Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
OnlyTopNotchPrz
Bakasura
Level 116
God Stats
4W - 2L
1,600 SR
Queue Stats
179W - 212L
1,497 Elo+
Party 1
Geb
Geb
T D DROP
Geb
Level 112
God Stats
21W - 19L
1,508 SR
Queue Stats
137W - 177L
1,443 Elo+
Party 1
Janus
Janus
UsefulStatistic
Janus
Level 148
God Stats
6W - 2L
1,726 SR
Queue Stats
32W - 30L
1,488 Elo+
Solo
Jing Wei
Jing Wei
red rum523
Jing Wei
Level 129
God Stats
13W - 12L
1,590 SR
Queue Stats
288W - 334L
1,502 Elo+
Party 1
Team Averages
Level 130
1,585 SR
1,486 Elo+

VS

Team Averages
Level 120
1,444 SR
1,460 Elo+
Apollo
Apollo
Comicdude01
Apollo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,368 Elo+
Party 2
Awilix
Awilix
davidkmilo
Awilix
Level 119
God Stats
5W - 3L
1,588 SR
Queue Stats
25W - 29L
1,432 Elo+
Solo
Achilles
Achilles
demonichunter7
Achilles
Level 142
God Stats
1W - 3L
1,366 SR
Queue Stats
29W - 30L
1,528 Elo+
Party 2
He Bo
He Bo
kodaB
He Bo
Level 129
God Stats
2W - 6L
1,241 SR
Queue Stats
512W - 519L
1,459 Elo+
Solo
Anubis
Anubis
mascus_x
Anubis
Level 127
God Stats
97W - 78L
1,527 SR
Queue Stats
842W - 784L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
1
0 / 0 / 0
3,165
352
0
0
0
Bakasura
9
1 / 4 / 0
5,076
564
2,795
8,137
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 2 / 0
4,402
489
3,947
7,890
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 2
5,536
615
2,663
5,048
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
red rum523
Jing Wei
8
0 / 0 / 1
4,872
541
5,595
4,565
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
1 / 1 / 1
4,809
534
2,616
5,772
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
davidkmilo
Awilix
11
1 / 0 / 2
5,774
642
1,954
5,756
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
8
1 / 0 / 0
4,514
502
4,134
6,755
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
kodaB
He Bo
9
2 / 3 / 0
5,419
602
3,392
5,998
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
mascus_x
Anubis
11
4 / 0 / 1
6,640
738
5,479
4,870
1,958

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
9
9
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
0
0
0
W
Apollo
1
1
1
1.5
L
Bakasura
1
4
0
0.25
L
1
2
0
0.5
L
1
3
2
0.67
W
Awilix
davidkmilo
Awilix
1
0
2
2
W
Achilles
1
0
0
1
W
He Bo
kodaB
He Bo
2
3
0
0.67
W
Anubis
mascus_x
Anubis
4
0
1
4.5
L
Jing Wei
red rum523
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,000
Damage
17,575
25,640
Taken
29,151
10,962
Mitigated
13,085
6,150
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
2,616
1,690
0
1,498
5,772
1,915
0
1,788
3,767
0
22,784
L
Bakasura
2,795
2,053
0
1,078
8,137
2,308
3
5,264
2,873
0
22,183
L
3,947
575
239
2,485
7,890
5,616
324
0
7,459
13,586
109
L
2,663
56
0
698
5,048
1,685
0
3,607
1,441
29,654
0
W
Awilix
davidkmilo
Awilix
1,954
660
0
3,814
5,756
2,114
0
363
5,352
0
40,017
W
Achilles
4,134
1,100
0
1,902
6,755
5,396
0
1,263
5,185
0
15,274
W
He Bo
kodaB
He Bo
3,392
97
0
1,285
5,998
1,702
266
1,868
3,946
30,061
0
W
Anubis
mascus_x
Anubis
5,479
130
0
4,003
4,870
1,958
91
400
4,400
51,231
0
L
Jing Wei
red rum523
Jing Wei
5,595
4,404
0
1,650
4,565
1,353
602
0
4,335
0
38,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,051
Gold Earned
27,156
208
Minions Killed
278
0
Camps Cleared
0
739,151
Distance Traveled
879,665
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,165
352
0
0
0
0
0
W
Apollo
4,809
534
46
5
0
155,761
0
L
Bakasura
5,076
564
60
7
0
217,067
0
L
Geb
4,402
489
11
1
0
173,761
0
L
Janus
5,536
615
68
8
0
179,372
2
W
Awilix
5,774
642
70
8
0
222,144
0
W
Achilles
4,514
502
17
2
0
181,032
0
W
He Bo
5,419
602
66
7
0
166,332
0
W
Anubis
6,640
738
79
9
0
154,396
1
L
Jing Wei
4,872
541
69
8
0
168,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role