Player Matchup

Charon
Charon
Flamez Soulz
Charon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,260 Elo+
Party 1
Hou Yi
Hou Yi
Murderous WOODS
Hou Yi
Level 191
God Stats
2W - 1L
1,747 SR
Queue Stats
531W - 534L
1,519 Elo+
Party 1
Raijin
Raijin
Neulisaur
Raijin
Level 81
God Stats
3W - 9L
1,388 SR
Queue Stats
250W - 232L
1,480 Elo+
Party 1
The Morrigan
The Morrigan
TH3 HEARTLESS
The Morrigan
Level 158
God Stats
0W - 2L
1,226 SR
Queue Stats
419W - 410L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
TheOn3Loki
Sylvanus
Level 139
God Stats
0W - 2L
1,313 SR
Queue Stats
9W - 20L
1,373 Elo+
Party 1
Team Averages
Level 119
1,435 SR
1,418 Elo+

VS

Team Averages
Level 138
1,556 SR
1,496 Elo+
Persephone
Persephone
FailedHydration
Persephone
Level 154
God Stats
4W - 2L
1,808 SR
Queue Stats
121W - 130L
1,552 Elo+
Solo
Anubis
Anubis
GematriaCode641
Anubis
Level 152
God Stats
9W - 13L
1,370 SR
Queue Stats
717W - 749L
1,427 Elo+
Solo
Horus
Horus
Kallen7
Horus
Level 127
God Stats
2W - 1L
1,188 SR
Queue Stats
163W - 148L
1,571 Elo+
Solo
Cernunnos
Cernunnos
SkeetInDEye
Cernunnos
Level 129
God Stats
5W - 1L
1,820 SR
Queue Stats
215W - 217L
1,455 Elo+
Solo
Hera
Hera
kilos1491
Hera
Level 128
God Stats
4W - 1L
1,596 SR
Queue Stats
68W - 76L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
0 / 6 / 7
7,422
742
7,168
15,697
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 6 / 2
8,617
862
9,225
13,019
5,629
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Neulisaur
Raijin
13
2 / 5 / 8
7,471
747
11,756
12,126
7,194
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
TH3 HEARTLESS
The Morrigan
15
1 / 2 / 6
7,609
761
9,105
6,846
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
TheOn3Loki
Sylvanus
13
0 / 2 / 6
7,651
765
5,109
14,570
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FailedHydration
Persephone
16
2 / 0 / 17
8,958
896
17,326
8,807
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 4 / 7
8,593
859
8,741
9,883
5,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Kallen7
Horus
14
1 / 2 / 17
8,958
896
5,633
12,932
12,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SkeetInDEye
Cernunnos
16
10 / 2 / 10
9,879
988
13,856
9,934
4,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
15
4 / 2 / 14
9,015
902
12,068
7,782
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
9
Kills
21
21
Deaths
10
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Persephone
FailedHydration
Persephone
2
0
17
10.5
L
Charon
0
6
7
0.58
W
4
4
7
1.88
W
Horus
Kallen7
Horus
1
2
17
4.75
L
6
6
2
1.17
L
Raijin
Neulisaur
Raijin
2
5
8
1.2
W
Cernunnos
SkeetInDEye
Cernunnos
10
2
10
7.5
L
The Morrigan
TH3 HEARTLESS
The Morrigan
1
2
6
2
L
Sylvanus
TheOn3Loki
Sylvanus
0
2
6
1.5
W
Hera
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,363
Damage
57,624
62,258
Taken
49,338
42,107
Mitigated
29,846
20,519
Healing
27,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
FailedHydration
Persephone
17,326
226
2,412
3,572
8,807
4,256
951
5,886
2,921
39,904
0
L
Charon
7,168
572
459
1,416
15,697
12,353
0
10,305
5,392
13,293
1,439
W
8,741
90
923
3,141
9,883
5,296
654
6,622
3,261
20,245
0
W
Horus
Kallen7
Horus
5,633
1,140
5,034
5,048
12,932
12,024
42
8,117
4,815
5,636
5,836
L
9,225
2,815
217
2,065
13,019
5,629
0
9,145
3,874
0
22,866
L
Raijin
Neulisaur
Raijin
11,756
1,035
463
1,191
12,126
7,194
0
7,889
4,237
19,846
0
W
Cernunnos
SkeetInDEye
Cernunnos
13,856
7,803
2,146
2,600
9,934
4,621
2,195
6,465
3,469
0
26,003
L
The Morrigan
TH3 HEARTLESS
The Morrigan
9,105
682
689
1,199
6,846
3,354
0
3,994
2,852
20,057
2,991
L
Sylvanus
TheOn3Loki
Sylvanus
5,109
1,303
6,773
6,047
14,570
13,577
0
9,115
5,455
8,457
0
W
Hera
12,068
2,512
723
1,554
7,782
3,649
1,200
3,050
4,732
26,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,770
Gold Earned
45,403
89
Minions Killed
150
0
Camps Cleared
0
871,594
Distance Traveled
964,980
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,958
896
46
5
0
229,755
0
L
Charon
7,422
742
8
1
0
169,667
0
W
Anubis
8,593
859
27
3
0
154,333
1
W
Horus
8,958
896
13
1
0
217,806
0
L
Hou Yi
8,617
862
30
3
0
151,256
0
L
Raijin
7,471
747
21
2
0
166,556
0
W
Cernunnos
9,879
988
24
2
0
193,965
0
L
The Morrigan
7,609
761
22
2
0
204,205
0
L
Sylvanus
7,651
765
8
1
0
179,910
0
W
Hera
9,015
902
40
4
0
169,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role