Player Matchup

Horus
Horus
GitKhumDhan
Horus
Level 108
God Stats
22W - 16L
1,639 SR
Queue Stats
333W - 343L
1,454 Elo+
Party 3
Chronos
Chronos
Notlivng
Chronos
Level 89
God Stats
26W - 17L
1,643 SR
Queue Stats
232W - 228L
1,475 Elo+
Party 3
Hercules
Hercules
SoulSurvivor849
Hercules
Level 107
God Stats
2W - 2L
1,698 SR
Queue Stats
176W - 180L
1,477 Elo+
Party 4
Ix Chel
Ix Chel
tealnoisy
Ix Chel
Level 100
God Stats
11W - 8L
1,612 SR
Queue Stats
267W - 248L
1,466 Elo+
Solo
Bakasura
Bakasura
temp-141297
Bakasura
Level 54
God Stats
2W - 3L
1,519 SR
Queue Stats
28W - 20L
1,526 Elo+
Party 4
Team Averages
Level 92
1,622 SR
1,480 Elo+

VS

Team Averages
Level 90
1,470 SR
1,474 Elo+
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CutieJello
Ra
Level 46
God Stats
6W - 8L
1,362 SR
Queue Stats
44W - 49L
1,404 Elo+
Party 2
Bakasura
Bakasura
Grillomatador12
Bakasura
Level 122
God Stats
4W - 3L
1,535 SR
Queue Stats
167W - 157L
1,496 Elo+
Party 1
Bacchus
Bacchus
R0MP3PN3S34
Bacchus
Level 26
God Stats
67W - 53L
1,592 SR
Queue Stats
110W - 100L
1,469 Elo+
Party 1
Ares
Ares
SpawnCifer
Ares
Level 109
God Stats
4W - 0L
1,359 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,031
503
2,498
7,139
4,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Notlivng
Chronos
9
0 / 2 / 0
5,486
549
3,936
5,590
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
9
0 / 3 / 0
5,641
564
2,554
8,562
6,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
tealnoisy
Ix Chel
10
3 / 2 / 0
5,915
592
9,762
7,130
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
temp-141297
Bakasura
10
0 / 3 / 1
5,436
544
2,140
10,855
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 0 / 3
7,026
703
4,450
4,494
1,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 4
5,249
525
2,052
5,283
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
12
3 / 0 / 3
6,519
652
6,314
9,891
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
R0MP3PN3S34
Bacchus
9
1 / 0 / 3
6,113
611
3,616
6,705
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 3
7,491
749
7,532
9,313
8,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
12
12
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
3
6.5
W
0
3
4
0.67
L
0
2
1
0.25
W
Bakasura
3
0
3
4.5
L
Chronos
Notlivng
Chronos
0
2
0
0
W
Bacchus
R0MP3PN3S34
Bacchus
1
0
3
2.5
L
Hercules
0
3
0
0
W
3
0
3
4.5
L
Ix Chel
tealnoisy
Ix Chel
3
2
0
1.5
L
Bakasura
temp-141297
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,890
Damage
23,964
39,276
Taken
35,686
18,786
Mitigated
21,222
9,428
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,450
2,260
0
2,403
4,494
1,475
2,446
1,854
2,640
0
38,099
W
2,052
126
264
1,129
5,283
1,465
301
3,752
1,179
28,729
0
L
2,498
1,254
584
2,277
7,139
4,501
76
2,979
4,035
0
9,492
W
Bakasura
6,314
4,056
0
2,434
9,891
3,721
0
3,247
6,486
0
42,999
L
Chronos
Notlivng
Chronos
3,936
1,563
0
672
5,590
1,646
748
659
4,587
41,056
0
W
Bacchus
R0MP3PN3S34
Bacchus
3,616
586
304
2,743
6,705
5,721
310
3,363
3,224
17,965
0
L
Hercules
2,554
1,005
0
1,722
8,562
6,115
0
5,418
3,144
0
36,330
W
7,532
724
0
2,754
9,313
8,840
84
955
8,144
47,331
140
L
Ix Chel
tealnoisy
Ix Chel
9,762
2,367
206
1,131
7,130
2,432
396
1,901
4,932
48,039
0
L
Bakasura
temp-141297
Bakasura
2,140
1,214
0
2,836
10,855
4,092
400
2,031
8,463
0
29,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,509
Gold Earned
32,398
316
Minions Killed
276
0
Camps Cleared
0
1,027,669
Distance Traveled
1,012,618
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,026
703
63
6
0
213,303
2
W
Ra
5,249
525
40
4
0
172,557
0
L
Horus
5,031
503
15
2
0
219,341
1
W
Bakasura
6,519
652
87
9
0
229,242
0
L
Chronos
5,486
549
89
9
0
194,017
0
W
Bacchus
6,113
611
29
3
0
200,662
0
L
Hercules
5,641
564
68
7
0
175,642
0
W
Ares
7,491
749
57
6
0
196,854
0
L
Ix Chel
5,915
592
72
7
0
191,753
0
L
Bakasura
5,436
544
72
7
0
246,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role