Player Matchup

Chaac
Chaac
AKASUNAnoSAS0RI
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,383 Elo+
Party 2
Vamana
Vamana
Bonquiqui1330
Vamana
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,362 Elo+
Party 2
Jormungandr
Jormungandr
Orangegreenday
Jormungandr
Level 120
God Stats
4W - 4L
1,165 SR
Queue Stats
109W - 100L
1,549 Elo+
Solo
Ah Puch
Ah Puch
Pooh77
Ah Puch
Level 129
God Stats
1W - 0L
1,079 SR
Queue Stats
7W - 7L
1,450 Elo+
Party 3
Scylla
Scylla
llBabyCovesll
Scylla
Level 120
God Stats
4W - 0L
1,503 SR
Queue Stats
39W - 32L
1,295 Elo+
Party 3
Team Averages
Level 115
1,349 SR
1,408 Elo+

VS

Team Averages
Level 98
1,489 SR
1,505 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
B1GDAME_
Serqet
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 154L
1,449 Elo+
Solo
Charon
Charon
JP3ACE
Charon
Level 124
God Stats
0W - 1L
1,479 SR
Queue Stats
75W - 88L
1,476 Elo+
Solo
Cthulhu
Cthulhu
KatsAndTats
Cthulhu
Level 127
God Stats
2W - 6L
1,251 SR
Queue Stats
395W - 397L
1,555 Elo+
Party 1
Nike
Nike
ThyloQueen
Nike
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
79W - 80L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
6,832
683
3,327
9,222
8,004
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 1 / 7
6,921
692
3,892
11,339
9,128
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Orangegreenday
Jormungandr
15
4 / 1 / 8
8,259
826
9,980
10,888
9,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Pooh77
Ah Puch
15
4 / 0 / 7
8,372
837
11,594
6,602
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 5
7,006
701
6,177
5,764
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 2 / 0
6,879
688
6,360
7,076
3,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
B1GDAME_
Serqet
9
0 / 0 / 1
5,839
584
1,526
2,152
1,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
JP3ACE
Charon
15
2 / 2 / 2
8,064
806
8,409
8,285
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
KatsAndTats
Cthulhu
13
2 / 5 / 0
7,688
769
11,757
12,283
12,996
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 1
6,679
668
7,942
10,115
7,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
12
Kills
4
4
Deaths
12
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
0
0
W
2
1
6
5
L
Serqet
B1GDAME_
Serqet
0
0
1
0.5
W
1
1
7
4.5
L
Charon
JP3ACE
Charon
2
2
2
1.5
L
Cthulhu
KatsAndTats
Cthulhu
2
5
0
0.4
W
Jormungandr
Orangegreenday
Jormungandr
4
1
8
8
W
Ah Puch
Pooh77
Ah Puch
4
0
7
7.5
L
0
3
1
0.17
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,970
Damage
35,994
43,815
Taken
39,911
31,649
Mitigated
35,028
19,812
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,360
1,748
1,439
1,621
7,076
3,785
0
5,384
949
0
19,065
W
3,327
672
2,522
2,620
9,222
8,004
361
2,941
6,121
0
4,776
L
Serqet
B1GDAME_
Serqet
1,526
175
0
734
2,152
1,166
0
1,206
755
0
2,952
W
3,892
1,207
196
1,004
11,339
9,128
96
5,999
5,261
0
6,879
L
Charon
JP3ACE
Charon
8,409
454
581
1,465
8,285
9,148
0
4,496
3,099
19,231
0
L
Cthulhu
KatsAndTats
Cthulhu
11,757
371
1,133
1,515
12,283
12,996
0
6,377
5,211
21,254
0
W
Jormungandr
Orangegreenday
Jormungandr
9,980
1,642
2,968
3,077
10,888
9,318
30
4,809
6,079
18,649
1,125
W
Ah Puch
Pooh77
Ah Puch
11,594
519
739
3,097
6,602
2,981
0
3,498
3,104
28,733
0
L
7,942
292
1,881
968
10,115
7,933
0
6,281
3,271
0
14,268
W
6,177
781
1,343
2,246
5,764
2,218
541
2,919
2,845
14,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
35,149
101
Minions Killed
96
0
Camps Cleared
0
970,663
Distance Traveled
795,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,879
688
37
4
0
180,369
0
W
Chaac
6,832
683
7
1
0
197,674
0
L
Serqet
5,839
584
4
0
0
74,343
0
W
Vamana
6,921
692
2
0
0
186,935
0
L
Charon
8,064
806
14
1
0
169,949
0
L
Cthulhu
7,688
769
27
3
0
187,817
0
W
Jormungandr
8,259
826
20
2
0
211,189
0
W
Ah Puch
8,372
837
45
5
0
193,241
0
L
Nike
6,679
668
14
1
0
182,630
0
W
Scylla
7,006
701
27
3
0
181,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role