Player Matchup

Tsukuyomi
Tsukuyomi
CaptKyle_RKP
Tsukuyomi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 26L
1,591 Elo+
Party 2
Amaterasu
Amaterasu
DreamyAxis673
Amaterasu
Level 35
God Stats
1W - 3L
1,622 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Jxseph5917
Yu Huang
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
254W - 230L
1,518 Elo+
Party 2
Chronos
Chronos
TroyTheBearded
Chronos
Level 91
God Stats
37W - 19L
1,605 SR
Queue Stats
120W - 102L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
shadowsax1998
Danzaburou
Level 34
God Stats
18W - 10L
1,456 SR
Queue Stats
162W - 164L
1,396 Elo+
Party 3
Team Averages
Level 48
1,537 SR
1,487 Elo+

VS

Team Averages
Level 49
1,601 SR
1,359 Elo+
Pele
Pele
CHONGO2336
Pele
Level 66
God Stats
17W - 7L
1,513 SR
Queue Stats
190W - 202L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
DaddyJayrude
Sun Wukong
Level 82
God Stats
9W - 7L
1,710 SR
Queue Stats
240W - 270L
1,405 Elo+
Party 1
Anhur
Anhur
Mirriorzzz
Anhur
Level 39
God Stats
11W - 4L
1,791 SR
Queue Stats
101W - 103L
1,411 Elo+
Solo
Janus
Janus
ShlabDadddy1346
Janus
Level 49
God Stats
5W - 10L
1,391 SR
Queue Stats
88W - 134L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
intlcaleb
Cthulhu
Level 7
God Stats
1W - 0L
1,600 SR
Queue Stats
2W - 4L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptKyle_RKP
Tsukuyomi
11
2 / 2 / 0
6,381
580
5,471
10,801
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
DreamyAxis673
Amaterasu
8
0 / 7 / 0
4,783
435
2,753
12,093
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
Jxseph5917
Yu Huang
12
2 / 1 / 0
6,366
579
4,684
6,854
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 4 / 4
5,618
511
6,291
7,168
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
shadowsax1998
Danzaburou
9
3 / 3 / 3
5,820
529
4,040
6,464
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
8,231
748
10,358
10,481
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
DaddyJayrude
Sun Wukong
12
2 / 2 / 1
7,040
640
5,596
9,610
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
11
5 / 0 / 1
6,717
611
4,520
4,897
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 7
6,912
628
3,865
5,475
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
intlcaleb
Cthulhu
8
0 / 6 / 5
6,021
547
3,757
12,069
7,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
17
17
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
Tsukuyomi
CaptKyle_RKP
Tsukuyomi
2
2
0
1
W
Sun Wukong
DaddyJayrude
Sun Wukong
2
2
1
1.25
L
Amaterasu
DreamyAxis673
Amaterasu
0
7
0
0
L
Yu Huang
Jxseph5917
Yu Huang
2
1
0
2
W
Anhur
5
0
1
5.5
W
1
1
7
4.5
L
2
4
4
1
W
Cthulhu
intlcaleb
Cthulhu
0
6
5
0.42
L
Danzaburou
shadowsax1998
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,239
Damage
28,096
43,380
Taken
42,532
17,106
Mitigated
22,148
5,438
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,358
3,321
0
4,096
10,481
4,038
663
2,163
8,318
0
60,774
L
Tsukuyomi
CaptKyle_RKP
Tsukuyomi
5,471
569
0
1,480
10,801
5,231
0
0
10,801
0
44,495
W
Sun Wukong
DaddyJayrude
Sun Wukong
5,596
1,126
0
2,172
9,610
6,523
263
411
9,199
34
46,054
L
Amaterasu
DreamyAxis673
Amaterasu
2,753
947
0
1,895
12,093
5,508
0
2,351
9,551
0
23,029
L
Yu Huang
Jxseph5917
Yu Huang
4,684
546
0
750
6,854
2,312
0
1,278
5,464
53,102
0
W
Anhur
4,520
1,613
0
1,661
4,897
1,678
47
1,824
3,073
0
33,791
W
3,865
243
0
750
5,475
2,008
450
1,825
3,650
48,233
0
L
6,291
1,404
0
288
7,168
2,009
285
1,682
5,486
29,199
0
W
Cthulhu
intlcaleb
Cthulhu
3,757
413
1,074
997
12,069
7,901
432
4,752
7,317
18,061
0
L
Danzaburou
shadowsax1998
Danzaburou
4,040
1,282
0
1,025
6,464
2,046
172
2,042
4,422
0
30,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
34,921
281
Minions Killed
318
0
Camps Cleared
0
1,115,979
Distance Traveled
1,224,421
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,231
748
86
8
0
290,327
0
L
Tsukuyomi
6,381
580
76
7
0
220,543
1
W
Sun Wukong
7,040
640
74
7
0
247,677
0
L
Amaterasu
4,783
435
34
3
0
231,188
0
L
Yu Huang
6,366
579
81
7
0
229,201
0
W
Anhur
6,717
611
66
6
0
217,875
0
W
Janus
6,912
628
75
7
0
242,195
0
L
Chronos
5,618
511
46
4
0
234,189
2
W
Cthulhu
6,021
547
17
2
0
226,347
0
L
Danzaburou
5,820
529
44
4
0
200,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role