Player Matchup

Kukulkan
Kukulkan
KFrey32
Kukulkan
Level 47
God Stats
44W - 25L
1,595 SR
Queue Stats
62W - 48L
1,574 Elo+
Party 2
Arachne
Arachne
Player__009
Arachne
Level 148
God Stats
12W - 8L
1,486 SR
Queue Stats
42W - 42L
1,479 Elo+
Solo
Cerberus
Cerberus
nerfcerberus
Cerberus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,585 Elo+
Party 2
Team Averages
Level 118
1,527 SR
1,546 Elo+

VS

Team Averages
Level 126
1,704 SR
1,550 Elo+
Mercury
Mercury
Beyakou
Mercury
Level 143
God Stats
0W - 3L
1,730 SR
Queue Stats
140W - 142L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
DaT Elekid
Aphrodite
Level 129
God Stats
0W - 1L
1,712 SR
Queue Stats
33W - 26L
1,564 Elo+
Party 1
Chaac
Chaac
FoldupAlarm914
Chaac
Level 105
God Stats
10W - 11L
1,669 SR
Queue Stats
113W - 111L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KFrey32
Kukulkan
16
4 / 0 / 6
11,703
836
15,247
3,787
1,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Player__009
Arachne
12
4 / 2 / 3
10,537
753
7,005
11,410
7,275
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
nerfcerberus
Cerberus
14
3 / 0 / 7
10,646
760
11,351
20,937
19,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beyakou
Mercury
12
1 / 2 / 1
9,162
654
11,145
11,129
4,110
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
DaT Elekid
Aphrodite
12
1 / 3 / 1
9,534
681
7,564
10,478
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 2
8,858
633
7,686
17,014
19,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Beyakou
Mercury
1
2
1
0.75
L
Aphrodite
DaT Elekid
Aphrodite
1
3
1
0.5
L
0
6
2
0.17
W
Kukulkan
KFrey32
Kukulkan
4
0
6
7
W
Arachne
Player__009
Arachne
4
2
3
2.75
W
Cerberus
nerfcerberus
Cerberus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,603
Damage
26,395
36,134
Taken
38,621
28,364
Mitigated
27,894
13,815
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Beyakou
Mercury
11,145
7,062
0
2,415
11,129
4,110
0
6,218
4,911
0
46,859
L
Aphrodite
DaT Elekid
Aphrodite
7,564
1,134
3,375
5,021
10,478
4,556
0
9,223
1,255
35,994
0
L
7,686
1,543
0
1,977
17,014
19,228
0
11,529
5,485
0
25,515
W
Kukulkan
KFrey32
Kukulkan
15,247
851
0
542
3,787
1,542
1,223
737
2,925
74,108
0
W
Arachne
Player__009
Arachne
7,005
5,571
0
3,979
11,410
7,275
1,039
2,366
8,930
217
34,690
W
Cerberus
nerfcerberus
Cerberus
11,351
1,088
79
9,215
20,937
19,547
162
5,070
15,485
32,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
27,554
180
Minions Killed
161
0
Camps Cleared
0
743,703
Distance Traveled
760,160
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,162
654
54
4
0
277,869
0
L
Aphrodite
9,534
681
66
5
0
247,184
4
L
Chaac
8,858
633
41
3
0
235,107
0
W
Kukulkan
11,703
836
102
7
0
266,809
0
W
Arachne
10,537
753
32
2
0
232,295
2
W
Cerberus
10,646
760
46
3
0
244,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role