Player Matchup

Baron Samedi
Baron Samedi
jaidenthedino
Baron Samedi
Level 88
God Stats
1W - 1L
1,312 SR
Queue Stats
44W - 48L
1,504 Elo+
Party 2
Hachiman
Hachiman
sTCarbon
Hachiman
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,615 Elo+
Party 2
Maui
Maui
sTPoseidon
Maui
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,606 Elo+
Party 2
Team Averages
Level 102
1,437 SR
1,575 Elo+

VS

Team Averages
Level 123
1,552 SR
1,487 Elo+
Athena
Athena
AgentMC42
Athena
Level 66
God Stats
5W - 6L
1,555 SR
Queue Stats
35W - 42L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
Bazey
Danzaburou
Level 155
God Stats
76W - 77L
1,600 SR
Queue Stats
1,566W - 1,506L
1,561 Elo+
Solo
Yu Huang
Yu Huang
Nitsu_Da_God
Yu Huang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
jaidenthedino
Baron Samedi
11
5 / 3 / 5
8,534
853
9,245
9,904
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
sTCarbon
Hachiman
12
3 / 1 / 5
8,476
848
9,413
10,022
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 7
7,842
784
3,362
9,020
7,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AgentMC42
Athena
9
0 / 4 / 4
6,886
689
3,888
8,267
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Bazey
Danzaburou
10
3 / 3 / 2
7,788
779
8,436
9,294
3,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Nitsu_Da_God
Yu Huang
10
2 / 3 / 2
7,467
747
11,849
7,721
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
AgentMC42
Athena
0
4
4
0.5
L
Danzaburou
Bazey
Danzaburou
3
3
2
1.33
L
Yu Huang
Nitsu_Da_God
Yu Huang
2
3
2
1
W
Baron Samedi
jaidenthedino
Baron Samedi
5
3
5
2.5
W
Hachiman
sTCarbon
Hachiman
3
1
5
5.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
24,173
28,946
Taken
25,282
15,901
Mitigated
13,817
11,331
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AgentMC42
Athena
3,888
659
0
0
8,267
6,704
0
3,524
4,743
6,078
0
L
Danzaburou
Bazey
Danzaburou
8,436
3,529
0
914
9,294
3,739
0
5,512
3,782
0
27,951
L
Yu Huang
Nitsu_Da_God
Yu Huang
11,849
659
0
1,398
7,721
3,374
0
3,743
3,978
37,455
0
W
Baron Samedi
jaidenthedino
Baron Samedi
9,245
1,203
1,638
3,324
9,904
4,404
0
4,626
4,886
29,060
0
W
Hachiman
sTCarbon
Hachiman
9,413
4,358
0
4,356
10,022
3,906
584
5,741
3,769
0
46,444
W
3,362
627
0
2,013
9,020
7,591
0
4,364
4,222
9,676
120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
22,141
119
Minions Killed
100
0
Camps Cleared
0
521,236
Distance Traveled
536,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,886
689
7
1
0
185,891
0
L
Danzaburou
7,788
779
43
4
0
183,760
0
L
Yu Huang
7,467
747
50
5
0
166,538
0
W
Baron Samedi
8,534
853
27
3
0
168,863
0
W
Hachiman
8,476
848
83
8
0
164,086
0
W
Maui
7,842
784
9
1
0
188,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role