Player Matchup

Apollo
Apollo
Platinum II
Deejxy
Apollo
Platinum II
Level 119
God Stats
1W - 4L
1,512 SR
Queue Stats
311W - 297L
1,842 MMR
Solo
Anhur
Anhur
Platinum IV
JoraneSutt
Anhur
Platinum IV
Level 120
God Stats
6W - 6L
1,554 SR
Queue Stats
35W - 31L
1,951 MMR
Party 1
Nox
Nox
Platinum V
Lxwlife
Nox
Platinum V
Level 149
God Stats
6W - 6L
1,555 SR
Queue Stats
132W - 131L
1,769 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
PPNOGUUD
Sun Wukong
Platinum I
Level 149
God Stats
4W - 3L
1,568 SR
Queue Stats
395W - 365L
1,858 MMR
Solo
Serqet
Serqet
Platinum I
TTVnickolasGur99
Serqet
Platinum I
Level 159
God Stats
1W - 2L
1,395 SR
Queue Stats
320W - 291L
1,835 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,517 SR
1,851 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,547 SR
1,690 MMR
Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
AoS Whiffy
Artemis
Gold III
Level 167
God Stats
4W - 1L
1,382 SR
Queue Stats
109W - 106L
1,591 MMR
Party 2
Thor
Thor
Diamond V
AoSWifi5G
Thor
Diamond V
Level 129
God Stats
16W - 12L
1,709 SR
Queue Stats
138W - 135L
1,992 MMR
Party 2
Atlas
Atlas
Platinum III
SpirantMjess V2
Atlas
Platinum III
Level 161
God Stats
154W - 127L
1,646 SR
Queue Stats
450W - 464L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Deejxy
Apollo
6
2 / 0 / 0
3,633
727
1,254
3,244
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anhur
6
0 / 0 / 2
3,346
669
1,059
3,148
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
4
0 / 0 / 2
3,003
601
456
2,667
1,053
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
PPNOGUUD
Sun Wukong
1
0 / 0 / 0
2,403
481
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 2
3,280
656
642
3,211
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
RavanaKaliAgniThoth

VS

Bans
LokiCharonAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 0 / 0
3,897
779
499
1,302
780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
 
Ao Kuang
7
0 / 0 / 0
3,725
745
185
2,229
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
AoS Whiffy
Artemis
5
0 / 1 / 0
3,385
677
2,365
1,911
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
6
0 / 0 / 0
3,661
732
794
2,774
850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,634
727
2,031
2,842
1,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
2
Kills
0
0
Deaths
2
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Artemis
AoS Whiffy
Artemis
0
1
0
0
W
Thor
0
0
0
0
L
Apollo
Deejxy
Apollo
2
0
0
2
L
Anhur
0
0
2
1
L
Nox
0
0
2
1
L
Sun Wukong
PPNOGUUD
Sun Wukong
0
0
0
0
W
0
1
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,411
Damage
5,874
12,270
Taken
11,058
3,788
Mitigated
4,187
4,774
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
499
210
0
938
1,302
780
863
0
1,302
18,118
4,153
W
Ao Kuang
 
Ao Kuang
185
0
0
725
2,229
546
0
0
2,229
16,697
0
W
Artemis
AoS Whiffy
Artemis
2,365
873
0
371
1,911
545
0
250
1,661
0
18,495
W
Thor
794
60
0
370
2,774
850
0
0
2,774
0
19,446
L
Apollo
Deejxy
Apollo
1,254
1,014
0
1,063
3,244
845
0
824
2,420
0
14,706
L
Anhur
1,059
868
0
1,735
3,148
866
0
121
3,023
0
17,592
L
Nox
456
98
76
1,270
2,667
1,053
0
889
1,778
4,958
0
L
Sun Wukong
PPNOGUUD
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
2,031
634
0
884
2,842
1,466
0
206
2,636
11,556
0
L
642
283
0
630
3,211
1,024
0
815
2,392
0
14,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,665
Gold Earned
18,302
89
Minions Killed
163
0
Camps Cleared
0
361,039
Distance Traveled
522,035
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,897
779
43
9
0
89,992
3
W
Ao Kuang
3,725
745
37
7
0
120,506
0
W
Artemis
3,385
677
36
7
0
86,510
0
W
Thor
3,661
732
38
8
0
119,801
0
L
Apollo
3,633
727
30
6
0
90,904
0
L
Anhur
3,346
669
26
5
0
85,678
0
L
Nox
3,003
601
1
0
0
62,380
0
L
Sun Wukong
2,403
481
0
0
0
11,728
0
W
Atlas
3,634
727
9
2
0
105,226
2
L
Serqet
3,280
656
32
6
0
110,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role