Player Matchup

Anubis
Anubis
KBever
Anubis
Level 68
God Stats
18W - 3L
1,800 SR
Queue Stats
89W - 67L
1,521 Elo+
Party 2
Medusa
Medusa
TimH3
Medusa
Level 64
God Stats
40W - 22L
1,616 SR
Queue Stats
87W - 64L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
ViaMN
Cthulhu
Level 36
God Stats
67W - 38L
1,517 SR
Queue Stats
89W - 66L
1,521 Elo+
Party 2
Team Averages
Level 56
1,644 SR
1,522 Elo+

VS

Team Averages
Level 86
1,332 SR
1,334 Elo+
Sol
Sol
Beiberhole69160
Sol
Level 157
God Stats
0W - 3L
1,236 SR
Queue Stats
104W - 96L
1,510 Elo+
Party 1
Artemis
Artemis
KDM2096
Artemis
Level 42
God Stats
0W - 4L
1,280 SR
Queue Stats
16W - 22L
1,038 Elo+
Solo
Gilgamesh
Gilgamesh
Monke Man3313
Gilgamesh
Level 58
God Stats
94W - 76L
1,482 SR
Queue Stats
148W - 144L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KBever
Anubis
11
3 / 1 / 3
7,815
782
10,094
8,664
4,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TimH3
Medusa
10
4 / 0 / 2
7,760
776
5,561
6,803
2,789
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ViaMN
Cthulhu
10
0 / 0 / 6
7,192
719
5,790
9,227
6,118
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,223
722
9,243
7,483
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
KDM2096
Artemis
8
0 / 4 / 1
6,496
650
5,568
6,641
1,831
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Monke Man3313
Gilgamesh
9
1 / 2 / 0
6,709
671
4,387
11,410
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Anubis
KBever
Anubis
3
1
3
4.5
L
Artemis
KDM2096
Artemis
0
4
1
0.13
L
Gilgamesh
Monke Man3313
Gilgamesh
1
2
0
0.5
W
Medusa
TimH3
Medusa
4
0
2
5
W
Cthulhu
ViaMN
Cthulhu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,445
Damage
19,198
24,694
Taken
25,534
13,404
Mitigated
12,102
6,796
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,243
1,830
50
3,747
7,483
2,295
0
4,732
2,751
41,878
0
W
Anubis
KBever
Anubis
10,094
686
0
3,379
8,664
4,497
0
3,309
5,355
42,363
0
L
Artemis
KDM2096
Artemis
5,568
584
0
14
6,641
1,831
0
3,313
3,328
0
22,388
L
Gilgamesh
Monke Man3313
Gilgamesh
4,387
944
120
735
11,410
7,976
0
8,224
3,186
0
18,834
W
Medusa
TimH3
Medusa
5,561
2,112
0
1,217
6,803
2,789
250
2,585
4,218
0
22,956
W
Cthulhu
ViaMN
Cthulhu
5,790
258
55
2,145
9,227
6,118
0
3,702
5,525
17,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,767
Gold Earned
20,428
112
Minions Killed
120
0
Camps Cleared
0
589,800
Distance Traveled
529,230
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,223
722
67
7
0
190,387
3
W
Anubis
7,815
782
47
5
0
178,837
0
L
Artemis
6,496
650
30
3
0
164,508
0
L
Gilgamesh
6,709
671
23
2
0
174,335
4
W
Medusa
7,760
776
38
4
0
199,742
0
W
Cthulhu
7,192
719
27
3
0
211,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role