Player Matchup

Sol
Sol
FruitySwift
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 138L
1,583 Elo+
Party 1
Bastet
Bastet
Lord Burrohoe
Bastet
Level 87
God Stats
52W - 31L
1,706 SR
Queue Stats
115W - 114L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
MAX12113818
Cthulhu
Level 105
God Stats
3W - 5L
1,456 SR
Queue Stats
120W - 123L
1,586 Elo+
Party 1
Team Averages
Level 106
1,554 SR
1,589 Elo+

VS

Team Averages
Level 114
1,686 SR
1,548 Elo+
Hou Yi
Hou Yi
IMAN0223
Hou Yi
Level 53
God Stats
2W - 1L
1,734 SR
Queue Stats
273W - 262L
1,563 Elo+
Party 2
Nike
Nike
Khepricles
Nike
Level 148
God Stats
7W - 4L
1,696 SR
Queue Stats
218W - 211L
1,536 Elo+
Party 2
Chang'e
Chang'e
Rainiir
Chang'e
Level 140
God Stats
34W - 22L
1,629 SR
Queue Stats
344W - 351L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
10,063
671
6,598
10,690
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 1
10,040
669
15,134
12,436
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MAX12113818
Cthulhu
13
0 / 1 / 3
9,691
646
11,497
13,589
11,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IMAN0223
Hou Yi
14
3 / 2 / 3
10,912
727
10,153
12,673
5,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 6
10,149
677
6,980
13,355
14,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Rainiir
Chang'e
15
3 / 0 / 3
11,003
734
13,215
14,825
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
6
6
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Hou Yi
IMAN0223
Hou Yi
3
2
3
2.25
W
0
1
6
3
L
2
1
1
2.5
L
Cthulhu
MAX12113818
Cthulhu
0
1
3
1.5
W
Chang'e
Rainiir
Chang'e
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,229
Damage
30,348
36,715
Taken
40,853
20,695
Mitigated
25,518
12,097
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,598
2,239
0
3,811
10,690
4,321
549
3,829
6,362
45,678
3,384
W
Hou Yi
IMAN0223
Hou Yi
10,153
3,477
0
3,199
12,673
5,641
1,211
7,361
5,312
0
36,261
W
6,980
450
0
1,288
13,355
14,148
54
5,528
7,827
0
32,807
L
15,134
3,386
0
4,381
12,436
4,874
0
4,289
7,766
0
38,753
L
Cthulhu
MAX12113818
Cthulhu
11,497
247
655
3,250
13,589
11,500
0
4,579
8,233
30,994
0
W
Chang'e
Rainiir
Chang'e
13,215
52
2,739
4,666
14,825
5,729
216
5,387
9,438
65,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
32,064
146
Minions Killed
224
0
Camps Cleared
0
890,208
Distance Traveled
814,537
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,063
671
70
5
0
245,882
0
W
Hou Yi
10,912
727
59
4
0
256,298
0
W
Nike
10,149
677
51
3
0
268,738
2
L
Bastet
10,040
669
45
3
0
329,272
0
L
Cthulhu
9,691
646
31
2
0
315,054
0
W
Chang'e
11,003
734
114
8
0
289,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role