Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
PithyPeaches
Charon
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 333L
1,469 Elo+
Solo
Nu Wa
Nu Wa
QueenWeiner
Nu Wa
Level 113
God Stats
0W - 3L
1,229 SR
Queue Stats
41W - 40L
1,476 Elo+
Solo
Osiris
Osiris
WingBear
Osiris
Level 147
God Stats
0W - 3L
1,416 SR
Queue Stats
127W - 144L
1,459 Elo+
Solo
Team Averages
Level 135
1,429 SR
1,481 Elo+

VS

Team Averages
Level 133
1,500 SR
1,487 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ObiWanKenobi190
Yemoja
Level 119
God Stats
1W - 2L
1,719 SR
Queue Stats
34W - 26L
1,561 Elo+
Party 1
Fenrir
Fenrir
Wiizito9988
Fenrir
Level 102
God Stats
1W - 1L
1,269 SR
Queue Stats
4W - 8L
1,281 Elo+
Solo
Hou Yi
Hou Yi
gaylorten
Hou Yi
Level 147
God Stats
2W - 1L
1,512 SR
Queue Stats
74W - 52L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 2 / 1
5,589
1,118
2,283
5,679
3,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
 
Xbalanque
10
0 / 1 / 1
5,586
1,117
5,155
3,617
1,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
10
1 / 1 / 0
6,129
1,226
2,643
4,087
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
3,520
704
0
0
0
Osiris
WingBear
Osiris
10
0 / 0 / 1
5,726
1,145
3,705
4,848
5,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

362

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 0 / 1
6,493
1,299
4,844
2,338
2,115
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
 
Anubis
11
1 / 0 / 2
6,021
1,204
4,626
3,404
1,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 4
6,140
1,228
1,525
3,537
2,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
10
0 / 1 / 3
5,660
1,132
2,215
4,216
1,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
gaylorten
Hou Yi
10
0 / 0 / 1
5,543
1,109
2,920
2,996
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
4
4
Deaths
1
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
1
0.25
L
Xbalanque
 
Xbalanque
0
1
1
0.5
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
Anubis
 
Anubis
1
0
2
2
W
0
0
4
2
L
Charon
1
1
0
1
L
0
0
0
0
W
Fenrir
0
1
3
1.5
L
Osiris
WingBear
Osiris
0
0
1
0.5
W
Hou Yi
gaylorten
Hou Yi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,786
Damage
16,130
18,231
Taken
16,491
12,741
Mitigated
9,891
1,097
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,283
303
0
0
5,679
3,469
0
3,803
1,503
0
14,046
L
Xbalanque
 
Xbalanque
5,155
2,594
0
148
3,617
1,238
0
1,559
1,780
0
16,546
W
Zhong Kui
 
Zhong Kui
4,844
239
0
830
2,338
2,115
0
359
1,979
10,216
0
W
Anubis
 
Anubis
4,626
101
0
1,364
3,404
1,817
0
671
2,733
22,567
0
W
1,525
656
2,221
754
3,537
2,601
0
428
3,109
5,960
0
L
Charon
2,643
421
0
430
4,087
3,010
0
1,799
1,959
5,757
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
2,215
456
124
517
4,216
1,966
0
888
3,178
0
5,319
L
Osiris
WingBear
Osiris
3,705
584
0
519
4,848
5,024
0
2,978
1,544
0
8,425
W
Hou Yi
gaylorten
Hou Yi
2,920
2,146
0
613
2,996
1,392
0
297
2,549
0
9,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
29,857
90
Minions Killed
112
2
Camps Cleared
6
421,123
Distance Traveled
486,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,589
1,118
19
4
2
118,015
0
L
Xbalanque
5,586
1,117
45
9
0
102,529
0
W
Zhong Kui
6,493
1,299
31
6
0
96,631
0
W
Anubis
6,021
1,204
38
8
2
102,397
0
W
Yemoja
6,140
1,228
10
2
2
91,346
0
L
Charon
6,129
1,226
9
2
0
95,430
0
L
Nu Wa
3,520
704
0
0
0
0
0
W
Fenrir
5,660
1,132
15
3
1
106,051
0
L
Osiris
5,726
1,145
17
3
0
105,149
0
W
Hou Yi
5,543
1,109
18
4
1
89,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role