Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LeakyLadttv
Fenrir
Level 121
God Stats
2W - 1L
1,506 SR
Queue Stats
20W - 32L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
masschaotix
Danzaburou
Level 36
God Stats
3W - 2L
1,300 SR
Queue Stats
21W - 34L
1,244 Elo+
Party 2
Team Averages
Level 93
1,435 SR
1,387 Elo+

VS

Team Averages
Level 52
1,513 SR
1,417 Elo+
Nu Wa
Nu Wa
AgentMC42
Nu Wa
Level 66
God Stats
1W - 3L
1,549 SR
Queue Stats
35W - 42L
1,420 Elo+
Solo
Janus
Janus
CNN N Chill
Janus
Level 61
God Stats
1W - 3L
1,431 SR
Queue Stats
169W - 177L
1,464 Elo+
Party 1
Bellona
Bellona
ComitialTrack66
Bellona
Level 30
God Stats
2W - 3L
1,560 SR
Queue Stats
73W - 85L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 0 / 2
8,936
894
8,168
4,031
1,807
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
3 / 1 / 7
8,015
802
5,053
7,311
5,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
masschaotix
Danzaburou
11
1 / 1 / 7
7,714
771
3,861
5,817
2,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AgentMC42
Nu Wa
9
1 / 1 / 0
6,654
665
3,750
5,210
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 4 / 2
6,588
659
4,568
5,516
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 5 / 1
6,664
666
3,362
9,593
8,164
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
2
7
L
Nu Wa
AgentMC42
Nu Wa
1
1
0
1
L
0
4
2
0.25
L
1
5
1
0.3
W
Fenrir
3
1
7
6.5
W
Danzaburou
masschaotix
Danzaburou
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,082
Damage
11,680
17,159
Taken
20,319
9,548
Mitigated
10,918
4,439
Healing
150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,168
439
0
1,678
4,031
1,807
449
2,078
1,737
44,721
0
L
Nu Wa
AgentMC42
Nu Wa
3,750
1,070
0
0
5,210
1,345
0
2,208
3,002
18,792
0
L
4,568
105
0
120
5,516
1,409
0
2,046
3,470
20,393
0
L
3,362
541
0
30
9,593
8,164
0
3,914
5,679
0
9,104
W
Fenrir
5,053
1,078
0
1,153
7,311
5,254
169
2,706
4,262
0
20,483
W
Danzaburou
masschaotix
Danzaburou
3,861
546
0
1,608
5,817
2,487
450
3,342
2,063
0
33,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,665
Gold Earned
19,906
152
Minions Killed
76
0
Camps Cleared
0
547,319
Distance Traveled
467,787
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,936
894
86
9
0
183,331
0
L
Nu Wa
6,654
665
25
3
0
181,500
0
L
Janus
6,588
659
40
4
0
127,905
2
L
Bellona
6,664
666
11
1
0
158,382
0
W
Fenrir
8,015
802
20
2
0
200,423
0
W
Danzaburou
7,714
771
46
5
0
163,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role