Player Matchup

Raijin
Raijin
AbyssEmperor V
Raijin
Level 194
God Stats
2W - 0L
1,500 SR
Queue Stats
528W - 508L
1,470 Elo+
Solo
Shiva
Shiva
Montana2850
Shiva
Level 109
God Stats
17W - 22L
1,460 SR
Queue Stats
268W - 278L
1,538 Elo+
Solo
Awilix
Awilix
Person7531
Awilix
Level 118
God Stats
26W - 6L
1,888 SR
Queue Stats
223W - 232L
1,461 Elo+
Party 1
Atlas
Atlas
miikachuu__
Atlas
Level 49
God Stats
6W - 6L
1,141 SR
Queue Stats
10W - 14L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
shadow_night_23
Danzaburou
Level 119
God Stats
12W - 12L
1,569 SR
Queue Stats
119W - 121L
1,510 Elo+
Party 1
Team Averages
Level 118
1,512 SR
1,452 Elo+

VS

Team Averages
Level 112
1,440 SR
1,455 Elo+
King Arthur
King Arthur
DaMangoo
King Arthur
Level 95
God Stats
8W - 4L
1,878 SR
Queue Stats
136W - 137L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
LaPulgà
Kukulkan
Level 123
God Stats
8W - 6L
1,234 SR
Queue Stats
332W - 302L
1,433 Elo+
Party 2
Fenrir
Fenrir
Redpanda6757
Fenrir
Level 87
God Stats
6W - 7L
1,370 SR
Queue Stats
51W - 49L
1,352 Elo+
Solo
Atlas
Atlas
YohnnyWeez
Atlas
Level 100
God Stats
8W - 10L
1,319 SR
Queue Stats
236W - 203L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
magnus_reap-1987
Danzaburou
Level 155
God Stats
0W - 3L
1,402 SR
Queue Stats
142W - 140L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
11,144
557
9,192
10,385
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 4
11,189
559
17,512
23,856
20,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
Person7531
Awilix
17
2 / 3 / 7
10,562
528
11,716
17,515
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 1 / 10
9,139
457
8,008
14,401
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
shadow_night_23
Danzaburou
19
7 / 2 / 2
12,199
610
16,344
12,380
5,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaMangoo
King Arthur
16
2 / 3 / 4
10,081
504
19,073
22,439
26,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
LaPulgà
Kukulkan
16
3 / 3 / 3
9,776
489
11,653
14,031
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
0 / 5 / 5
8,358
418
6,004
19,041
8,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Atlas
15
3 / 4 / 5
10,036
502
7,140
19,331
17,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
magnus_reap-1987
Danzaburou
17
3 / 3 / 0
10,671
534
7,188
14,336
7,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
18
Kills
11
11
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
King Arthur
DaMangoo
King Arthur
2
3
4
1.33
L
Kukulkan
LaPulgà
Kukulkan
3
3
3
1.5
W
4
3
4
2
W
Awilix
Person7531
Awilix
2
3
7
1.83
L
Fenrir
0
5
5
0.5
L
Atlas
3
4
5
1.38
L
Danzaburou
magnus_reap-1987
Danzaburou
3
3
0
1
W
0
1
10
5
W
Danzaburou
shadow_night_23
Danzaburou
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,772
Damage
51,058
78,537
Taken
89,178
51,584
Mitigated
68,262
23,433
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,192
649
0
1,910
10,385
3,917
1,272
3,941
6,444
82,187
0
L
King Arthur
DaMangoo
King Arthur
19,073
1,076
0
1,328
22,439
26,977
0
3,386
19,053
3,418
94,792
L
Kukulkan
LaPulgà
Kukulkan
11,653
1,192
0
1,027
14,031
7,400
213
2,956
11,075
86,557
0
W
17,512
1,737
852
9,071
23,856
20,842
94
3,866
19,990
178
90,755
W
Awilix
Person7531
Awilix
11,716
5,491
0
2,851
17,515
7,692
0
5,093
12,422
0
106,685
L
Fenrir
6,004
1,345
0
1,381
19,041
8,885
0
3,143
15,898
0
58,981
L
Atlas
7,140
2,886
2,471
3,691
19,331
17,778
240
5,527
13,804
27,106
0
L
Danzaburou
magnus_reap-1987
Danzaburou
7,188
2,035
0
5,025
14,336
7,222
566
2,366
11,970
0
92,992
W
8,008
2,977
0
3,407
14,401
13,192
113
3,639
10,762
27,848
0
W
Danzaburou
shadow_night_23
Danzaburou
16,344
6,817
0
5,342
12,380
5,941
4,584
3,927
8,453
0
108,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,233
Gold Earned
48,922
627
Minions Killed
509
0
Camps Cleared
0
2,018,362
Distance Traveled
1,875,840
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,144
557
160
8
0
330,137
6
L
King Arthur
10,081
504
117
6
0
395,160
0
L
Kukulkan
9,776
489
130
7
0
355,461
0
W
Shiva
11,189
559
139
7
0
431,930
2
W
Awilix
10,562
528
128
6
0
465,159
5
L
Fenrir
8,358
418
81
4
0
376,298
0
L
Atlas
10,036
502
35
2
0
389,090
0
L
Danzaburou
10,671
534
146
7
0
359,831
2
W
Atlas
9,139
457
29
1
0
435,370
2
W
Danzaburou
12,199
610
171
9
0
355,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role