16,330
13,073
0
12,361
3,969
16,926
0
L
3,938
297
0
1,057
12,234
13,511
0
3,512
8,297
9,049
0
W
Rama
6,295
5,626
0
859
8,851
4,093
1,908
5,459
3,392
0
46,964
L
Discordia
SenpaiiReapeR
Discordia
10,743
1,381
0
1,398
5,891
3,287
0
1,607
4,177
48,084
0
W
Bastet
Slaanax
Bastet
9,573
1,955
0
769
8,821
3,569
0
6,835
1,986
0
22,544
W
9,704
1,026
250
2,162
11,616
11,637
0
9,364
2,252
0
15,051
L
16,939
1,406
0
4,990
10,482
7,741
0
4,460
5,830
49,371
0
L
Cabrakan
adipdyedboar
Cabrakan
7,186
939
0
1,172
11,376
15,419
0
6,030
4,926
10,021
324
L
Mercury
washot96
Mercury
4,378
1,385
0
2,065
8,125
3,849
0
2,214
5,737
0
35,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
41,635
264
Minions Killed
260
0
Camps Cleared
0
1,290,888
Distance Traveled
1,208,729
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,843
804
110
10
0
250,834
0
W
Geb
8,153
741
8
1
0
248,028
5
L
Khepri
8,230
748
12
1
0
221,637
2
W
Rama
8,890
808
100
9
0
237,630
0
L
Discordia
8,700
791
87
8
0
233,306
0
W
Bastet
7,450
677
28
3
0
284,049
0
W
Shiva
7,203
655
18
2
0
270,347
7
L
Anubis
8,827
802
74
7
0
210,623
3
L
Cabrakan
7,451
677
10
1
0
246,566
0
L
Mercury
8,427
766
77
7
0
296,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role