Player Matchup

Olorun
Olorun
Apr0pos
Olorun
Level 159
God Stats
67W - 57L
1,552 SR
Queue Stats
885W - 866L
1,446 Elo+
Party 2
Izanami
Izanami
Comicdude01
Izanami
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,205 Elo+
Party 3
Zhong Kui
Zhong Kui
ThatBossSauce
Zhong Kui
Level 159
God Stats
12W - 10L
1,531 SR
Queue Stats
553W - 523L
1,483 Elo+
Party 2
Loki
Loki
adrian290403
Loki
Level 85
God Stats
2W - 0L
1,694 SR
Queue Stats
45W - 29L
1,510 Elo+
Solo
King Arthur
King Arthur
demonichunter7
King Arthur
Level 142
God Stats
12W - 14L
1,562 SR
Queue Stats
29W - 30L
1,492 Elo+
Party 3
Team Averages
Level 125
1,568 SR
1,427 Elo+

VS

Team Averages
Level 133
1,473 SR
1,502 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Gebicus
Atlas
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 115L
1,449 Elo+
Party 1
King Arthur
King Arthur
Gribbsly
King Arthur
Level 118
God Stats
8W - 9L
1,456 SR
Queue Stats
126W - 143L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
HAUNTEDSanta
Xbalanque
Level 106
God Stats
2W - 1L
1,686 SR
Queue Stats
17W - 20L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rhizey
Morgan Le Fay
Level 149
God Stats
1W - 3L
1,223 SR
Queue Stats
145W - 107L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Apr0pos
Olorun
12
3 / 2 / 0
7,578
583
3,880
8,047
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Comicdude01
Izanami
13
1 / 3 / 2
7,957
612
5,833
9,990
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ThatBossSauce
Zhong Kui
16
6 / 0 / 0
9,900
762
13,907
9,660
7,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 2
7,332
564
3,845
9,768
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
demonichunter7
King Arthur
10
0 / 2 / 1
6,154
473
3,815
10,460
6,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 3 / 0
5,420
417
1,596
7,829
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Gebicus
Atlas
9
1 / 2 / 2
5,949
458
2,100
9,812
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Gribbsly
King Arthur
9
0 / 3 / 0
5,371
413
2,070
10,657
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
HAUNTEDSanta
Xbalanque
11
2 / 3 / 2
6,644
511
9,420
10,583
3,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Rhizey
Morgan Le Fay
14
6 / 0 / 1
8,159
628
15,106
8,592
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
10
Kills
9
9
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Olorun
Apr0pos
Olorun
3
2
0
1.5
W
Izanami
Comicdude01
Izanami
1
3
2
0.67
L
Atlas
Gebicus
Atlas
1
2
2
1
L
King Arthur
Gribbsly
King Arthur
0
3
0
0
L
Xbalanque
HAUNTEDSanta
Xbalanque
2
3
2
1
L
Morgan Le Fay
Rhizey
Morgan Le Fay
6
0
1
6.5
W
Zhong Kui
ThatBossSauce
Zhong Kui
6
0
0
6
W
0
2
2
0.5
W
King Arthur
demonichunter7
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
30,292
47,925
Taken
47,473
24,394
Mitigated
22,771
15,819
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,596
306
0
778
7,829
2,789
0
2,294
5,535
0
35,809
W
Olorun
Apr0pos
Olorun
3,880
1,178
120
2,130
8,047
2,914
1,476
5,646
2,195
47,887
0
W
Izanami
Comicdude01
Izanami
5,833
3,519
0
1,972
9,990
3,881
2,208
716
9,260
0
59,956
L
Atlas
Gebicus
Atlas
2,100
781
0
2,663
9,812
6,874
210
2,936
6,876
12,644
0
L
King Arthur
Gribbsly
King Arthur
2,070
296
0
1,500
10,657
5,399
0
8,495
2,162
0
23,250
L
Xbalanque
HAUNTEDSanta
Xbalanque
9,420
5,302
0
2,452
10,583
3,759
883
166
10,417
0
50,153
L
Morgan Le Fay
Rhizey
Morgan Le Fay
15,106
2,000
0
1,319
8,592
3,950
0
3,870
4,722
69,823
0
W
Zhong Kui
ThatBossSauce
Zhong Kui
13,907
4,748
0
7,461
9,660
7,664
3,667
1,846
7,728
82,831
4,975
W
3,845
400
0
3,636
9,768
3,562
193
3,656
5,973
0
50,149
W
King Arthur
demonichunter7
King Arthur
3,815
409
0
500
10,460
6,373
444
4,701
5,563
0
26,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,921
Gold Earned
31,543
438
Minions Killed
297
0
Camps Cleared
0
1,271,669
Distance Traveled
1,183,334
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,420
417
49
4
0
235,161
0
W
Olorun
7,578
583
93
7
0
260,436
1
W
Izanami
7,957
612
108
8
0
234,849
0
L
Atlas
5,949
458
16
1
0
238,142
0
L
King Arthur
5,371
413
45
3
0
194,008
1
L
Xbalanque
6,644
511
72
6
0
228,963
2
L
Morgan Le Fay
8,159
628
115
9
0
287,060
1
W
Zhong Kui
9,900
762
129
10
0
223,863
0
W
Loki
7,332
564
72
6
0
319,684
0
W
King Arthur
6,154
473
36
3
0
232,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role