Player Matchup

Morgan Le Fay
Morgan Le Fay
Ashidesu
Morgan Le Fay
Level 66
God Stats
2W - 1L
1,683 SR
Queue Stats
4W - 3L
1,627 Elo+
Solo
Amaterasu
Amaterasu
MR-unstopable234
Amaterasu
Level 148
God Stats
1W - 5L
1,178 SR
Queue Stats
321W - 280L
1,480 Elo+
Solo
Artemis
Artemis
eagles arce1
Artemis
Level 140
God Stats
23W - 16L
1,608 SR
Queue Stats
109W - 99L
1,550 Elo+
Party 2
Thanatos
Thanatos
esdisi
Thanatos
Level 36
God Stats
11W - 5L
1,508 SR
Queue Stats
311W - 283L
1,500 Elo+
Solo
Sylvanus
Sylvanus
x T I2 I S T o
Sylvanus
Level 157
God Stats
11W - 6L
1,625 SR
Queue Stats
578W - 517L
1,549 Elo+
Party 2
Team Averages
Level 109
1,521 SR
1,541 Elo+

VS

Team Averages
Level 89
1,658 SR
1,538 Elo+
Awilix
Awilix
Currxn2081
Awilix
Level 121
God Stats
23W - 13L
1,652 SR
Queue Stats
624W - 549L
1,563 Elo+
Solo
Achilles
Achilles
Juuude9
Achilles
Level 58
God Stats
1W - 0L
1,605 SR
Queue Stats
53W - 47L
1,491 Elo+
Solo
Charon
Charon
Landolc9914
Charon
Level 93
God Stats
1W - 0L
1,806 SR
Queue Stats
108W - 95L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
Shénqí
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 135L
1,560 Elo+
Party 1
Discordia
Discordia
Thunder_Raptor12
Discordia
Level 144
God Stats
17W - 8L
1,726 SR
Queue Stats
247W - 222L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ashidesu
Morgan Le Fay
15
1 / 3 / 0
8,716
459
9,584
11,770
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
16
0 / 4 / 1
9,879
520
13,354
25,037
24,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
eagles arce1
Artemis
16
0 / 3 / 2
9,031
475
7,671
15,579
6,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
esdisi
Thanatos
15
4 / 5 / 0
9,258
487
10,702
21,272
8,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
14
2 / 2 / 3
8,829
465
6,352
15,604
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Currxn2081
Awilix
18
8 / 0 / 5
11,112
585
13,258
9,688
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
Juuude9
Achilles
16
4 / 1 / 2
10,215
538
16,410
20,486
23,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
15
2 / 1 / 9
9,699
510
9,760
12,066
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Shénqí
Jing Wei
18
1 / 2 / 2
10,847
571
11,351
12,778
5,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
15
2 / 4 / 4
9,155
482
9,152
10,007
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
17
17
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ashidesu
Morgan Le Fay
1
3
0
0.33
W
Awilix
Currxn2081
Awilix
8
0
5
10.5
W
Achilles
Juuude9
Achilles
4
1
2
5
W
Charon
2
1
9
6.5
L
Amaterasu
0
4
1
0.13
W
Jing Wei
Shénqí
Jing Wei
1
2
2
1
W
Discordia
2
4
4
1
L
Artemis
eagles arce1
Artemis
0
3
2
0.33
L
Thanatos
esdisi
Thanatos
4
5
0
0.8
L
Sylvanus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,663
Damage
59,931
89,262
Taken
65,025
59,618
Mitigated
47,897
41,258
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ashidesu
Morgan Le Fay
9,584
1,141
0
1,014
11,770
4,536
268
5,410
6,360
79,208
0
W
Awilix
Currxn2081
Awilix
13,258
3,990
0
1,708
9,688
4,281
972
1,450
8,238
0
107,293
W
Achilles
Juuude9
Achilles
16,410
5,128
0
5,484
20,486
23,662
0
1,144
19,342
0
75,043
W
Charon
9,760
2,254
680
3,612
12,066
10,945
152
5,513
6,553
30,654
351
L
Amaterasu
13,354
8,473
0
10,554
25,037
24,908
52
2,815
22,222
0
90,172
W
Jing Wei
Shénqí
Jing Wei
11,351
9,103
0
5,835
12,778
5,305
1,828
1,423
11,355
0
98,991
W
Discordia
9,152
563
0
1,615
10,007
3,704
75
6,406
3,601
71,870
0
L
Artemis
eagles arce1
Artemis
7,671
2,860
0
5,431
15,579
6,485
0
1,225
14,354
0
74,465
L
Thanatos
esdisi
Thanatos
10,702
3,143
0
18,265
21,272
8,921
0
3,200
18,072
0
81,714
L
Sylvanus
6,352
1,064
1,137
4,857
15,604
14,768
0
5,911
9,693
27,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
51,028
584
Minions Killed
571
0
Camps Cleared
0
1,877,987
Distance Traveled
1,949,387
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,716
459
128
7
0
387,872
2
W
Awilix
11,112
585
131
7
0
475,567
2
W
Achilles
10,215
538
115
6
0
343,821
4
W
Charon
9,699
510
36
2
0
369,087
0
L
Amaterasu
9,879
520
153
8
0
335,703
2
W
Jing Wei
10,847
571
165
9
0
398,867
5
W
Discordia
9,155
482
124
7
0
362,045
7
L
Artemis
9,031
475
144
8
0
351,989
4
L
Thanatos
9,258
487
118
6
0
409,544
0
L
Sylvanus
8,829
465
41
2
0
392,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role