Player Matchup

Ymir
Ymir
CindellaTDS
Ymir
Level 13
God Stats
36W - 19L
1,783 SR
Queue Stats
47W - 36L
1,272 Elo+
Party 1
Sol
Sol
FusedHydran
Sol
Level 37
God Stats
5W - 1L
1,662 SR
Queue Stats
119W - 110L
1,376 Elo+
Party 1
Zeus
Zeus
KissMyAnhur69
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,654 Elo+
Party 2
Odin
Odin
LotLizardWizard
Odin
Level 154
God Stats
5W - 0L
1,651 SR
Queue Stats
241W - 206L
1,628 Elo+
Party 2
Arachne
Arachne
YoOkayItzFine
Arachne
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
64W - 80L
1,240 Elo+
Party 1
Team Averages
Level 44
1,619 SR
1,434 Elo+

VS

Team Averages
Level 53
1,543 SR
1,425 Elo+
Neith
Neith
ChronicleShotz
Neith
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,491 Elo+
Party 3
Ymir
Ymir
SlimWiener
Ymir
Level 27
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
b0otscoot
Achilles
Level 27
God Stats
6W - 5L
1,469 SR
Queue Stats
26W - 29L
1,357 Elo+
Party 3
Loki
Loki
dave1114
Loki
Level 24
God Stats
5W - 2L
1,505 SR
Queue Stats
24W - 32L
1,357 Elo+
Party 3
Raijin
Raijin
ninelbhammer
Raijin
Level 47
God Stats
2W - 2L
1,515 SR
Queue Stats
22W - 21L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
9,030
564
2,874
11,578
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 4
8,874
555
11,957
9,708
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 1 / 0
11,419
714
12,620
11,734
4,865
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 3
9,985
624
9,187
11,628
11,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
15
3 / 2 / 3
8,825
552
3,910
11,653
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,533
533
8,599
8,544
3,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 3
7,165
448
2,893
13,350
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Achilles
b0otscoot
Achilles
11
1 / 4 / 0
7,239
452
5,539
14,286
13,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
13
2 / 4 / 1
8,178
511
7,337
14,659
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
12
0 / 8 / 2
7,568
473
4,119
10,824
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
22
Kills
7
7
Deaths
22
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
0
2
4
W
4
2
3
2.75
W
2
2
4
2
W
11
1
0
11
W
2
0
3
3.5
L
1
6
3
0.42
W
Arachne
3
2
3
2.25
L
Achilles
b0otscoot
Achilles
1
4
0
0.25
L
Loki
2
4
1
0.63
L
Raijin
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,548
Damage
28,487
56,301
Taken
61,663
35,317
Mitigated
37,656
18,182
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,599
3,822
0
4,732
8,544
3,731
0
5,001
3,543
0
58,542
W
2,874
1,024
0
3,032
11,578
11,269
64
2,158
9,420
21,332
0
W
11,957
6,432
0
5,176
9,708
3,398
2,152
419
9,289
74,187
7,465
W
12,620
2,327
0
6,042
11,734
4,865
1,563
2,834
8,900
99,411
0
W
9,187
1,785
0
769
11,628
11,029
97
0
11,628
216
74,609
L
2,893
267
0
1,038
13,350
10,890
0
9,257
4,093
26,052
0
W
Arachne
3,910
3,096
0
3,163
11,653
4,756
248
1,601
10,052
0
68,130
L
Achilles
b0otscoot
Achilles
5,539
554
0
661
14,286
13,141
0
1,893
12,393
0
31,152
L
Loki
7,337
2,668
0
4,291
14,659
6,063
0
4,492
10,167
0
67,826
L
Raijin
4,119
73
0
0
10,824
3,831
0
6,927
3,897
45,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
38,683
526
Minions Killed
377
0
Camps Cleared
0
1,603,388
Distance Traveled
1,466,085
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,533
533
99
6
0
322,973
2
W
Ymir
9,030
564
29
2
0
313,921
5
W
Sol
8,874
555
120
8
0
283,148
4
W
Zeus
11,419
714
171
11
0
291,330
0
W
Odin
9,985
624
115
7
0
298,085
0
L
Ymir
7,165
448
39
2
0
280,263
4
W
Arachne
8,825
552
91
6
0
416,904
1
L
Achilles
7,239
452
54
3
0
293,499
4
L
Loki
8,178
511
102
6
0
319,244
0
L
Raijin
7,568
473
83
5
0
250,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role