Player Matchup

Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BIGREDVXR
Chronos
Level 92
God Stats
2W - 1L
1,835 SR
Queue Stats
494W - 479L
1,443 Elo+
Solo
Pele
Pele
Liimonfu
Pele
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 224L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
Motte_Gamer
Cu Chulainn
Level 88
God Stats
12W - 12L
1,523 SR
Queue Stats
52W - 45L
1,469 Elo+
Solo
Team Averages
Level 91
1,571 SR
1,467 Elo+

VS

Team Averages
Level 76
1,553 SR
1,407 Elo+
Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BIGB00TYKATY
Arachne
Level 87
God Stats
23W - 18L
1,565 SR
Queue Stats
160W - 169L
1,382 Elo+
Solo
Terra
Terra
Beav96
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,389 Elo+
Solo
Chernobog
Chernobog
GWALK-801
Chernobog
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
antonothekicker
Sun Wukong
Level 106
God Stats
2W - 0L
1,698 SR
Queue Stats
48W - 51L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 2 / 1
7,928
496
7,032
16,469
17,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
 
Sol
12
1 / 4 / 0
7,592
475
7,693
8,343
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
BIGREDVXR
Chronos
14
1 / 4 / 2
8,255
516
9,445
13,299
5,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
1 / 4 / 0
6,599
412
6,234
13,882
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Motte_Gamer
Cu Chulainn
10
0 / 3 / 0
6,741
421
3,118
8,286
4,817
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 1 / 1
8,348
522
4,670
10,718
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
BIGB00TYKATY
Arachne
15
7 / 3 / 5
9,435
590
12,263
14,042
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Beav96
Terra
13
0 / 0 / 7
7,876
492
3,597
12,484
8,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
GWALK-801
Chernobog
14
4 / 1 / 1
8,611
538
9,413
6,957
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
antonothekicker
Sun Wukong
15
3 / 0 / 5
9,616
601
9,505
13,986
15,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
17
17
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
1
1.25
L
Sol
 
Sol
1
4
0
0.25
W
Scylla
 
Scylla
3
1
1
3.5
W
Arachne
BIGB00TYKATY
Arachne
7
3
5
3.17
L
Chronos
BIGREDVXR
Chronos
1
4
2
0.5
W
Terra
Beav96
Terra
0
0
7
3.5
W
Chernobog
GWALK-801
Chernobog
4
1
1
4.5
L
Pele
1
4
0
0.25
L
Cu Chulainn
Motte_Gamer
Cu Chulainn
0
3
0
0
W
Sun Wukong
antonothekicker
Sun Wukong
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,522
Damage
39,448
60,279
Taken
58,187
37,268
Mitigated
36,114
9,338
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,032
684
0
1,570
16,469
17,311
0
3,202
13,267
23,099
0
L
Sol
 
Sol
7,693
2,149
0
992
8,343
3,599
1,271
834
7,509
53,363
3,139
W
Scylla
 
Scylla
4,670
197
0
700
10,718
4,166
224
5,960
4,414
57,178
0
W
Arachne
BIGB00TYKATY
Arachne
12,263
10,554
279
1,922
14,042
5,855
788
5,085
8,749
0
75,085
L
Chronos
BIGREDVXR
Chronos
9,445
1,620
0
2,029
13,299
5,910
612
2,531
10,768
65,226
0
W
Terra
Beav96
Terra
3,597
1,074
2,550
4,334
12,484
8,244
199
6,752
5,258
16,169
0
W
Chernobog
GWALK-801
Chernobog
9,413
6,481
0
1,548
6,957
2,849
2,256
3,086
3,683
0
69,000
L
Pele
6,234
1,285
0
2,710
13,882
5,631
0
1,790
12,092
0
47,678
L
Cu Chulainn
Motte_Gamer
Cu Chulainn
3,118
1,102
0
2,037
8,286
4,817
0
0
8,286
0
36,165
W
Sun Wukong
antonothekicker
Sun Wukong
9,505
2,086
0
1,231
13,986
15,000
359
1,941
11,993
90
79,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
43,886
382
Minions Killed
458
0
Camps Cleared
0
1,375,865
Distance Traveled
1,535,617
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,928
496
28
2
0
284,466
2
L
Sol
7,592
475
103
6
0
286,492
0
W
Scylla
8,348
522
96
6
0
303,408
0
W
Arachne
9,435
590
96
6
0
333,800
3
L
Chronos
8,255
516
118
7
0
280,149
0
W
Terra
7,876
492
24
2
0
336,224
2
W
Chernobog
8,611
538
123
8
0
287,138
0
L
Pele
6,599
412
68
4
0
330,958
0
L
Cu Chulainn
6,741
421
65
4
0
193,800
2
W
Sun Wukong
9,616
601
119
7
0
275,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role