Player Matchup

Thanatos
Thanatos
DeToNa1999
Thanatos
Level 126
God Stats
2W - 4L
1,307 SR
Queue Stats
229W - 239L
1,507 Elo+
Party 1
Horus
Horus
R13eiro
Horus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,484 Elo+
Party 1
Cupid
Cupid
Venus_Virus_
Cupid
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 140L
1,519 Elo+
Party 1
Sol
Sol
Xx_cacazinho_xX
Sol
Level 84
God Stats
2W - 3L
1,791 SR
Queue Stats
87W - 97L
1,518 Elo+
Party 1
Hun Batz
Hun Batz
meliodasbnb
Hun Batz
Level 149
God Stats
0W - 1L
1,241 SR
Queue Stats
365W - 367L
1,454 Elo+
Solo
Team Averages
Level 111
1,468 SR
1,496 Elo+

VS

Team Averages
Level 117
1,607 SR
1,524 Elo+
Thor
Thor
AkutooSaii
Thor
Level 154
God Stats
7W - 3L
1,735 SR
Queue Stats
260W - 251L
1,565 Elo+
Solo
Athena
Athena
I-Chaos1-l
Athena
Level 128
God Stats
20W - 20L
1,421 SR
Queue Stats
1,098W - 1,046L
1,543 Elo+
Solo
Discordia
Discordia
McGregor21
Discordia
Level 128
God Stats
22W - 22L
1,474 SR
Queue Stats
265W - 251L
1,433 Elo+
Solo
Skadi
Skadi
RichardqM
Skadi
Level 126
God Stats
12W - 8L
1,495 SR
Queue Stats
141W - 129L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxKL4PxX_Q14
Kumbhakarna
Level 51
God Stats
4W - 1L
1,910 SR
Queue Stats
59W - 58L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeToNa1999
Thanatos
10
2 / 9 / 0
6,266
482
6,135
13,421
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
R13eiro
Horus
12
2 / 3 / 0
6,857
527
6,186
11,861
8,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 6 / 1
5,858
451
3,460
9,752
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 0
6,613
509
6,003
11,723
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
meliodasbnb
Hun Batz
10
0 / 6 / 0
5,751
442
3,372
12,255
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
8,122
625
6,462
10,617
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
I-Chaos1-l
Athena
13
5 / 1 / 5
7,980
614
9,730
10,965
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
McGregor21
Discordia
13
6 / 4 / 2
8,241
634
12,395
9,581
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
RichardqM
Skadi
14
7 / 0 / 4
8,960
689
9,305
5,879
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
XxKL4PxX_Q14
Kumbhakarna
13
4 / 0 / 13
8,461
651
4,166
10,939
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
6
Kills
29
29
Deaths
6
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Thanatos
DeToNa1999
Thanatos
2
9
0
0.22
W
Athena
I-Chaos1-l
Athena
5
1
5
7.5
W
Discordia
McGregor21
Discordia
6
4
2
1.75
L
Horus
R13eiro
Horus
2
3
0
0.67
W
Skadi
RichardqM
Skadi
7
0
4
9
L
0
6
1
0.08
W
Kumbhakarna
XxKL4PxX_Q14
Kumbhakarna
4
0
13
10.5
L
2
5
0
0.4
L
Hun Batz
meliodasbnb
Hun Batz
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,156
Damage
42,058
59,012
Taken
47,981
26,913
Mitigated
26,039
12,587
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,462
1,392
0
5,735
10,617
4,011
706
591
10,026
0
40,018
L
Thanatos
DeToNa1999
Thanatos
6,135
1,732
0
4,365
13,421
5,887
0
5,720
7,701
0
30,427
W
Athena
I-Chaos1-l
Athena
9,730
1,833
0
3,411
10,965
7,133
84
342
10,623
49,812
228
W
Discordia
McGregor21
Discordia
12,395
500
0
2,534
9,581
3,311
369
2,648
6,933
65,563
0
L
Horus
R13eiro
Horus
6,186
2,413
210
3,958
11,861
8,702
0
6,801
5,060
0
39,288
W
Skadi
RichardqM
Skadi
9,305
2,917
0
1,470
5,879
2,391
439
266
5,613
0
76,599
L
3,460
1,467
0
1,448
9,752
3,348
0
1,916
7,836
0
28,096
W
Kumbhakarna
XxKL4PxX_Q14
Kumbhakarna
4,166
690
0
2,116
10,939
9,193
0
2,156
8,783
15,280
0
L
6,003
1,105
0
2,166
11,723
4,602
0
8,396
3,327
44,423
0
L
Hun Batz
meliodasbnb
Hun Batz
3,372
398
0
440
12,255
4,374
0
3,230
9,025
0
43,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
41,764
292
Minions Killed
367
0
Camps Cleared
0
1,247,940
Distance Traveled
1,359,321
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,122
625
63
5
0
252,718
0
L
Thanatos
6,266
482
47
4
0
274,953
0
W
Athena
7,980
614
64
5
0
304,870
2
W
Discordia
8,241
634
99
8
0
257,524
8
L
Horus
6,857
527
61
5
0
227,648
2
W
Skadi
8,960
689
115
9
0
269,704
0
L
Cupid
5,858
451
46
4
0
234,962
2
W
Kumbhakarna
8,461
651
26
2
0
274,505
0
L
Sol
6,613
509
71
5
0
231,350
0
L
Hun Batz
5,751
442
67
5
0
279,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role