Player Matchup

Rama
Rama
 
Rama
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BonkersBB
Nemesis
Level 38
God Stats
3W - 3L
1,423 SR
Queue Stats
83W - 70L
1,470 Elo+
Party 4
Ganesha
Ganesha
Dyllinger33
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,415 Elo+
Party 2
Charon
Charon
GrandDaddyLevi
Charon
Level 129
God Stats
3W - 4L
1,622 SR
Queue Stats
216W - 205L
1,536 Elo+
Party 4
Sol
Sol
NoMeansNext
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,037 Elo+
Party 2
Team Averages
Level 53
1,509 SR
1,392 Elo+

VS

Team Averages
Level 97
1,531 SR
1,555 Elo+
Arachne
Arachne
CARMYY
Arachne
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 111L
1,675 Elo+
Party 1
Ullr
Ullr
IcySnipes
Ullr
Level 20
God Stats
4W - 2L
1,818 SR
Queue Stats
28W - 19L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
LORDJOSEPH01
Cabrakan
Level 123
God Stats
1W - 4L
1,133 SR
Queue Stats
215W - 179L
1,643 Elo+
Solo
Nike
Nike
TylerBabyyy
Nike
Level 100
God Stats
2W - 0L
1,755 SR
Queue Stats
101W - 112L
1,480 Elo+
Party 3
Agni
Agni
Xx-PrMx
Agni
Level 95
God Stats
8W - 10L
1,450 SR
Queue Stats
105W - 117L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 6 / 0
6,976
465
5,751
12,663
5,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
BonkersBB
Nemesis
11
0 / 5 / 0
6,605
440
2,210
14,357
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Dyllinger33
Ganesha
10
0 / 1 / 1
6,966
464
3,801
13,459
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 0
6,970
465
7,888
10,116
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 0
6,961
464
5,719
11,813
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CARMYY
Arachne
15
8 / 0 / 3
9,568
638
12,391
11,050
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
14
3 / 0 / 6
8,453
564
9,247
8,571
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
LORDJOSEPH01
Cabrakan
12
1 / 1 / 7
7,973
532
4,022
11,095
10,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 1 / 1
8,966
598
6,682
13,113
7,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Xx-PrMx
Agni
14
6 / 0 / 4
9,299
620
10,670
5,954
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
18
19
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
0
0.17
L
Nemesis
BonkersBB
Nemesis
0
5
0
0
W
Arachne
CARMYY
Arachne
8
0
3
9.5
L
Ganesha
Dyllinger33
Ganesha
0
1
1
0.5
L
1
2
0
0.5
W
Ullr
3
0
6
6
W
Cabrakan
LORDJOSEPH01
Cabrakan
1
1
7
4.5
L
0
5
0
0
W
0
1
1
0.5
W
Agni
Xx-PrMx
Agni
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
43,012
62,408
Taken
49,783
33,871
Mitigated
29,538
16,937
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,751
4,819
0
2,992
12,663
5,375
573
1,925
10,676
0
60,012
L
Nemesis
BonkersBB
Nemesis
2,210
523
0
4,758
14,357
4,742
0
1,989
12,206
0
49,019
W
Arachne
CARMYY
Arachne
12,391
8,893
0
6,061
11,050
4,997
592
1,777
9,267
0
85,091
L
Ganesha
Dyllinger33
Ganesha
3,801
564
0
3,094
13,459
13,154
0
3,832
9,487
16,041
0
L
7,888
1,674
0
1,873
10,116
5,265
0
628
9,440
52,201
0
W
Ullr
9,247
3,718
0
2,374
8,571
3,432
1,504
1,257
7,314
0
56,172
W
Cabrakan
LORDJOSEPH01
Cabrakan
4,022
710
0
1,471
11,095
10,973
0
4,123
6,972
18,295
0
L
5,719
1,578
0
4,220
11,813
5,335
0
5,674
5,907
55,365
5,970
W
6,682
1,425
0
942
13,113
7,830
0
6,927
5,528
0
69,395
W
Agni
Xx-PrMx
Agni
10,670
999
0
1,060
5,954
2,306
549
2,401
3,541
70,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
44,259
426
Minions Killed
493
0
Camps Cleared
0
1,392,324
Distance Traveled
1,533,816
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,976
465
139
9
0
257,114
1
L
Nemesis
6,605
440
86
6
0
317,654
0
W
Arachne
9,568
638
117
8
0
356,198
0
L
Ganesha
6,966
464
5
0
0
292,268
0
L
Charon
6,970
465
76
5
0
256,258
0
W
Ullr
8,453
564
98
7
0
290,987
0
W
Cabrakan
7,973
532
20
1
0
304,387
7
L
Sol
6,961
464
120
8
0
269,030
0
W
Nike
8,966
598
133
9
0
290,636
0
W
Agni
9,299
620
125
8
0
291,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role