Player Matchup

Ne Zha
Ne Zha
HazelsBiteOfYam
Ne Zha
Level 66
God Stats
3W - 4L
1,555 SR
Queue Stats
56W - 56L
1,525 Elo+
Party 1
Zeus
Zeus
Lexyr
Zeus
Level 143
God Stats
1W - 6L
1,443 SR
Queue Stats
64W - 63L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
ProjectArctic
Cthulhu
Level 110
God Stats
3W - 9L
1,458 SR
Queue Stats
190W - 212L
1,499 Elo+
Solo
Maui
Maui
Zanzibarrr
Maui
Level 143
God Stats
5W - 2L
1,718 SR
Queue Stats
66W - 64L
1,505 Elo+
Party 1
Thanatos
Thanatos
yaboiSlime
Thanatos
Level 129
God Stats
14W - 13L
1,586 SR
Queue Stats
63W - 62L
1,521 Elo+
Party 1
Team Averages
Level 118
1,552 SR
1,510 Elo+

VS

Team Averages
Level 150
1,584 SR
1,488 Elo+
Vulcan
Vulcan
BE BURN FC
Vulcan
Level 159
God Stats
865W - 752L
1,591 SR
Queue Stats
986W - 938L
1,543 Elo+
Solo
Anubis
Anubis
PepeNacho95
Anubis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,478 Elo+
Party 3
Sun Wukong
Sun Wukong
TheGibor
Sun Wukong
Level 147
God Stats
4W - 2L
1,735 SR
Queue Stats
87W - 63L
1,527 Elo+
Party 3
Bacchus
Bacchus
uLtRa CoD pRo
Bacchus
Level 117
God Stats
16W - 21L
1,565 SR
Queue Stats
117W - 126L
1,414 Elo+
Party 2
Bastet
Bastet
uLtRa GrOuNdHoG
Bastet
Level 183
God Stats
4W - 1L
1,527 SR
Queue Stats
147W - 149L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
6,885
689
4,759
13,590
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
Lexyr
Zeus
14
1 / 7 / 1
7,811
781
7,804
10,122
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
1 / 5 / 3
7,571
757
7,461
11,974
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 3 / 3
7,982
798
4,423
16,448
16,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
yaboiSlime
Thanatos
14
4 / 4 / 2
8,090
809
10,393
12,313
4,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BE BURN FC
Vulcan
15
4 / 3 / 13
8,680
868
15,379
7,910
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
15
4 / 2 / 9
8,608
861
12,718
9,305
4,585
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
TheGibor
Sun Wukong
15
7 / 3 / 8
8,673
867
10,802
13,402
12,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
15
5 / 0 / 6
8,328
833
5,347
5,301
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 1 / 8
9,275
928
10,244
10,394
2,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
9
Kills
26
27
Deaths
9
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BE BURN FC
Vulcan
4
3
13
3.5
L
0
8
1
0.06
L
Zeus
Lexyr
Zeus
1
7
1
0.21
W
Anubis
4
2
9
4.25
L
Cthulhu
1
5
3
0.5
W
Sun Wukong
TheGibor
Sun Wukong
7
3
8
3.67
L
3
3
3
1.5
W
Bacchus
5
0
6
8
W
6
1
8
10
L
Thanatos
yaboiSlime
Thanatos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,840
Damage
54,490
64,447
Taken
46,312
40,484
Mitigated
29,303
6,617
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BE BURN FC
Vulcan
15,379
10,230
0
786
7,910
3,185
491
3,564
4,154
36,818
0
L
4,759
340
0
666
13,590
5,681
0
3,676
9,721
0
20,855
L
Zeus
Lexyr
Zeus
7,804
1,340
0
949
10,122
3,318
0
5,348
4,518
32,378
0
W
Anubis
12,718
509
0
3,621
9,305
4,585
595
4,664
4,297
37,557
0
L
Cthulhu
7,461
63
112
397
11,974
10,014
0
7,735
3,946
24,498
0
W
Sun Wukong
TheGibor
Sun Wukong
10,802
1,397
0
587
13,402
12,236
143
5,127
7,865
0
21,759
L
4,423
1,250
0
199
16,448
16,756
0
10,253
6,016
15,985
206
W
Bacchus
5,347
340
0
950
5,301
6,390
396
2,086
3,042
12,010
0
W
10,244
2,752
0
1,913
10,394
2,907
351
2,582
7,472
0
33,456
L
Thanatos
yaboiSlime
Thanatos
10,393
755
0
4,294
12,313
4,715
0
5,583
6,691
0
18,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
43,564
189
Minions Killed
207
0
Camps Cleared
0
1,036,158
Distance Traveled
1,221,553
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,680
868
45
5
0
257,124
2
L
Ne Zha
6,885
689
23
2
0
215,038
0
L
Zeus
7,811
781
70
7
0
190,698
0
W
Anubis
8,608
861
65
7
0
219,171
0
L
Cthulhu
7,571
757
53
5
0
187,104
0
W
Sun Wukong
8,673
867
21
2
0
249,636
3
L
Maui
7,982
798
25
3
0
196,907
1
W
Bacchus
8,328
833
22
2
0
214,153
0
W
Bastet
9,275
928
54
5
0
281,469
0
L
Thanatos
8,090
809
18
2
0
246,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role