Player Matchup

Poseidon
Poseidon
JeanG_0504
Poseidon
Level 49
God Stats
24W - 14L
1,545 SR
Queue Stats
174W - 165L
1,279 Elo+
Solo
Chernobog
Chernobog
LoBiTobrn
Chernobog
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 290L
1,461 Elo+
Solo
Osiris
Osiris
VAMVOXX
Osiris
Level 65
God Stats
3W - 1L
1,826 SR
Queue Stats
108W - 115L
1,459 Elo+
Solo
Arachne
Arachne
YBMonty
Arachne
Level 110
God Stats
2W - 5L
1,793 SR
Queue Stats
74W - 61L
1,458 Elo+
Solo
Anhur
Anhur
sleeper77
Anhur
Level 68
God Stats
130W - 125L
1,501 SR
Queue Stats
234W - 249L
1,388 Elo+
Solo
Team Averages
Level 71
1,633 SR
1,409 Elo+

VS

Team Averages
Level 48
1,478 SR
1,355 Elo+
Xing Tian
Xing Tian
BANANNRZ
Xing Tian
Level 23
God Stats
1W - 3L
1,223 SR
Queue Stats
14W - 17L
1,266 Elo+
Party 1
Scylla
Scylla
EROS Pneuma
Scylla
Level 60
God Stats
0W - 1L
1,273 SR
Queue Stats
10W - 10L
1,387 Elo+
Party 1
Izanami
Izanami
ix rezbomb xi
Izanami
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,281 Elo+
Party 1
Nike
Nike
pr6cess
Nike
Level 82
God Stats
3W - 1L
1,895 SR
Queue Stats
20W - 18L
1,443 Elo+
Party 1
Lancelot
Lancelot
tucacaroto
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 319L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JeanG_0504
Poseidon
16
8 / 2 / 4
10,267
642
14,450
8,664
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
LoBiTobrn
Chernobog
15
6 / 2 / 13
10,089
631
18,580
12,794
4,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
VAMVOXX
Osiris
14
3 / 2 / 3
9,200
575
9,690
14,432
14,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
YBMonty
Arachne
15
5 / 1 / 7
9,193
575
8,489
12,456
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
sleeper77
Anhur
16
2 / 0 / 2
9,592
600
7,486
8,422
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BANANNRZ
Xing Tian
10
0 / 3 / 4
7,012
438
2,269
15,728
9,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
13
3 / 4 / 1
8,109
507
7,294
15,558
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
11
1 / 7 / 2
7,224
452
3,910
13,170
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
pr6cess
Nike
12
2 / 3 / 0
7,528
471
5,689
18,741
9,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
tucacaroto
Lancelot
11
1 / 8 / 2
6,869
429
6,374
17,715
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
24
Kills
7
7
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BANANNRZ
Xing Tian
0
3
4
0.67
L
Scylla
3
4
1
0.88
W
Poseidon
JeanG_0504
Poseidon
8
2
4
5
W
Chernobog
LoBiTobrn
Chernobog
6
2
13
6.25
W
Osiris
VAMVOXX
Osiris
3
2
3
2.25
W
Arachne
YBMonty
Arachne
5
1
7
8.5
L
Izanami
1
7
2
0.29
L
Nike
pr6cess
Nike
2
3
0
0.67
W
Anhur
sleeper77
Anhur
2
0
2
3
L
Lancelot
tucacaroto
Lancelot
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,695
Damage
25,536
56,768
Taken
80,912
31,412
Mitigated
35,206
17,611
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BANANNRZ
Xing Tian
2,269
163
1,460
2,283
15,728
9,799
0
1,758
13,970
20,675
0
L
Scylla
7,294
553
0
2,828
15,558
4,851
0
4,965
10,593
41,797
0
W
Poseidon
JeanG_0504
Poseidon
14,450
976
0
662
8,664
3,328
824
2,425
6,239
77,887
0
W
Chernobog
LoBiTobrn
Chernobog
18,580
10,482
0
5,768
12,794
4,951
2,108
3,284
9,510
0
82,620
W
Osiris
VAMVOXX
Osiris
9,690
4,051
0
3,648
14,432
14,718
1,737
1,027
13,405
0
52,187
W
Arachne
YBMonty
Arachne
8,489
5,550
0
4,518
12,456
5,095
264
844
11,612
0
60,430
L
Izanami
3,910
2,479
0
448
13,170
4,065
0
227
12,943
0
40,614
L
Nike
pr6cess
Nike
5,689
671
0
1,381
18,741
9,745
0
2,962
15,779
0
45,303
W
Anhur
sleeper77
Anhur
7,486
3,984
0
3,015
8,422
3,320
1,976
1,983
6,439
0
72,582
L
Lancelot
tucacaroto
Lancelot
6,374
1,664
90
1,083
17,715
6,746
0
4,538
13,177
0
50,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,341
Gold Earned
36,742
509
Minions Killed
323
0
Camps Cleared
0
1,554,050
Distance Traveled
1,580,593
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,012
438
28
2
0
319,403
2
L
Scylla
8,109
507
72
5
0
304,849
2
W
Poseidon
10,267
642
122
8
0
326,102
2
W
Chernobog
10,089
631
124
8
0
320,096
1
W
Osiris
9,200
575
77
5
0
249,242
0
W
Arachne
9,193
575
68
4
0
376,639
2
L
Izanami
7,224
452
72
5
0
268,225
0
L
Nike
7,528
471
78
5
0
338,137
6
W
Anhur
9,592
600
118
7
0
281,971
0
L
Lancelot
6,869
429
73
5
0
349,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role