Player Matchup

Athena
Athena
BigSkitty
Athena
Level 29
God Stats
4W - 3L
1,629 SR
Queue Stats
18W - 20L
1,438 Elo+
Party 2
Anhur
Anhur
BrothaFreaknik
Anhur
Level 98
God Stats
21W - 18L
1,594 SR
Queue Stats
191W - 170L
1,532 Elo+
Party 2
Anubis
Anubis
ErickWhite93
Anubis
Level 65
God Stats
124W - 105L
1,602 SR
Queue Stats
194W - 173L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
WAKA FX
Sun Wukong
Level 89
God Stats
2W - 2L
1,683 SR
Queue Stats
411W - 373L
1,475 Elo+
Solo
Bakasura
Bakasura
cjworgen
Bakasura
Level 65
God Stats
5W - 7L
1,421 SR
Queue Stats
161W - 157L
1,486 Elo+
Solo
Team Averages
Level 69
1,586 SR
1,492 Elo+

VS

Team Averages
Level 87
1,487 SR
1,469 Elo+
Bacchus
Bacchus
ArchetteCheese
Bacchus
Level 103
God Stats
3W - 1L
1,532 SR
Queue Stats
52W - 51L
1,524 Elo+
Party 1
Thanatos
Thanatos
BettMfCrocker
Thanatos
Level 27
God Stats
5W - 7L
1,407 SR
Queue Stats
6W - 7L
1,367 Elo+
Party 1
Achilles
Achilles
Sebz_700
Achilles
Level 113
God Stats
1W - 0L
1,675 SR
Queue Stats
76W - 71L
1,468 Elo+
Solo
Yu Huang
Yu Huang
ShadowStorm1103
Yu Huang
Level 105
God Stats
1W - 3L
1,318 SR
Queue Stats
86W - 82L
1,525 Elo+
Solo
Rama
Rama
Whailo
Rama
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 92L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigSkitty
Athena
10
1 / 7 / 7
7,526
418
4,705
18,156
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 4
8,297
461
11,580
14,328
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
15
4 / 6 / 1
9,361
520
10,988
15,187
5,662
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
WAKA FX
Sun Wukong
15
3 / 4 / 1
9,812
545
11,678
18,590
13,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
cjworgen
Bakasura
19
7 / 2 / 2
11,056
614
10,861
18,600
9,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 14
9,405
523
13,480
17,044
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
BettMfCrocker
Thanatos
16
12 / 5 / 4
10,275
571
12,205
15,836
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Sebz_700
Achilles
16
3 / 2 / 1
9,999
556
11,574
18,382
17,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
17
5 / 2 / 7
10,817
601
14,177
12,708
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Whailo
Rama
13
2 / 5 / 5
8,566
476
8,678
14,537
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
17
Kills
24
24
Deaths
17
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
W
Thanatos
BettMfCrocker
Thanatos
12
5
4
2.8
L
Athena
BigSkitty
Athena
1
7
7
0.64
L
2
5
4
0.8
L
Anubis
4
6
1
0.75
W
Achilles
Sebz_700
Achilles
3
2
1
1.75
W
Yu Huang
5
2
7
4.25
L
Sun Wukong
WAKA FX
Sun Wukong
3
4
1
0.88
W
Rama
Whailo
Rama
2
5
5
0.9
L
Bakasura
cjworgen
Bakasura
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,812
Damage
60,114
84,861
Taken
78,507
46,823
Mitigated
48,284
22,165
Healing
22,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,480
1,653
0
1,635
17,044
16,265
0
4,038
12,258
51,778
0
W
Thanatos
BettMfCrocker
Thanatos
12,205
2,551
0
9,240
15,836
6,051
0
1,785
13,429
0
66,176
L
Athena
BigSkitty
Athena
4,705
1,507
0
1,568
18,156
12,907
0
6,833
11,323
9,777
0
L
11,580
6,523
0
4,952
14,328
5,078
0
4,589
9,739
0
68,136
L
Anubis
10,988
278
0
4,376
15,187
5,662
805
8,420
6,767
75,409
0
W
Achilles
Sebz_700
Achilles
11,574
3,185
0
5,381
18,382
17,399
342
920
17,027
0
77,463
W
Yu Huang
14,177
1,751
0
993
12,708
4,223
756
5,711
6,754
85,983
0
L
Sun Wukong
WAKA FX
Sun Wukong
11,678
2,899
0
4,788
18,590
13,436
0
3,303
15,287
0
73,164
W
Rama
Whailo
Rama
8,678
6,402
0
5,217
14,537
4,346
534
3,239
11,133
0
51,108
L
Bakasura
cjworgen
Bakasura
10,861
7,182
0
6,481
18,600
9,740
0
4,512
14,088
0
95,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
49,062
514
Minions Killed
457
0
Camps Cleared
0
1,800,848
Distance Traveled
1,740,738
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,405
523
46
3
0
366,485
0
W
Thanatos
10,275
571
82
5
0
379,445
0
L
Athena
7,526
418
10
1
0
363,589
2
L
Anhur
8,297
461
110
6
0
341,852
3
L
Anubis
9,361
520
109
6
0
314,298
0
W
Achilles
9,999
556
128
7
0
317,225
1
W
Yu Huang
10,817
601
131
7
0
329,958
0
L
Sun Wukong
9,812
545
123
7
0
359,947
0
W
Rama
8,566
476
70
4
0
347,625
0
L
Bakasura
11,056
614
162
9
0
421,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role