Player Matchup

Sol
Sol
Animalls
Sol
Level 45
God Stats
2W - 1L
1,529 SR
Queue Stats
11W - 13L
1,510 Elo+
Party 1
Serqet
Serqet
Chaoticarcher55
Serqet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,733 Elo+
Party 1
Vulcan
Vulcan
ElKiyokii
Vulcan
Level 149
God Stats
5W - 2L
1,719 SR
Queue Stats
88W - 63L
1,646 Elo+
Party 1
Thanatos
Thanatos
spiritranger9900
Thanatos
Level 126
God Stats
2W - 4L
1,179 SR
Queue Stats
14W - 22L
1,379 Elo+
Party 1
Hades
Hades
ŁightningŁui
Hades
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 156L
1,593 Elo+
Solo
Team Averages
Level 89
1,485 SR
1,572 Elo+

VS

Team Averages
Level 116
1,623 SR
1,522 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AceChapman7955
Horus
Level 55
God Stats
2W - 6L
1,406 SR
Queue Stats
234W - 234L
1,472 Elo+
Solo
Anhur
Anhur
Christhebull20
Anhur
Level 109
God Stats
2W - 5L
1,717 SR
Queue Stats
259W - 224L
1,527 Elo+
Solo
Khepri
Khepri
ShadowSkizzles
Khepri
Level 157
God Stats
14W - 6L
1,991 SR
Queue Stats
247W - 251L
1,546 Elo+
Party 2
Awilix
Awilix
Violeto7
Awilix
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 270L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,315
632
3,407
4,414
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 2
4,458
446
978
4,328
2,424
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
ElKiyokii
Vulcan
10
3 / 1 / 0
5,538
554
5,647
4,595
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 4
5,003
500
1,527
7,946
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,972
597
2,435
7,903
2,792

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 1
5,943
594
2,211
3,920
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 0
5,237
524
3,097
4,945
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 0
5,717
572
2,763
4,369
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
4,849
485
1,585
7,490
3,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Violeto7
Awilix
9
2 / 3 / 3
5,514
551
5,442
9,318
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
5
5
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
1
1.5
L
2
0
0
2
W
2
0
0
2
W
0
0
2
1
L
0
1
0
0
W
Vulcan
ElKiyokii
Vulcan
3
1
0
3
L
0
1
2
1
L
Awilix
Violeto7
Awilix
2
3
3
1.17
W
0
2
4
1
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,994
Damage
15,098
29,186
Taken
30,042
10,510
Mitigated
12,911
14,863
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,211
167
300
1,174
3,920
1,294
115
2,635
1,285
47,229
0
L
3,097
1,630
120
2,451
4,945
2,581
0
2,007
2,938
0
26,551
W
3,407
2,419
0
3,606
4,414
1,163
0
310
4,104
47,616
5,117
W
978
201
0
1,085
4,328
2,424
0
731
3,597
0
7,547
L
2,763
1,363
0
1,286
4,369
1,802
0
2,318
2,051
0
47,929
W
Vulcan
ElKiyokii
Vulcan
5,647
1,979
0
780
4,595
1,683
0
1,313
3,282
47,675
0
L
1,585
51
816
2,032
7,490
3,955
0
2,113
5,377
18,572
0
L
Awilix
Violeto7
Awilix
5,442
1,819
0
3,744
9,318
3,279
0
2,331
6,897
0
36,015
W
1,527
270
0
4,347
7,946
2,448
0
1,442
6,504
0
29,319
W
2,435
759
56
4,989
7,903
2,792
252
0
7,572
44,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,286
Gold Earned
27,260
328
Minions Killed
299
0
Camps Cleared
0
991,450
Distance Traveled
951,840
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,943
594
104
10
0
194,624
0
L
Horus
5,237
524
33
3
0
158,228
0
W
Sol
6,315
632
106
11
0
201,049
2
W
Serqet
4,458
446
9
1
0
169,824
1
L
Anhur
5,717
572
87
9
0
173,484
0
W
Vulcan
5,538
554
70
7
0
211,802
1
L
Khepri
4,849
485
21
2
0
198,623
4
L
Awilix
5,514
551
54
5
0
226,881
2
W
Thanatos
5,003
500
49
5
0
231,595
0
W
Hades
5,972
597
94
9
0
177,180
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role